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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "CCTexture.h"
namespace WebCore {
void CCTexture::setDimensions(const IntSize& size, GC3Denum format)
{
m_size = size;
m_format = format;
}
size_t CCTexture::bytes() const
{
if (m_size.isEmpty())
return 0u;
return memorySizeBytes(m_size, m_format);
}
size_t CCTexture::memorySizeBytes(const IntSize& size, GC3Denum format)
{
unsigned int componentsPerPixel;
unsigned int bytesPerComponent;
if (!GraphicsContext3D::computeFormatAndTypeParameters(format, GraphicsContext3D::UNSIGNED_BYTE, &componentsPerPixel, &bytesPerComponent)) {
ASSERT_NOT_REACHED();
return 0u;
}
return componentsPerPixel * bytesPerComponent * size.width() * size.height();
}
}
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