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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_RESOURCES_PICTURE_LAYER_TILING_SET_H_
#define CC_RESOURCES_PICTURE_LAYER_TILING_SET_H_
#include "cc/base/region.h"
#include "cc/base/scoped_ptr_vector.h"
#include "cc/resources/picture_layer_tiling.h"
#include "ui/gfx/size.h"
namespace cc {
class CC_EXPORT PictureLayerTilingSet {
public:
explicit PictureLayerTilingSet(PictureLayerTilingClient* client);
~PictureLayerTilingSet();
void SetClient(PictureLayerTilingClient* client);
// Shallow copies all data (except client and bounds from other).
void CloneAll(
const PictureLayerTilingSet& other,
const Region& invalidation,
float minimum_contents_scale);
void Clone(const PictureLayerTiling* tiling, const Region& invalidation);
void SetLayerBounds(gfx::Size layer_bounds);
gfx::Size LayerBounds() const;
void Invalidate(const Region& layer_invalidation);
PictureLayerTiling* AddTiling(float contents_scale);
size_t num_tilings() const { return tilings_.size(); }
PictureLayerTiling* tiling_at(size_t idx) { return tilings_[idx]; }
const PictureLayerTiling* tiling_at(size_t idx) const {
return tilings_[idx];
}
// Remove all tilings.
void RemoveAllTilings();
// Remove one tiling.
void Remove(PictureLayerTiling* tiling);
// Remove all tiles; keep all tilings.
void RemoveAllTiles();
// For all tilings, create any tile that intersects |layer_rect|.
void CreateTilesFromLayerRect(gfx::Rect layer_rect);
void UpdateTilePriorities(
WhichTree tree,
gfx::Size device_viewport,
gfx::Rect viewport_in_content_space,
gfx::Size last_layer_bounds,
gfx::Size current_layer_bounds,
float last_layer_contents_scale,
float current_layer_contents_scale,
const gfx::Transform& last_screen_transform,
const gfx::Transform& current_screen_transform,
int current_source_frame_number,
double current_frame_time,
bool store_screen_space_quads_on_tiles);
void DidBecomeActive();
// For a given rect, iterates through tiles that can fill it. If no
// set of tiles with resources can fill the rect, then it will iterate
// through null tiles with valid geometry_rect() until the rect is full.
// If all tiles have resources, the union of all geometry_rects will
// exactly fill rect with no overlap.
class CC_EXPORT Iterator {
public:
Iterator(const PictureLayerTilingSet* set,
float contents_scale,
gfx::Rect content_rect,
float ideal_contents_scale);
~Iterator();
// Visible rect (no borders), always in the space of rect,
// regardless of the relative contents scale of the tiling.
gfx::Rect geometry_rect() const;
// Texture rect (in texels) for geometry_rect
gfx::RectF texture_rect() const;
// Texture size in texels
gfx::Size texture_size() const;
Tile* operator->() const;
Tile* operator*() const;
Iterator& operator++();
operator bool() const;
PictureLayerTiling* CurrentTiling();
private:
int NextTiling() const;
const PictureLayerTilingSet* set_;
float contents_scale_;
float ideal_contents_scale_;
PictureLayerTiling::Iterator tiling_iter_;
int current_tiling_;
int ideal_tiling_;
Region current_region_;
Region missing_region_;
Region::Iterator region_iter_;
};
scoped_ptr<base::Value> AsValue() const;
private:
PictureLayerTilingClient* client_;
gfx::Size layer_bounds_;
ScopedPtrVector<PictureLayerTiling> tilings_;
friend class Iterator;
};
} // namespace cc
#endif // CC_RESOURCES_PICTURE_LAYER_TILING_SET_H_
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