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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_ANIMATION_EVENTS_H_
#define CC_ANIMATION_EVENTS_H_
#include <vector>
#include "cc/animation.h"
#include "ui/gfx/transform.h"
namespace cc {
struct AnimationEvent {
enum Type { Started, Finished, PropertyUpdate };
AnimationEvent(Type type,
int layer_id,
int group_id,
Animation::TargetProperty target_property,
double monotonic_time)
: type(type),
layer_id(layer_id),
group_id(group_id),
target_property(target_property),
monotonic_time(monotonic_time),
opacity(0.f) {}
Type type;
int layer_id;
int group_id;
Animation::TargetProperty target_property;
double monotonic_time;
float opacity;
gfx::Transform transform;
};
typedef std::vector<AnimationEvent> AnimationEventsVector;
} // namespace cc
#endif // CC_ANIMATION_EVENTS_H_
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