summaryrefslogtreecommitdiffstats
path: root/build/config/win/BUILD.gn
blob: 72147e01fa5c552993c37e9f1d65f7baf289da83 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
# Copyright (c) 2013 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.

declare_args() {
  # Full path to the Windows SDK, not including a backslash at the end.
  windows_sdk_path = "C:\Program Files (x86)\Windows Kits\8.0"

  # Full path to the Visual Studio installation, not including a backslash
  # at the end.
  visual_studio_path = "C:\Program Files (x86)\Microsoft Visual Studio 10.0"
}

# Compiler setup for the Windows SDK. Applied to all targets.
config("sdk") {
  # The include path is the stuff returned by the script.
  #include_dirs = msvc_config[0]  TODO(brettw) make this work.

  defines = [
    "_ATL_NO_OPENGL",
    "_SECURE_ATL",
    "_WIN32_WINNT=0x0602",
    "_WINDOWS",
    "CERT_CHAIN_PARA_HAS_EXTRA_FIELDS",
    "NOMINMAX",
    "NTDDI_VERSION=0x06020000",
    "PSAPI_VERSION=1",
    "WIN32",
    "WIN32_LEAN_AND_MEAN",
    "WINVER=0x0602",
  ]

  # The Windows SDK include directories must be first. They both have a sal.h,
  # and the SDK one is newer and the SDK uses some newer features from it not
  # present in the Visual Studio one.
  include_dirs = [
    "$windows_sdk_path\Include\shared",
    "$windows_sdk_path\Include\um",
    "$windows_sdk_path\Include\winrt",
    "$visual_studio_path\VC\include",
    "$visual_studio_path\VC\atlmfc\include",
  ]
}

# Linker flags for Windows SDK setup, this is applied only to EXEs and DLLs.
config("sdk_link") {
  if (cpu_arch == "ia64") {
    ldflags = [ "/MACHINE:X64" ]
    lib_dirs = [
      "$windows_sdk_path\Lib\win8\um\x64",
      "$visual_studio_path\VC\lib\amd64",
      "$visual_studio_path\VC\atlmfc\lib\amd64",
    ]
  } else {
    ldflags = [
      "/MACHINE:X86",
      "/SAFESEH",  # Not compatible with x64 so use only for x86.
    ]
    lib_dirs = [
      "$windows_sdk_path\Lib\win8\um\x86",
      "$visual_studio_path\VC\lib",
      "$visual_studio_path\VC\atlmfc\lib",
    ]
    #if (!is_asan) {  TODO(brettw) Address Sanitizer
    #  ldflags += "/largeaddressaware"
    #}
  }
}

# This default linker setup is provided separately from the SDK setup so
# targets who want different libraries linked can remove this and specify their
# own.
config("common_linker_setup") {
  ldflags = [
    "/FIXED:NO",
    "/ignore:4199",
    "/ignore:4221",
    "/NXCOMPAT",
  ]

  # ASLR makes debugging with windbg difficult because Chrome.exe and
  # Chrome.dll share the same base name. As result, windbg will name the
  # Chrome.dll module like chrome_<base address>, where <base address>
  # typically changes with each launch. This in turn means that breakpoints in
  # Chrome.dll don't stick from one launch to the next. For this reason, we
  # turn ASLR off in debug builds.
  if (is_debug) {
    ldflags += "/DYNAMICBASE:NO"
  } else {
    ldflags += "/DYNAMICBASE"
  }

  # Common libraries.
  libs = [
    "advapi32.lib",
    "comdlg32.lib",
    "dbghelp.lib",
    "delayimp.lib",
    "dnsapi.lib",
    "gdi32.lib",
    "kernel32.lib",
    "msimg32.lib",
    "odbc32.lib",
    "odbccp32.lib",
    "ole32.lib",
    "oleaut32.lib",
    "psapi.lib",
    "shell32.lib",
    "shlwapi.lib",
    "user32.lib",
    "usp10.lib",
    "uuid.lib",
    "version.lib",
    "wininet.lib",
    "winmm.lib",
    "winspool.lib",
    "ws2_32.lib",
  ]

  # Delay loaded DLLs.
  ldflags += [
    "/DELAYLOAD:dbghelp.dll",
    "/DELAYLOAD:dwmapi.dll",
    "/DELAYLOAD:shell32.dll",
    "/DELAYLOAD:uxtheme.dll",
  ]
}

# Subsystem --------------------------------------------------------------------

config("console") {
  ldflags = [ "/SUBSYSTEM:CONSOLE" ]
}
config("windowed") {
  ldflags = [ "/SUBSYSTEM:WINDOWS" ]
}

# Incremental linking ----------------------------------------------------------

config("incremental_linking") {
  ldflags = [ "/INCREMENTAL" ]
}
config("no_incremental_linking") {
  ldflags = [ "/INCREMENTAL:NO" ]
}