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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_
#define BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_
#include "base/macros.h"
#include "blimp/net/blimp_connection.h"
#include "blimp/net/connection_error_observer.h"
#include "blimp/net/connection_handler.h"
namespace blimp {
// Coordinates the channel creation and authentication workflows for
// incoming (Engine) network connections.
//
// TODO(kmarshall): Add rate limiting and abuse handling logic.
class EngineConnectionManager : public ConnectionHandler,
public ConnectionErrorObserver {
public:
// Caller is responsible for ensuring that |connection_handler| outlives
// |this|.
explicit EngineConnectionManager(ConnectionHandler* connection_handler);
~EngineConnectionManager() override;
// Accepts new BlimpConnections from |transport_| as fast as they arrive.
void StartListening();
// ConnectionHandler implementation.
// Handles a new connection, authenticates it, and passes it on to the
// underlying ConnectionHandler.
void HandleConnection(scoped_ptr<BlimpConnection> connection) override;
private:
DISALLOW_COPY_AND_ASSIGN(EngineConnectionManager);
};
} // namespace blimp
#endif // BLIMP_NET_ENGINE_CONNECTION_MANAGER_H_
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