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// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CCDelayBasedTimeSource_h
#define CCDelayBasedTimeSource_h

#include "CCTimeSource.h"
#include "CCTimer.h"
#include <wtf/PassRefPtr.h>

namespace cc {

class CCThread;

// This timer implements a time source that achieves the specified interval
// in face of millisecond-precision delayed callbacks and random queueing delays.
class CCDelayBasedTimeSource : public CCTimeSource, CCTimerClient {
public:
    static PassRefPtr<CCDelayBasedTimeSource> create(double intervalSeconds, CCThread*);

    virtual ~CCDelayBasedTimeSource() { }

    virtual void setClient(CCTimeSourceClient* client) OVERRIDE { m_client = client; }

    // CCTimeSource implementation
    virtual void setTimebaseAndInterval(double timebase, double intervalSeconds) OVERRIDE;

    virtual void setActive(bool) OVERRIDE;
    virtual bool active() const OVERRIDE { return m_state != STATE_INACTIVE; }

    // Get the last and next tick times.
    virtual double lastTickTime() OVERRIDE;
    virtual double nextTickTimeIfActivated() OVERRIDE;

    // CCTimerClient implementation.
    virtual void onTimerFired() OVERRIDE;

    // Virtual for testing.
    virtual double monotonicTimeNow() const;

protected:
    CCDelayBasedTimeSource(double interval, CCThread*);
    double nextTickTarget(double now);
    void postNextTickTask(double now);

    enum State {
        STATE_INACTIVE,
        STATE_STARTING,
        STATE_ACTIVE,
    };

    struct Parameters {
        Parameters(double interval, double tickTarget)
            : interval(interval), tickTarget(tickTarget)
        { }
        double interval;
        double tickTarget;
    };

    CCTimeSourceClient* m_client;
    bool m_hasTickTarget;
    double m_lastTickTime;

    // m_currentParameters should only be written by postNextTickTask.
    // m_nextParameters will take effect on the next call to postNextTickTask.
    // Maintaining a pending set of parameters allows nextTickTime() to always
    // reflect the actual time we expect onTimerFired to be called.
    Parameters m_currentParameters;
    Parameters m_nextParameters;

    State m_state;
    CCThread* m_thread;
    CCTimer m_timer;
};

}
#endif // CCDelayBasedTimeSource_h