1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
|
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/time/time.h"
#include "cc/resources/tile.h"
#include "cc/resources/tile_priority.h"
#include "cc/test/fake_impl_proxy.h"
#include "cc/test/fake_layer_tree_host_impl.h"
#include "cc/test/fake_output_surface.h"
#include "cc/test/fake_output_surface_client.h"
#include "cc/test/fake_picture_layer_impl.h"
#include "cc/test/fake_picture_pile_impl.h"
#include "cc/test/fake_tile_manager.h"
#include "cc/test/fake_tile_manager_client.h"
#include "cc/test/impl_side_painting_settings.h"
#include "cc/test/lap_timer.h"
#include "cc/test/test_shared_bitmap_manager.h"
#include "cc/test/test_tile_priorities.h"
#include "cc/trees/layer_tree_impl.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/perf/perf_test.h"
namespace cc {
namespace {
static const int kTimeLimitMillis = 2000;
static const int kWarmupRuns = 5;
static const int kTimeCheckInterval = 10;
class TileManagerPerfTest : public testing::Test {
public:
typedef std::vector<std::pair<scoped_refptr<Tile>, ManagedTileBin> >
TileBinVector;
TileManagerPerfTest()
: timer_(kWarmupRuns,
base::TimeDelta::FromMilliseconds(kTimeLimitMillis),
kTimeCheckInterval) {}
// Overridden from testing::Test:
virtual void SetUp() OVERRIDE {
output_surface_ = FakeOutputSurface::Create3d();
CHECK(output_surface_->BindToClient(&output_surface_client_));
shared_bitmap_manager_.reset(new TestSharedBitmapManager());
resource_provider_ = ResourceProvider::Create(
output_surface_.get(), shared_bitmap_manager_.get(), 0, false, 1);
resource_pool_ = ResourcePool::Create(
resource_provider_.get(), GL_TEXTURE_2D, RGBA_8888);
size_t raster_task_limit_bytes = 32 * 1024 * 1024; // 16-64MB in practice.
tile_manager_ = make_scoped_ptr(new FakeTileManager(
&tile_manager_client_, resource_pool_.get(), raster_task_limit_bytes));
picture_pile_ = FakePicturePileImpl::CreateInfiniteFilledPile();
}
GlobalStateThatImpactsTilePriority GlobalStateForTest() {
GlobalStateThatImpactsTilePriority state;
gfx::Size tile_size = settings_.default_tile_size;
state.soft_memory_limit_in_bytes =
10000u * 4u *
static_cast<size_t>(tile_size.width() * tile_size.height());
state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes;
state.num_resources_limit = 10000;
state.memory_limit_policy = ALLOW_ANYTHING;
state.tree_priority = SMOOTHNESS_TAKES_PRIORITY;
return state;
}
virtual void TearDown() OVERRIDE {
tile_manager_.reset(NULL);
picture_pile_ = NULL;
}
TilePriority GetTilePriorityFromBin(ManagedTileBin bin) {
switch (bin) {
case NOW_AND_READY_TO_DRAW_BIN:
case NOW_BIN:
return TilePriorityForNowBin();
case SOON_BIN:
return TilePriorityForSoonBin();
case EVENTUALLY_AND_ACTIVE_BIN:
case EVENTUALLY_BIN:
return TilePriorityForEventualBin();
case AT_LAST_BIN:
case AT_LAST_AND_ACTIVE_BIN:
case NEVER_BIN:
return TilePriority();
default:
NOTREACHED();
return TilePriority();
}
}
ManagedTileBin GetNextBin(ManagedTileBin bin) {
switch (bin) {
case NOW_AND_READY_TO_DRAW_BIN:
case NOW_BIN:
return SOON_BIN;
case SOON_BIN:
return EVENTUALLY_BIN;
case EVENTUALLY_AND_ACTIVE_BIN:
case EVENTUALLY_BIN:
return NEVER_BIN;
case AT_LAST_BIN:
case AT_LAST_AND_ACTIVE_BIN:
case NEVER_BIN:
return NOW_BIN;
default:
NOTREACHED();
return NEVER_BIN;
}
}
void CreateBinTiles(int count, ManagedTileBin bin, TileBinVector* tiles) {
for (int i = 0; i < count; ++i) {
scoped_refptr<Tile> tile =
tile_manager_->CreateTile(picture_pile_.get(),
settings_.default_tile_size,
gfx::Rect(),
gfx::Rect(),
1.0,
0,
0,
Tile::USE_LCD_TEXT);
tile->SetPriority(ACTIVE_TREE, GetTilePriorityFromBin(bin));
tile->SetPriority(PENDING_TREE, GetTilePriorityFromBin(bin));
tiles->push_back(std::make_pair(tile, bin));
}
}
void CreateTiles(int count, TileBinVector* tiles) {
// Roughly an equal amount of all bins.
