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// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_SCHEDULER_SCHEDULER_H_
#define CC_SCHEDULER_SCHEDULER_H_
#include <string>
#include "base/basictypes.h"
#include "base/cancelable_callback.h"
#include "base/memory/scoped_ptr.h"
#include "base/time/time.h"
#include "cc/base/cc_export.h"
#include "cc/output/begin_frame_args.h"
#include "cc/scheduler/scheduler_settings.h"
#include "cc/scheduler/scheduler_state_machine.h"
#include "cc/trees/layer_tree_host.h"
namespace cc {
class Thread;
struct DrawSwapReadbackResult {
DrawSwapReadbackResult()
: did_draw(false), did_swap(false), did_readback(false) {}
DrawSwapReadbackResult(bool did_draw, bool did_swap, bool did_readback)
: did_draw(did_draw), did_swap(did_swap), did_readback(did_readback) {}
bool did_draw;
bool did_swap;
bool did_readback;
};
class SchedulerClient {
public:
virtual void SetNeedsBeginImplFrame(bool enable) = 0;
virtual void ScheduledActionSendBeginMainFrame() = 0;
virtual DrawSwapReadbackResult ScheduledActionDrawAndSwapIfPossible() = 0;
virtual DrawSwapReadbackResult ScheduledActionDrawAndSwapForced() = 0;
virtual DrawSwapReadbackResult ScheduledActionDrawAndReadback() = 0;
virtual void ScheduledActionCommit() = 0;
virtual void ScheduledActionUpdateVisibleTiles() = 0;
virtual void ScheduledActionActivatePendingTree() = 0;
virtual void ScheduledActionBeginOutputSurfaceCreation() = 0;
virtual void ScheduledActionAcquireLayerTexturesForMainThread() = 0;
virtual void ScheduledActionManageTiles() = 0;
virtual void DidAnticipatedDrawTimeChange(base::TimeTicks time) = 0;
virtual base::TimeDelta DrawDurationEstimate() = 0;
virtual base::TimeDelta BeginMainFrameToCommitDurationEstimate() = 0;
virtual base::TimeDelta CommitToActivateDurationEstimate() = 0;
virtual void PostBeginImplFrameDeadline(const base::Closure& closure,
base::TimeTicks deadline) = 0;
virtual void DidBeginImplFrameDeadline() = 0;
protected:
virtual ~SchedulerClient() {}
};
class CC_EXPORT Scheduler {
public:
static scoped_ptr<Scheduler> Create(
SchedulerClient* client,
const SchedulerSettings& scheduler_settings,
int layer_tree_host_id) {
return make_scoped_ptr(
new Scheduler(client, scheduler_settings, layer_tree_host_id));
}
virtual ~Scheduler();
void SetCanStart();
void SetVisible(bool visible);
void SetCanDraw(bool can_draw);
void NotifyReadyToActivate();
void SetNeedsCommit();
// Like SetNeedsCommit(), but ensures a commit will definitely happen even if
// we are not visible. Will eventually result in a forced draw internally.
void SetNeedsForcedCommitForReadback();
void SetNeedsRedraw();
void SetNeedsManageTiles();
void SetMainThreadNeedsLayerTextures();
void SetSwapUsedIncompleteTile(bool used_incomplete_tile);
void SetSmoothnessTakesPriority(bool smoothness_takes_priority);
void FinishCommit();
void BeginMainFrameAborted(bool did_handle);
void DidManageTiles();
void DidLoseOutputSurface();
void DidCreateAndInitializeOutputSurface();
bool HasInitializedOutputSurface() const {
return state_machine_.HasInitializedOutputSurface();
}
bool CommitPending() const { return state_machine_.CommitPending(); }
bool RedrawPending() const { return state_machine_.RedrawPending(); }
bool ManageTilesPending() const {
return state_machine_.ManageTilesPending();
}
bool MainThreadIsInHighLatencyMode() const {
return state_machine_.MainThreadIsInHighLatencyMode();
}
bool WillDrawIfNeeded() const;
base::TimeTicks AnticipatedDrawTime();
base::TimeTicks LastBeginImplFrameTime();
void BeginImplFrame(const BeginFrameArgs& args);
void OnBeginImplFrameDeadline();
void PollForAnticipatedDrawTriggers();
scoped_ptr<base::Value> StateAsValue() {
return state_machine_.AsValue().Pass();
}
bool IsInsideAction(SchedulerStateMachine::Action action) {
return inside_action_ == action;
}
private:
Scheduler(SchedulerClient* client,
const SchedulerSettings& scheduler_settings,
int layer_tree_host_id);
void PostBeginImplFrameDeadline(base::TimeTicks deadline);
void SetupNextBeginImplFrameIfNeeded();
void ActivatePendingTree();
void DrawAndSwapIfPossible();
void DrawAndSwapForced();
void DrawAndReadback();
void ProcessScheduledActions();
bool CanCommitAndActivateBeforeDeadline() const;
void AdvanceCommitStateIfPossible();
const SchedulerSettings settings_;
SchedulerClient* client_;
int layer_tree_host_id_;
bool last_set_needs_begin_impl_frame_;
BeginFrameArgs last_begin_impl_frame_args_;
base::CancelableClosure begin_impl_frame_deadline_closure_;
base::CancelableClosure poll_for_draw_triggers_closure_;
base::RepeatingTimer<Scheduler> advance_commit_state_timer_;
SchedulerStateMachine state_machine_;
bool inside_process_scheduled_actions_;
SchedulerStateMachine::Action inside_action_;
base::WeakPtrFactory<Scheduler> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(Scheduler);
};
} // namespace cc
#endif // CC_SCHEDULER_SCHEDULER_H_
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