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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/base/worker_pool.h"
#if defined(OS_ANDROID)
// TODO(epenner): Move thread priorities to base. (crbug.com/170549)
#include <sys/resource.h>
#endif
#include <map>
#include "base/bind.h"
#include "base/debug/trace_event.h"
#include "base/hash_tables.h"
#include "base/stringprintf.h"
#include "base/threading/simple_thread.h"
#include "base/threading/thread_restrictions.h"
#include "cc/base/scoped_ptr_deque.h"
#include "cc/base/scoped_ptr_hash_map.h"
#if defined(COMPILER_GCC)
namespace BASE_HASH_NAMESPACE {
template <> struct hash<cc::internal::WorkerPoolTask*> {
size_t operator()(cc::internal::WorkerPoolTask* ptr) const {
return hash<size_t>()(reinterpret_cast<size_t>(ptr));
}
};
} // namespace BASE_HASH_NAMESPACE
#endif // COMPILER
namespace cc {
namespace internal {
WorkerPoolTask::WorkerPoolTask()
: did_schedule_(false),
did_run_(false),
did_complete_(false) {
}
WorkerPoolTask::WorkerPoolTask(TaskVector* dependencies)
: did_schedule_(false),
did_run_(false),
did_complete_(false) {
dependencies_.swap(*dependencies);
}
WorkerPoolTask::~WorkerPoolTask() {
DCHECK_EQ(did_schedule_, did_complete_);
DCHECK(!did_run_ || did_schedule_);
DCHECK(!did_run_ || did_complete_);
}
void WorkerPoolTask::DidSchedule() {
DCHECK(!did_complete_);
did_schedule_ = true;
}
void WorkerPoolTask::WillRun() {
DCHECK(did_schedule_);
DCHECK(!did_complete_);
DCHECK(!did_run_);
}
void WorkerPoolTask::DidRun() {
did_run_ = true;
}
void WorkerPoolTask::DidComplete() {
DCHECK(did_schedule_);
DCHECK(!did_complete_);
did_complete_ = true;
}
bool WorkerPoolTask::IsReadyToRun() const {
// TODO(reveman): Use counter to improve performance.
for (TaskVector::const_reverse_iterator it = dependencies_.rbegin();
it != dependencies_.rend(); ++it) {
WorkerPoolTask* dependency = it->get();
if (!dependency->HasFinishedRunning())
return false;
}
return true;
}
bool WorkerPoolTask::HasFinishedRunning() const {
return did_run_;
}
bool WorkerPoolTask::HasCompleted() const {
return did_complete_;
}
} // namespace internal
// Internal to the worker pool. Any data or logic that needs to be
// shared between threads lives in this class. All members are guarded
// by |lock_|.
class WorkerPool::Inner : public base::DelegateSimpleThread::Delegate {
public:
Inner(WorkerPool* worker_pool,
size_t num_threads,
const std::string& thread_name_prefix);
virtual ~Inner();
void Shutdown();
// Schedule running of |root| task and all its dependencies. Tasks
// previously scheduled but no longer needed to run |root| will be
// canceled unless already running. Canceled tasks are moved to
// |completed_tasks_| without being run. The result is that once
// scheduled, a task is guaranteed to end up in the |completed_tasks_|
// queue even if they later get canceled by another call to
// ScheduleTasks().
void ScheduleTasks(internal::WorkerPoolTask* root);
// Collect all completed tasks in |completed_tasks|. Returns true if idle.
bool CollectCompletedTasks(TaskDeque* completed_tasks);
private:
class ScheduledTask {
public:
ScheduledTask(internal::WorkerPoolTask* dependent, unsigned priority)
: priority_(priority) {
if (dependent)
dependents_.push_back(dependent);
}
internal::WorkerPoolTask::TaskVector& dependents() { return dependents_; }
unsigned priority() const { return priority_; }
private:
internal::WorkerPoolTask::TaskVector dependents_;
unsigned priority_;
};
typedef internal::WorkerPoolTask* ScheduledTaskMapKey;
typedef ScopedPtrHashMap<ScheduledTaskMapKey, ScheduledTask>
ScheduledTaskMap;
// This builds a ScheduledTaskMap from a root task.
static unsigned BuildScheduledTaskMapRecursive(
internal::WorkerPoolTask* task,
internal::WorkerPoolTask* dependent,
unsigned priority,
ScheduledTaskMap* scheduled_tasks);
static void BuildScheduledTaskMap(
internal::WorkerPoolTask* root, ScheduledTaskMap* scheduled_tasks);
// Collect all completed tasks by swapping the contents of
// |completed_tasks| and |completed_tasks_|. Lock must be acquired
// before calling this function. Returns true if idle.
bool CollectCompletedTasksWithLockAcquired(TaskDeque* completed_tasks);
// Schedule an OnIdleOnOriginThread callback if not already pending.
