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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CCAppendQuadsData_h
#define CCAppendQuadsData_h
#include "CCRenderPass.h"
namespace cc {
struct CCAppendQuadsData {
CCAppendQuadsData()
: hadOcclusionFromOutsideTargetSurface(false)
, hadMissingTiles(false)
, renderPassId(0, 0)
{
}
explicit CCAppendQuadsData(CCRenderPass::Id renderPassId)
: hadOcclusionFromOutsideTargetSurface(false)
, hadMissingTiles(false)
, renderPassId(renderPassId)
{
}
// Set by the QuadCuller.
bool hadOcclusionFromOutsideTargetSurface;
// Set by the layer appending quads.
bool hadMissingTiles;
// Given to the layer appending quads.
const CCRenderPass::Id renderPassId;
};
}
#endif // CCCCAppendQuadsData_h
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