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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TEST_SUITE_H_
#define BASE_TEST_SUITE_H_
// Defines a basic test suite framework for running gtest based tests. You can
// instantiate this class in your main function and call its Run method to run
// any gtest based tests that are linked into your executable.
#include "base/at_exit.h"
#include "base/command_line.h"
#include "base/debug_on_start.h"
#include "base/icu_util.h"
#include "base/logging.h"
#include "testing/gtest/include/gtest/gtest.h"
#if defined(OS_WIN)
#include <windows.h>
#include "base/multiprocess_test.h"
#elif defined(OS_LINUX)
#include <gtk/gtk.h>
#endif
class TestSuite {
public:
TestSuite(int argc, char** argv) {
CommandLine::SetArgcArgv(argc, argv);
testing::InitGoogleTest(&argc, argv);
#if defined(OS_LINUX)
gtk_init_check(&argc, &argv);
#endif
}
virtual ~TestSuite() {}
int Run() {
Initialize();
#if defined(OS_WIN)
// Check to see if we are being run as a client process.
std::wstring client_func = CommandLine().GetSwitchValue(kRunClientProcess);
if (!client_func.empty()) {
// Convert our function name to a usable string for GetProcAddress.
std::string func_name(client_func.begin(), client_func.end());
// Get our module handle and search for an exported function
// which we can use as our client main.
MultiProcessTest::ChildFunctionPtr func =
reinterpret_cast<MultiProcessTest::ChildFunctionPtr>(
GetProcAddress(GetModuleHandle(NULL), func_name.c_str()));
if (func)
return func();
return -1;
}
#endif
int result = RUN_ALL_TESTS();
Shutdown();
return result;
}
protected:
// All fatal log messages (e.g. DCHECK failures) imply unit test failures
static void UnitTestAssertHandler(const std::string& str) {
FAIL() << str;
}
#if defined(OS_WIN)
// Disable crash dialogs so that it doesn't gum up the buildbot
virtual void SuppressErrorDialogs() {
UINT new_flags = SEM_FAILCRITICALERRORS |
SEM_NOGPFAULTERRORBOX |
SEM_NOOPENFILEERRORBOX;
// Preserve existing error mode, as discussed at
// http://blogs.msdn.com/oldnewthing/archive/2004/07/27/198410.aspx
UINT existing_flags = SetErrorMode(new_flags);
SetErrorMode(existing_flags | new_flags);
}
#endif
// Override these for custom initialization and shutdown handling. Use these
// instead of putting complex code in your constructor/destructor.
virtual void Initialize() {
#if defined(OS_WIN)
// In some cases, we do not want to see standard error dialogs.
if (!IsDebuggerPresent() &&
!CommandLine().HasSwitch(L"show-error-dialogs")) {
SuppressErrorDialogs();
logging::SetLogAssertHandler(UnitTestAssertHandler);
}
#endif
icu_util::Initialize();
}
virtual void Shutdown() {
}
// Make sure that we setup an AtExitManager so Singleton objects will be
// destroyed.
base::AtExitManager at_exit_manager_;
};
#endif // BASE_TEST_SUITE_H_
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