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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/scheduler/scheduler_settings.h"
#include "base/trace_event/trace_event_argument.h"
#include "cc/trees/layer_tree_settings.h"
namespace cc {
SchedulerSettings::SchedulerSettings()
: use_external_begin_frame_source(false),
forward_begin_frames_to_children(false),
main_frame_before_activation_enabled(false),
impl_side_painting(false),
timeout_and_draw_when_animation_checkerboards(true),
maximum_number_of_failed_draws_before_draw_is_forced_(3),
using_synchronous_renderer_compositor(false),
throttle_frame_production(true),
disable_hi_res_timer_tasks_on_battery(false),
main_thread_should_always_be_low_latency(false),
background_frame_interval(base::TimeDelta::FromSeconds(1)) {
}
SchedulerSettings::SchedulerSettings(const LayerTreeSettings& settings)
: use_external_begin_frame_source(settings.use_external_begin_frame_source),
forward_begin_frames_to_children(
settings.forward_begin_frames_to_children),
main_frame_before_activation_enabled(
settings.main_frame_before_activation_enabled),
impl_side_painting(settings.impl_side_painting),
timeout_and_draw_when_animation_checkerboards(
settings.timeout_and_draw_when_animation_checkerboards),
maximum_number_of_failed_draws_before_draw_is_forced_(
settings.maximum_number_of_failed_draws_before_draw_is_forced_),
using_synchronous_renderer_compositor(
settings.using_synchronous_renderer_compositor),
throttle_frame_production(settings.throttle_frame_production),
disable_hi_res_timer_tasks_on_battery(
settings.disable_hi_res_timer_tasks_on_battery),
main_thread_should_always_be_low_latency(false),
background_frame_interval(base::TimeDelta::FromSecondsD(
1.0 / settings.background_animation_rate)) {
}
SchedulerSettings::~SchedulerSettings() {}
scoped_refptr<base::trace_event::ConvertableToTraceFormat>
SchedulerSettings::AsValue() const {
scoped_refptr<base::trace_event::TracedValue> state =
new base::trace_event::TracedValue();
state->SetBoolean("use_external_begin_frame_source",
use_external_begin_frame_source);
state->SetBoolean("forward_begin_frames_to_children",
forward_begin_frames_to_children);
state->SetBoolean("main_frame_before_activation_enabled",
main_frame_before_activation_enabled);
state->SetBoolean("impl_side_painting", impl_side_painting);
state->SetBoolean("timeout_and_draw_when_animation_checkerboards",
timeout_and_draw_when_animation_checkerboards);
state->SetInteger("maximum_number_of_failed_draws_before_draw_is_forced_",
maximum_number_of_failed_draws_before_draw_is_forced_);
state->SetBoolean("using_synchronous_renderer_compositor",
using_synchronous_renderer_compositor);
state->SetBoolean("throttle_frame_production", throttle_frame_production);
state->SetBoolean("disable_hi_res_timer_tasks_on_battery",
disable_hi_res_timer_tasks_on_battery);
state->SetBoolean("main_thread_should_always_be_low_latency",
main_thread_should_always_be_low_latency);
state->SetInteger("background_frame_interval",
background_frame_interval.InMicroseconds());
return state;
}
} // namespace cc
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