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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_NATIVE_LIBRARY_H_
#define BASE_NATIVE_LIBRARY_H_
// This file defines a cross-platform "NativeLibrary" type which represents
// a loadable module.
#include "build/build_config.h"
#if defined(OS_WIN)
#include <windows.h>
#elif defined(OS_MACOSX)
#import <Carbon/Carbon.h>
#endif // OS_*
class FilePath;
namespace base {
#if defined(OS_WIN)
typedef HMODULE NativeLibrary;
typedef char* NativeLibraryFunctionNameType;
#elif defined(OS_MACOSX)
typedef CFBundleRef NativeLibrary;
typedef CFStringRef NativeLibraryFunctionNameType;
#elif defined(OS_LINUX)
typedef void* NativeLibrary;
typedef const char* NativeLibraryFunctionNameType;
#endif // OS_*
// Loads a native library from disk. Release it with UnloadNativeLibrary when
// you're done.
NativeLibrary LoadNativeLibrary(const FilePath& library_path);
// Unloads a native library.
void UnloadNativeLibrary(NativeLibrary library);
// Gets a function pointer from a native library.
void* GetFunctionPointerFromNativeLibrary(NativeLibrary library,
NativeLibraryFunctionNameType name);
} // namespace base
#endif // BASE_NATIVE_LIBRARY_H_
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