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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/native_library.h"
#include <windows.h>
#include "base/file_util.h"
#include "base/string_util.h"
namespace base {
// static
NativeLibrary LoadNativeLibrary(const FilePath& library_path) {
// Switch the current directory to the library directory as the library
// may have dependencies on DLLs in this directory.
bool restore_directory = false;
FilePath current_directory;
if (file_util::GetCurrentDirectory(¤t_directory)) {
FilePath plugin_path = library_path.DirName();
if (!plugin_path.empty()) {
file_util::SetCurrentDirectory(plugin_path);
restore_directory = true;
}
}
HMODULE module = LoadLibrary(library_path.value().c_str());
if (restore_directory)
file_util::SetCurrentDirectory(current_directory);
return module;
}
// static
void UnloadNativeLibrary(NativeLibrary library) {
FreeLibrary(library);
}
// static
void* GetFunctionPointerFromNativeLibrary(NativeLibrary library,
const char* name) {
return GetProcAddress(library, name);
}
// static
string16 GetNativeLibraryName(const string16& name) {
return name + ASCIIToUTF16(".dll");
}
} // namespace base
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