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// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CCRenderPassDrawQuad_h
#define CCRenderPassDrawQuad_h
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "CCDrawQuad.h"
#include "CCRenderPass.h"
#include "CCResourceProvider.h"
#include "IntRect.h"
namespace cc {
class CCRenderPassDrawQuad : public CCDrawQuad {
public:
static scoped_ptr<CCRenderPassDrawQuad> create(const CCSharedQuadState*, const IntRect&, CCRenderPass::Id renderPassId, bool isReplica, CCResourceProvider::ResourceId maskResourceId, const IntRect& contentsChangedSinceLastFrame, float maskTexCoordScaleX, float maskTexCoordScaleY, float maskTexCoordOffsetX, float maskTexCoordOffsetY);
CCRenderPass::Id renderPassId() const { return m_renderPassId; }
bool isReplica() const { return m_isReplica; }
CCResourceProvider::ResourceId maskResourceId() const { return m_maskResourceId; }
const IntRect& contentsChangedSinceLastFrame() const { return m_contentsChangedSinceLastFrame; }
static const CCRenderPassDrawQuad* materialCast(const CCDrawQuad*);
float maskTexCoordScaleX() const { return m_maskTexCoordScaleX; }
float maskTexCoordScaleY() const { return m_maskTexCoordScaleY; }
float maskTexCoordOffsetX() const { return m_maskTexCoordOffsetX; }
float maskTexCoordOffsetY() const { return m_maskTexCoordOffsetY; }
scoped_ptr<CCRenderPassDrawQuad> copy(const CCSharedQuadState* copiedSharedQuadState, CCRenderPass::Id copiedRenderPassId) const;
private:
CCRenderPassDrawQuad(const CCSharedQuadState*, const IntRect&, CCRenderPass::Id renderPassId, bool isReplica, CCResourceProvider::ResourceId maskResourceId, const IntRect& contentsChangedSinceLastFrame, float maskTexCoordScaleX, float maskTexCoordScaleY, float maskTexCoordOffsetX, float maskTexCoordOffsetY);
CCRenderPass::Id m_renderPassId;
bool m_isReplica;
CCResourceProvider::ResourceId m_maskResourceId;
IntRect m_contentsChangedSinceLastFrame;
float m_maskTexCoordScaleX;
float m_maskTexCoordScaleY;
float m_maskTexCoordOffsetX;
float m_maskTexCoordOffsetY;
DISALLOW_COPY_AND_ASSIGN(CCRenderPassDrawQuad);
};
}
#endif
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