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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "cc/io_surface_layer.h"
#include "CCIOSurfaceLayerImpl.h"
namespace cc {
scoped_refptr<IOSurfaceLayer> IOSurfaceLayer::create()
{
return make_scoped_refptr(new IOSurfaceLayer());
}
IOSurfaceLayer::IOSurfaceLayer()
: Layer()
, m_ioSurfaceId(0)
{
}
IOSurfaceLayer::~IOSurfaceLayer()
{
}
void IOSurfaceLayer::setIOSurfaceProperties(uint32_t ioSurfaceId, const IntSize& size)
{
m_ioSurfaceId = ioSurfaceId;
m_ioSurfaceSize = size;
setNeedsCommit();
}
scoped_ptr<LayerImpl> IOSurfaceLayer::createLayerImpl()
{
return IOSurfaceLayerImpl::create(m_layerId).PassAs<LayerImpl>();
}
bool IOSurfaceLayer::drawsContent() const
{
return m_ioSurfaceId && Layer::drawsContent();
}
void IOSurfaceLayer::pushPropertiesTo(LayerImpl* layer)
{
Layer::pushPropertiesTo(layer);
IOSurfaceLayerImpl* textureLayer = static_cast<IOSurfaceLayerImpl*>(layer);
textureLayer->setIOSurfaceProperties(m_ioSurfaceId, m_ioSurfaceSize);
}
}
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