// Lock must already be acquired before calling this function.
void ScheduleOnIdleWithLockAcquired();
void OnIdleOnOriginThread();
// Overridden from base::DelegateSimpleThread:
virtual void Run() OVERRIDE;
// Pointer to worker pool. Can only be used on origin thread.
// Not guarded by |lock_|.
WorkerPool* worker_pool_on_origin_thread_;
// This lock protects all members of this class except
// |worker_pool_on_origin_thread_|. Do not read or modify anything
// without holding this lock. Do not block while holding this lock.
mutable base::Lock lock_;
// Condition variable that is waited on by worker threads until new
// tasks are ready to run or shutdown starts.
base::ConditionVariable has_ready_to_run_tasks_cv_;
// Target message loop used for posting callbacks.
scoped_refptr<base::MessageLoopProxy> origin_loop_;
base::WeakPtrFactory<Inner> weak_ptr_factory_;
const base::Closure on_idle_callback_;
// Set when a OnIdleOnOriginThread() callback is pending.
bool on_idle_pending_;
// Provides each running thread loop with a unique index. First thread
// loop index is 0.
unsigned next_thread_index_;
// Set during shutdown. Tells workers to exit when no more tasks
// are pending.
bool shutdown_;
// The root task that is a dependent of all other tasks.
scoped_refptr<internal::WorkerPoolTask> root_;
// This set contains all pending tasks.
ScheduledTaskMap pending_tasks_;
// Ordered set of tasks that are ready to run.
// TODO(reveman): priority_queue might be more efficient.
typedef std::map<unsigned, internal::WorkerPoolTask*> TaskMap;
TaskMap ready_to_run_tasks_;
// This set contains all currently running tasks.
ScheduledTaskMap running_tasks_;
// Completed tasks not yet collected by origin thread.
TaskDeque completed_tasks_;
ScopedPtrDeque<base::DelegateSimpleThread> workers_;
DISALLOW_COPY_AND_ASSIGN(Inner);
};
WorkerPool::Inner::Inner(WorkerPool* worker_pool,
size_t num_threads,
const std::string& thread_name_prefix)
: worker_pool_on_origin_thread_(worker_pool),
lock_(),
has_ready_to_run_tasks_cv_(&lock_),
origin_loop_(base::MessageLoopProxy::current()),
weak_ptr_factory_(this),
on_idle_callback_(base::Bind(&WorkerPool::Inner::OnIdleOnOriginThread,
weak_ptr_factory_.GetWeakPtr())),
on_idle_pending_(false),
next_thread_index_(0),
shutdown_(false) {
base::AutoLock lock(lock_);
while (workers_.size() < num_threads) {
scoped_ptr<base::DelegateSimpleThread> worker = make_scoped_ptr(
new base::DelegateSimpleThread(
this,
thread_name_prefix +
base::StringPrintf(
"Worker%u",
static_cast<unsigned>(workers_.size() + 1)).c_str()));
worker->Start();
workers_.push_back(worker.Pass());
}
}
WorkerPool::Inner::~Inner() {
base::AutoLock lock(lock_);
DCHECK(shutdown_);
DCHECK_EQ(0u, pending_tasks_.size());
DCHECK_EQ(0u, ready_to_run_tasks_.size());
DCHECK_EQ(0u, running_tasks_.size());
DCHECK_EQ(0u, completed_tasks_.size());
}
void WorkerPool::Inner::Shutdown() {
{
base::AutoLock lock(lock_);
DCHECK(!shutdown_);
shutdown_ = true;
// Wake up a worker so it knows it should exit. This will cause all workers
// to exit as each will wake up another worker before exiting.
has_ready_to_run_tasks_cv_.Signal();
}
while (workers_.size()) {
scoped_ptr<base::DelegateSimpleThread> worker = workers_.take_front();
// http://crbug.com/240453 - Join() is considered IO and will block this
// thread. See also http://crbug.com/239423 for further ideas.
base::ThreadRestrictions::ScopedAllowIO allow_io;
worker->Join();
}
// Cancel any pending OnIdle callback.
weak_ptr_factory_.InvalidateWeakPtrs();
}
void WorkerPool::Inner::ScheduleTasks(internal::WorkerPoolTask* root) {
// It is OK to call ScheduleTasks() after shutdown if |root| is NULL.
