blob: 29166b9c0a45af76709dd458dae461d871b8cbb6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
|
// Copyright (c) 2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <sys/resource.h>
#include "base/process.h"
#include "base/process_util.h"
namespace base {
void Process::Close() {
process_ = 0;
// if the process wasn't terminated (so we waited) or the state
// wasn't already collected w/ a wait from process_utils, we're gonna
// end up w/ a zombie when it does finally exit.
}
void Process::Terminate(int result_code) {
// result_code isn't supportable.
if (!process_)
return;
// We don't wait here. It's the responsibility of other code to reap the
// child.
KillProcess(process_, result_code, false);
}
#if !defined(OS_LINUX)
bool Process::IsProcessBackgrounded() const {
// See SetProcessBackgrounded().
return false;
}
bool Process::SetProcessBackgrounded(bool value) {
// POSIX only allows lowering the priority of a process, so if we
// were to lower it we wouldn't be able to raise it back to its initial
// priority.
return false;
}
#endif
ProcessId Process::pid() const {
if (process_ == 0)
return 0;
return GetProcId(process_);
}
bool Process::is_current() const {
return process_ == GetCurrentProcessHandle();
}
// static
Process Process::Current() {
return Process(GetCurrentProcessHandle());
}
int Process::GetPriority() const {
DCHECK(process_);
return getpriority(PRIO_PROCESS, process_);
}
} // namspace base
|