1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
|
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_RESOURCES_TEXTURE_UPLOADER_H_
#define CC_RESOURCES_TEXTURE_UPLOADER_H_
#include <set>
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "cc/base/cc_export.h"
#include "cc/base/scoped_ptr_deque.h"
#include "cc/resources/resource_provider.h"
namespace gfx {
class Rect;
class Size;
class Vector2d;
}
namespace gpu {
namespace gles2 {
class GLES2Interface;
}
}
namespace cc {
class CC_EXPORT TextureUploader {
public:
static scoped_ptr<TextureUploader> Create(gpu::gles2::GLES2Interface* gl) {
return make_scoped_ptr(new TextureUploader(gl));
}
~TextureUploader();
size_t NumBlockingUploads();
void MarkPendingUploadsAsNonBlocking();
double EstimatedTexturesPerSecond();
// Let content_rect be a rectangle, and let content_rect be a sub-rectangle of
// content_rect, expressed in the same coordinate system as content_rect. Let
// image be a buffer for content_rect. This function will copy the region
// corresponding to source_rect to dest_offset in this sub-image.
void Upload(const uint8* image,
const gfx::Rect& content_rect,
const gfx::Rect& source_rect,
gfx::Vector2d dest_offset,
ResourceFormat format,
const gfx::Size& size);
void Flush();
void ReleaseCachedQueries();
private:
class Query {
public:
static scoped_ptr<Query> Create(gpu::gles2::GLES2Interface* gl) {
return make_scoped_ptr(new Query(gl));
}
virtual ~Query();
void Begin();
void End();
bool IsPending();
unsigned Value();
size_t TexturesUploaded();
void mark_as_non_blocking() { is_non_blocking_ = true; }
bool is_non_blocking() const { return is_non_blocking_; }
private:
explicit Query(gpu::gles2::GLES2Interface* gl);
gpu::gles2::GLES2Interface* gl_;
unsigned query_id_;
unsigned value_;
bool has_value_;
bool is_non_blocking_;
DISALLOW_COPY_AND_ASSIGN(Query);
};
explicit TextureUploader(gpu::gles2::GLES2Interface* gl);
void BeginQuery();
void EndQuery();
void ProcessQueries();
void UploadWithTexSubImage(const uint8* image,
const gfx::Rect& image_rect,
const gfx::Rect& source_rect,
gfx::Vector2d dest_offset,
ResourceFormat format);
void UploadWithMapTexSubImage(const uint8* image,
const gfx::Rect& image_rect,
const gfx::Rect& source_rect,
gfx::Vector2d dest_offset,
ResourceFormat format);
void UploadWithTexImageETC1(const uint8* image, const gfx::Size& size);
gpu::gles2::GLES2Interface* gl_;
ScopedPtrDeque<Query> pending_queries_;
ScopedPtrDeque<Query> available_queries_;
std::multiset<double> textures_per_second_history_;
size_t num_blocking_texture_uploads_;
size_t sub_image_size_;
scoped_ptr<uint8[]> sub_image_;
size_t num_texture_uploads_since_last_flush_;
DISALLOW_COPY_AND_ASSIGN(TextureUploader);
};
} // namespace cc
#endif // CC_RESOURCES_TEXTURE_UPLOADER_H_
|