DCHECK(!root || !shutdown_);
scoped_refptr<internal::WorkerPoolTask> new_root(root);
ScheduledTaskMap new_pending_tasks;
ScheduledTaskMap new_running_tasks;
TaskMap new_ready_to_run_tasks;
// Build scheduled task map before acquiring |lock_|.
if (root)
BuildScheduledTaskMap(root, &new_pending_tasks);
{
base::AutoLock lock(lock_);
// First remove all completed tasks from |new_pending_tasks|.
for (TaskDeque::iterator it = completed_tasks_.begin();
it != completed_tasks_.end(); ++it) {
internal::WorkerPoolTask* task = it->get();
new_pending_tasks.take_and_erase(task);
}
// Move tasks not present in |new_pending_tasks| to |completed_tasks_|.
for (ScheduledTaskMap::iterator it = pending_tasks_.begin();
it != pending_tasks_.end(); ++it) {
internal::WorkerPoolTask* task = it->first;
// Task has completed if not present in |new_pending_tasks|.
if (!new_pending_tasks.contains(task))
completed_tasks_.push_back(task);
}
// Build new running task set.
for (ScheduledTaskMap::iterator it = running_tasks_.begin();
it != running_tasks_.end(); ++it) {
internal::WorkerPoolTask* task = it->first;
// Transfer scheduled task value from |new_pending_tasks| to
// |new_running_tasks| if currently running. Value must be set to
// NULL if |new_pending_tasks| doesn't contain task. This does
// the right in both cases.
new_running_tasks.set(task, new_pending_tasks.take_and_erase(task));
}
// Build new "ready to run" tasks queue.
for (ScheduledTaskMap::iterator it = new_pending_tasks.begin();
it != new_pending_tasks.end(); ++it) {
internal::WorkerPoolTask* task = it->first;
// Completed tasks should not exist in |new_pending_tasks|.
DCHECK(!task->HasFinishedRunning());
// Call DidSchedule() to indicate that this task has been scheduled.
// Note: This is only for debugging purposes.
task->DidSchedule();
DCHECK_EQ(0u, new_ready_to_run_tasks.count(it->second->priority()));
if (task->IsReadyToRun())
new_ready_to_run_tasks[it->second->priority()] = task;
}
// Swap root taskand task sets.
// Note: old tasks are intentionally destroyed after releasing |lock_|.
root_.swap(new_root);
pending_tasks_.swap(new_pending_tasks);
running_tasks_.swap(new_running_tasks);
ready_to_run_tasks_.swap(new_ready_to_run_tasks);
// If there is more work available, wake up worker thread.
if (!ready_to_run_tasks_.empty())
has_ready_to_run_tasks_cv_.Signal();
}
}
bool WorkerPool::Inner::CollectCompletedTasks(TaskDeque* completed_tasks) {
base::AutoLock lock(lock_);
return CollectCompletedTasksWithLockAcquired(completed_tasks);
}
bool WorkerPool::Inner::CollectCompletedTasksWithLockAcquired(
TaskDeque* completed_tasks) {
lock_.AssertAcquired();
DCHECK_EQ(0u, completed_tasks->size());
completed_tasks->swap(completed_tasks_);
return running_tasks_.empty() && pending_tasks_.empty();
}
void WorkerPool::Inner::ScheduleOnIdleWithLockAcquired() {
lock_.AssertAcquired();
if (on_idle_pending_)
return;
origin_loop_->PostTask(FROM_HERE, on_idle_callback_);
on_idle_pending_ = true;
}
void WorkerPool::Inner::OnIdleOnOriginThread() {
TaskDeque completed_tasks;
{
base::AutoLock lock(lock_);
DCHECK(on_idle_pending_);
on_idle_pending_ = false;
// Early out if no longer idle.
