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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TEST_SUITE_H_
#define BASE_TEST_SUITE_H_
// Defines a basic test suite framework for running gtest based tests. You can
// instantiate this class in your main function and call its Run method to run
// any gtest based tests that are linked into your executable.
#include "base/at_exit.h"
#include "base/base_paths.h"
#include "base/command_line.h"
#include "base/debug_on_start.h"
#include "base/file_path.h"
#include "base/icu_util.h"
#include "base/logging.h"
#include "base/multiprocess_test.h"
#include "base/scoped_nsautorelease_pool.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/multiprocess_func_list.h"
#if defined(OS_WIN)
#include <windows.h>
#elif defined(OS_LINUX)
#include <gtk/gtk.h>
#endif
class TestSuite {
public:
TestSuite(int argc, char** argv) {
base::EnableTerminationOnHeapCorruption();
CommandLine::Init(argc, argv);
testing::InitGoogleTest(&argc, argv);
#if defined(OS_LINUX)
gtk_init_check(&argc, &argv);
#endif
// Don't add additional code to this constructor. Instead add it to
// Initialize(). See bug 6436.
}
virtual ~TestSuite() {}
// Don't add additional code to this method. Instead add it to
// Initialize(). See bug 6436.
int Run() {
base::ScopedNSAutoreleasePool scoped_pool;
Initialize();
std::wstring client_func =
CommandLine::ForCurrentProcess()->GetSwitchValue(kRunClientProcess);
// Check to see if we are being run as a client process.
if (!client_func.empty()) {
// Convert our function name to a usable string for GetProcAddress.
std::string func_name(client_func.begin(), client_func.end());
return multi_process_function_list::InvokeChildProcessTest(func_name);
}
int result = RUN_ALL_TESTS();
Shutdown();
return result;
}
protected:
// All fatal log messages (e.g. DCHECK failures) imply unit test failures.
static void UnitTestAssertHandler(const std::string& str) {
FAIL() << str;
}
#if defined(OS_WIN)
// Disable crash dialogs so that it doesn't gum up the buildbot
virtual void SuppressErrorDialogs() {
UINT new_flags = SEM_FAILCRITICALERRORS |
SEM_NOGPFAULTERRORBOX |
SEM_NOOPENFILEERRORBOX;
// Preserve existing error mode, as discussed at
// http://blogs.msdn.com/oldnewthing/archive/2004/07/27/198410.aspx
UINT existing_flags = SetErrorMode(new_flags);
SetErrorMode(existing_flags | new_flags);
}
#endif
// Override these for custom initialization and shutdown handling. Use these
// instead of putting complex code in your constructor/destructor.
virtual void Initialize() {
// Initialize logging.
FilePath exe;
PathService::Get(base::FILE_EXE, &exe);
FilePath log_filename = exe.ReplaceExtension(FILE_PATH_LITERAL("log"));
logging::InitLogging(log_filename.value().c_str(),
logging::LOG_TO_BOTH_FILE_AND_SYSTEM_DEBUG_LOG,
logging::LOCK_LOG_FILE,
logging::DELETE_OLD_LOG_FILE);
// We want process and thread IDs because we may have multiple processes.
// Note: temporarily enabled timestamps in an effort to catch bug 6361.
logging::SetLogItems(true, true, true, true);
#if defined(OS_WIN)
// In some cases, we do not want to see standard error dialogs.
if (!IsDebuggerPresent() &&
!CommandLine::ForCurrentProcess()->HasSwitch(L"show-error-dialogs")) {
SuppressErrorDialogs();
logging::SetLogAssertHandler(UnitTestAssertHandler);
}
#endif
icu_util::Initialize();
}
virtual void Shutdown() {
}
// Make sure that we setup an AtExitManager so Singleton objects will be
// destroyed.
base::AtExitManager at_exit_manager_;
};
#endif // BASE_TEST_SUITE_H_
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