int count_per_bin = count / NUM_BINS;
CreateBinTiles(count_per_bin, NOW_BIN, tiles);
CreateBinTiles(count_per_bin, SOON_BIN, tiles);
CreateBinTiles(count_per_bin, EVENTUALLY_BIN, tiles);
CreateBinTiles(count - 3 * count_per_bin, NEVER_BIN, tiles);
}
void RunManageTilesTest(const std::string& test_name,
unsigned tile_count,
int priority_change_percent) {
DCHECK_GE(tile_count, 100u);
DCHECK_GE(priority_change_percent, 0);
DCHECK_LE(priority_change_percent, 100);
TileBinVector tiles;
CreateTiles(tile_count, &tiles);
timer_.Reset();
do {
if (priority_change_percent > 0) {
for (unsigned i = 0; i < tile_count;
i += 100 / priority_change_percent) {
Tile* tile = tiles[i].first.get();
ManagedTileBin bin = GetNextBin(tiles[i].second);
tile->SetPriority(ACTIVE_TREE, GetTilePriorityFromBin(bin));
tile->SetPriority(PENDING_TREE, GetTilePriorityFromBin(bin));
tiles[i].second = bin;
}
}
tile_manager_->ManageTiles(GlobalStateForTest());
tile_manager_->UpdateVisibleTiles();
timer_.NextLap();
} while (!timer_.HasTimeLimitExpired());
perf_test::PrintResult(
"manage_tiles", "", test_name, timer_.LapsPerSecond(), "runs/s", true);
}
private:
FakeTileManagerClient tile_manager_client_;
LayerTreeSettings settings_;
scoped_ptr<FakeTileManager> tile_manager_;
scoped_refptr<FakePicturePileImpl> picture_pile_;
FakeOutputSurfaceClient output_surface_client_;
scoped_ptr<FakeOutputSurface> output_surface_;
scoped_ptr<SharedBitmapManager> shared_bitmap_manager_;
scoped_ptr<ResourceProvider> resource_provider_;
scoped_ptr<ResourcePool> resource_pool_;
LapTimer timer_;
};
TEST_F(TileManagerPerfTest, ManageTiles) {
RunManageTilesTest("100_0", 100, 0);
RunManageTilesTest("1000_0", 1000, 0);
RunManageTilesTest("10000_0", 10000, 0);
RunManageTilesTest("100_10", 100, 10);
RunManageTilesTest("1000_10", 1000, 10);
RunManageTilesTest("10000_10", 10000, 10);
RunManageTilesTest("100_100", 100, 100);
RunManageTilesTest("1000_100", 1000, 100);
RunManageTilesTest("10000_100", 10000, 100);
}
class TileManagerTileIteratorPerfTest : public testing::Test,
public TileManagerClient {
public:
TileManagerTileIteratorPerfTest()
: memory_limit_policy_(ALLOW_ANYTHING),
max_tiles_(10000),
ready_to_activate_(false),
id_(7),
proxy_(base::MessageLoopProxy::current()),
host_impl_(ImplSidePaintingSettings(),
&proxy_,
&shared_bitmap_manager_),
timer_(kWarmupRuns,
base::TimeDelta::FromMilliseconds(kTimeLimitMillis),
kTimeCheckInterval) {}
void SetTreePriority(TreePriority tree_priority) {
GlobalStateThatImpactsTilePriority state;
gfx::Size tile_size(256, 256);
state.soft_memory_limit_in_bytes = 100 * 1000 * 1000;
state.num_resources_limit = max_tiles_;
state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes * 2;
state.unused_memory_limit_in_bytes = state.soft_memory_limit_in_bytes;
state.memory_limit_policy = memory_limit_policy_;
state.tree_priority = tree_priority;
global_state_ = state;
host_impl_.tile_manager()->SetGlobalStateForTesting(state);
}
virtual void SetUp() OVERRIDE {
InitializeRenderer();
SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES);
}
virtual void InitializeRenderer() {
host_impl_.InitializeRenderer(
