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// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "base/lock.h"
#include "base/message_loop.h"
#include "base/string_util.h"
#include "base/thread.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace {
class ThreadTest : public testing::Test {
};
}
class ToggleValue : public Task {
public:
explicit ToggleValue(bool* value) : value_(value) {
}
virtual void Run() {
*value_ = !*value_;
}
private:
bool* value_;
};
class SleepSome : public Task {
public:
explicit SleepSome(DWORD msec) : msec_(msec) {
}
virtual void Run() {
Sleep(msec_);
}
private:
DWORD msec_;
};
TEST(ThreadTest, BasicTest1) {
Thread a("BasicTest1");
a.Start();
EXPECT_TRUE(a.message_loop());
a.Stop();
EXPECT_FALSE(a.message_loop());
a.Start();
EXPECT_TRUE(a.message_loop());
a.Stop();
EXPECT_FALSE(a.message_loop());
}
TEST(ThreadTest, BasicTest2) {
Thread a("BasicTest2");
a.Start();
EXPECT_TRUE(a.message_loop());
bool was_invoked = false;
a.message_loop()->PostTask(FROM_HERE, new ToggleValue(&was_invoked));
// wait for the task to run (we could use a kernel event here
// instead to avoid busy waiting, but this is sufficient for
// testing purposes).
for (int i = 50; i >= 0 && !was_invoked; --i) {
Sleep(20);
}
EXPECT_TRUE(was_invoked);
}
TEST(ThreadTest, BasicTest3) {
bool was_invoked = false;
{
Thread a("BasicTest3");
a.Start();
EXPECT_TRUE(a.message_loop());
// Test that all events are dispatched before the Thread object is
// destroyed. We do this by dispatching a sleep event before the
// event that will toggle our sentinel value.
a.message_loop()->PostTask(FROM_HERE, new SleepSome(500));
a.message_loop()->PostTask(FROM_HERE, new ToggleValue(&was_invoked));
}
EXPECT_TRUE(was_invoked);
}
namespace {
class DummyTask : public Task {
public:
explicit DummyTask(int* counter) : counter_(counter) {
}
void Run() {
// Let's make sure that no other thread is running while we
// are executing this code. The sleeps help us assert that.
int initial_value = *counter_;
Sleep(1);
++(*counter_);
Sleep(1);
int final_value = *counter_;
DCHECK(final_value == initial_value + 1);
}
private:
int* counter_;
};
}
namespace {
// This task just continuously posts events to its thread, keeping it well
// saturated with work. If our thread interlocking is not fair, then we will
// never exit.
class BusyTask : public Task {
public:
explicit BusyTask(HANDLE quit_event) : quit_event_(quit_event) {
}
void Run() {
if (WaitForSingleObject(quit_event_, 0) != WAIT_OBJECT_0)
MessageLoop::current()->PostTask(FROM_HERE, new BusyTask(quit_event_));
}
private:
HANDLE quit_event_;
};
// This task just tries to set the quit sentinel to signal the busy thread
// to stop doing work.
class InterruptBusyTask : public Task {
public:
explicit InterruptBusyTask(HANDLE quit_event) : quit_event_(quit_event) {
}
void Run() {
SetEvent(quit_event_);
}
private:
HANDLE quit_event_;
};
}
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