if (!running_tasks_.empty() || !pending_tasks_.empty())
return;
CollectCompletedTasksWithLockAcquired(&completed_tasks);
}
worker_pool_on_origin_thread_->OnIdle(&completed_tasks);
}
void WorkerPool::Inner::Run() {
#if defined(OS_ANDROID)
base::PlatformThread::SetThreadPriority(
base::PlatformThread::CurrentHandle(),
base::kThreadPriority_Background);
#endif
base::AutoLock lock(lock_);
// Get a unique thread index.
int thread_index = next_thread_index_++;
while (true) {
if (ready_to_run_tasks_.empty()) {
if (pending_tasks_.empty()) {
// Exit when shutdown is set and no more tasks are pending.
if (shutdown_)
break;
// Schedule an idle callback if no tasks are running.
if (running_tasks_.empty())
ScheduleOnIdleWithLockAcquired();
}
// Wait for more tasks.
has_ready_to_run_tasks_cv_.Wait();
continue;
}
// Take top priority task from |ready_to_run_tasks_|.
scoped_refptr<internal::WorkerPoolTask> task(
ready_to_run_tasks_.begin()->second);
ready_to_run_tasks_.erase(ready_to_run_tasks_.begin());
// Move task from |pending_tasks_| to |running_tasks_|.
DCHECK(pending_tasks_.contains(task.get()));
DCHECK(!running_tasks_.contains(task.get()));
running_tasks_.set(task.get(), pending_tasks_.take_and_erase(task.get()));
// There may be more work available, so wake up another worker thread.
has_ready_to_run_tasks_cv_.Signal();
// Call WillRun() before releasing |lock_| and running task.
task->WillRun();
{
base::AutoUnlock unlock(lock_);
task->RunOnThread(thread_index);
}
// This will mark task as finished running.
task->DidRun();
// Now iterate over all dependents to check if they are ready to run.
scoped_ptr<ScheduledTask> scheduled_task =
running_tasks_.take_and_erase(task.get());
if (scheduled_task) {
typedef internal::WorkerPoolTask::TaskVector TaskVector;
for (TaskVector::iterator it = scheduled_task->dependents().begin();
it != scheduled_task->dependents().end(); ++it) {
internal::WorkerPoolTask* dependent = it->get();
if (!dependent->IsReadyToRun())
continue;
// Task is ready. Add it to |ready_to_run_tasks_|.
DCHECK(pending_tasks_.contains(dependent));
unsigned priority = pending_tasks_.get(dependent)->priority();
DCHECK(!ready_to_run_tasks_.count(priority) ||
ready_to_run_tasks_[priority] == dependent);
ready_to_run_tasks_[priority] = dependent;
}
}
// Finally add task to |completed_tasks_|.
completed_tasks_.push_back(task);
}
// We noticed we should exit. Wake up the next worker so it knows it should
// exit as well (because the Shutdown() code only signals once).
has_ready_to_run_tasks_cv_.Signal();
}
// BuildScheduledTaskMap() takes a task tree as input and constructs
// a unique set of tasks with edges between dependencies pointing in
// the direction of the dependents. Each task is given a unique priority
// which is currently the same as the DFS traversal order.
//
// Input: Output:
//
// root task4 Task | Priority (lower is better)
// / \ / \ -------+---------------------------
// task1 task2 task3 task2 root | 4
// | | | | task1 | 2
// task3 | task1 | task2 | 3
// | | \ / task3 | 1
// task4 task4 root task4 | 0
//
// The output can be used to efficiently maintain a queue of
// "ready to run" tasks.
// static
unsigned WorkerPool::Inner::BuildScheduledTaskMapRecursive(
internal::WorkerPoolTask* task,
internal::WorkerPoolTask* dependent,
unsigned priority,
ScheduledTaskMap* scheduled_tasks) {
// Skip sub-tree if task has already completed.