FakeOutputSurface::Create3d().PassAs<OutputSurface>());
}
void SetupDefaultTrees(const gfx::Size& layer_bounds) {
gfx::Size tile_size(100, 100);
scoped_refptr<FakePicturePileImpl> pending_pile =
FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds);
scoped_refptr<FakePicturePileImpl> active_pile =
FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds);
SetupTrees(pending_pile, active_pile);
}
void ActivateTree() {
host_impl_.ActivatePendingTree();
CHECK(!host_impl_.pending_tree());
pending_layer_ = NULL;
active_layer_ = static_cast<FakePictureLayerImpl*>(
host_impl_.active_tree()->LayerById(id_));
}
void SetupDefaultTreesWithFixedTileSize(const gfx::Size& layer_bounds,
const gfx::Size& tile_size) {
SetupDefaultTrees(layer_bounds);
pending_layer_->set_fixed_tile_size(tile_size);
active_layer_->set_fixed_tile_size(tile_size);
}
void SetupTrees(scoped_refptr<PicturePileImpl> pending_pile,
scoped_refptr<PicturePileImpl> active_pile) {
SetupPendingTree(active_pile);
ActivateTree();
SetupPendingTree(pending_pile);
}
void SetupPendingTree(scoped_refptr<PicturePileImpl> pile) {
host_impl_.CreatePendingTree();
LayerTreeImpl* pending_tree = host_impl_.pending_tree();
// Clear recycled tree.
pending_tree->DetachLayerTree();
scoped_ptr<FakePictureLayerImpl> pending_layer =
FakePictureLayerImpl::CreateWithPile(pending_tree, id_, pile);
pending_layer->SetDrawsContent(true);
pending_tree->SetRootLayer(pending_layer.PassAs<LayerImpl>());
pending_layer_ = static_cast<FakePictureLayerImpl*>(
host_impl_.pending_tree()->LayerById(id_));
pending_layer_->DoPostCommitInitializationIfNeeded();
}
void CreateHighLowResAndSetAllTilesVisible() {
// Active layer must get updated first so pending layer can share from it.
active_layer_->CreateDefaultTilingsAndTiles();
active_layer_->SetAllTilesVisible();
pending_layer_->CreateDefaultTilingsAndTiles();
pending_layer_->SetAllTilesVisible();
}
void RunTest(const std::string& test_name, unsigned tile_count) {
timer_.Reset();
do {
for (TileManager::RasterTileIterator it(tile_manager(),
SAME_PRIORITY_FOR_BOTH_TREES);
it && tile_count;
++it) {
--tile_count;
}
ASSERT_EQ(0u, tile_count);
timer_.NextLap();
} while (!timer_.HasTimeLimitExpired());
perf_test::PrintResult("tile_manager_raster_tile_iterator",
"",
test_name,
timer_.LapsPerSecond(),
"runs/s",
true);
}
// TileManagerClient implementation.
virtual void NotifyReadyToActivate() OVERRIDE { ready_to_activate_ = true; }
TileManager* tile_manager() { return host_impl_.tile_manager(); }
protected:
GlobalStateThatImpactsTilePriority global_state_;
TestSharedBitmapManager shared_bitmap_manager_;
TileMemoryLimitPolicy memory_limit_policy_;
int max_tiles_;
bool ready_to_activate_;
int id_;
FakeImplProxy proxy_;
FakeLayerTreeHostImpl host_impl_;
FakePictureLayerImpl* pending_layer_;
FakePictureLayerImpl* active_layer_;
LapTimer timer_;
};
TEST_F(TileManagerTileIteratorPerfTest, RasterTileIterator) {
SetupDefaultTrees(gfx::Size(10000, 10000));
active_layer_->CreateDefaultTilingsAndTiles();
pending_layer_->CreateDefaultTilingsAndTiles();
RunTest("2_16", 16);
RunTest("2_32", 32);
RunTest("2_64", 64);
RunTest("2_128", 128);
}
} // namespace
} // namespace cc
|