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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CCScopedTexture_h
#define CCScopedTexture_h
#include "CCTexture.h"
#if !ASSERT_DISABLED
#include <wtf/MainThread.h>
#endif
namespace WebCore {
class CCScopedTexture : protected CCTexture {
WTF_MAKE_NONCOPYABLE(CCScopedTexture);
public:
static PassOwnPtr<CCScopedTexture> create(CCResourceProvider* resourceProvider) { return adoptPtr(new CCScopedTexture(resourceProvider)); }
virtual ~CCScopedTexture();
using CCTexture::id;
using CCTexture::size;
using CCTexture::format;
using CCTexture::bytes;
bool allocate(int pool, const IntSize&, GC3Denum format, CCResourceProvider::TextureUsageHint);
void free();
void leak();
protected:
explicit CCScopedTexture(CCResourceProvider*);
private:
CCResourceProvider* m_resourceProvider;
#if !ASSERT_DISABLED
ThreadIdentifier m_allocateThreadIdentifier;
#endif
};
}
#endif
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