if (task->HasCompleted())
return priority;
ScheduledTaskMap::iterator scheduled_it = scheduled_tasks->find(task);
if (scheduled_it != scheduled_tasks->end()) {
DCHECK(dependent);
scheduled_it->second->dependents().push_back(dependent);
return priority;
}
typedef internal::WorkerPoolTask::TaskVector TaskVector;
for (TaskVector::iterator it = task->dependencies().begin();
it != task->dependencies().end(); ++it) {
internal::WorkerPoolTask* dependency = it->get();
priority = BuildScheduledTaskMapRecursive(
dependency, task, priority, scheduled_tasks);
}
scheduled_tasks->set(task,
make_scoped_ptr(new ScheduledTask(dependent,
priority)));
return priority + 1;
}
// static
void WorkerPool::Inner::BuildScheduledTaskMap(
internal::WorkerPoolTask* root,
ScheduledTaskMap* scheduled_tasks) {
const unsigned kBasePriority = 0u;
DCHECK(root);
BuildScheduledTaskMapRecursive(root, NULL, kBasePriority, scheduled_tasks);
}
WorkerPool::WorkerPool(size_t num_threads,
base::TimeDelta check_for_completed_tasks_delay,
const std::string& thread_name_prefix)
: client_(NULL),
origin_loop_(base::MessageLoopProxy::current()),
check_for_completed_tasks_delay_(check_for_completed_tasks_delay),
check_for_completed_tasks_pending_(false),
in_dispatch_completion_callbacks_(false),
inner_(make_scoped_ptr(new Inner(this,
num_threads,
thread_name_prefix))) {
}
WorkerPool::~WorkerPool() {
}
void WorkerPool::Shutdown() {
TRACE_EVENT0("cc", "WorkerPool::Shutdown");
DCHECK(!in_dispatch_completion_callbacks_);
inner_->Shutdown();
TaskDeque completed_tasks;
inner_->CollectCompletedTasks(&completed_tasks);
DispatchCompletionCallbacks(&completed_tasks);
}
void WorkerPool::OnIdle(TaskDeque* completed_tasks) {
TRACE_EVENT0("cc", "WorkerPool::OnIdle");
DCHECK(!in_dispatch_completion_callbacks_);
DispatchCompletionCallbacks(completed_tasks);
// Cancel any pending check for completed tasks.
check_for_completed_tasks_callback_.Cancel();
check_for_completed_tasks_pending_ = false;
}
void WorkerPool::ScheduleCheckForCompletedTasks() {
if (check_for_completed_tasks_pending_)
return;
check_for_completed_tasks_callback_.Reset(
base::Bind(&WorkerPool::CheckForCompletedTasks,
base::Unretained(this)));
origin_loop_->PostDelayedTask(
FROM_HERE,
check_for_completed_tasks_callback_.callback(),
check_for_completed_tasks_delay_);
check_for_completed_tasks_pending_ = true;
}
void WorkerPool::CheckForCompletedTasks() {
TRACE_EVENT0("cc", "WorkerPool::CheckForCompletedTasks");
DCHECK(!in_dispatch_completion_callbacks_);
check_for_completed_tasks_callback_.Cancel();
check_for_completed_tasks_pending_ = false;
TaskDeque completed_tasks;
// Schedule another check for completed tasks if not idle.
if (!inner_->CollectCompletedTasks(&completed_tasks))
ScheduleCheckForCompletedTasks();
DispatchCompletionCallbacks(&completed_tasks);
}
void WorkerPool::DispatchCompletionCallbacks(TaskDeque* completed_tasks) {
TRACE_EVENT0("cc", "WorkerPool::DispatchCompletionCallbacks");
// Early out when |completed_tasks| is empty to prevent unnecessary
// call to DidFinishDispatchingWorkerPoolCompletionCallbacks().
if (completed_tasks->empty())
return;
// Worker pool instance is not reentrant while processing completed tasks.
in_dispatch_completion_callbacks_ = true;
while (!completed_tasks->empty()) {
scoped_refptr<internal::WorkerPoolTask> task = completed_tasks->front();
completed_tasks->pop_front();
task->DidComplete();
task->DispatchCompletionCallback();
}
in_dispatch_completion_callbacks_ = false;
DCHECK(client_);
client_->DidFinishDispatchingWorkerPoolCompletionCallbacks();
}
void WorkerPool::ScheduleTasks(internal::WorkerPoolTask* root) {
TRACE_EVENT0("cc", "WorkerPool::ScheduleTasks");
DCHECK(!in_dispatch_completion_callbacks_);
// Schedule check for completed tasks.
if (root)
ScheduleCheckForCompletedTasks();
inner_->ScheduleTasks(root);
}
} // namespace cc
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