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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_STUBS_GRAPHICSCONTEXT3D_H_
#define CC_STUBS_GRAPHICSCONTEXT3D_H_
#include "GraphicsTypes3D.h"
#include "IntSize.h"
#include "third_party/khronos/GLES2/gl2.h"
#ifdef NO_ERROR
#undef NO_ERROR
#endif
namespace cc {
class GraphicsContext3D {
public:
enum SourceDataFormat { SourceFormatRGBA8, SourceFormatBGRA8 };
static bool computeFormatAndTypeParameters(unsigned, unsigned, unsigned* componentsPerPixel, unsigned* bytesPerComponent);
enum {
ARRAY_BUFFER = GL_ARRAY_BUFFER,
BLEND = GL_BLEND,
CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE,
COLOR_ATTACHMENT0 = GL_COLOR_ATTACHMENT0,
COLOR_BUFFER_BIT = GL_COLOR_BUFFER_BIT,
COMPILE_STATUS = GL_COMPILE_STATUS,
CULL_FACE = GL_CULL_FACE,
DEPTH_TEST = GL_DEPTH_TEST,
ELEMENT_ARRAY_BUFFER = GL_ELEMENT_ARRAY_BUFFER,
EXTENSIONS = GL_EXTENSIONS,
FLOAT = GL_FLOAT,
FRAGMENT_SHADER = GL_FRAGMENT_SHADER,
FRAMEBUFFER_COMPLETE = GL_FRAMEBUFFER_COMPLETE,
FRAMEBUFFER = GL_FRAMEBUFFER,
INVALID_ENUM = GL_INVALID_ENUM,
INVALID_VALUE = GL_INVALID_VALUE,
LINEAR = GL_LINEAR,
LINE_LOOP = GL_LINE_LOOP ,
LINK_STATUS = GL_LINK_STATUS,
LUMINANCE = GL_LUMINANCE,
MAX_TEXTURE_SIZE = GL_MAX_TEXTURE_SIZE,
NEAREST = GL_NEAREST,
NO_ERROR = GL_NO_ERROR,
ONE = GL_ONE,
ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA,
RGBA = GL_RGBA,
RGB = GL_RGB,
SCISSOR_TEST = GL_SCISSOR_TEST,
SRC_ALPHA = GL_SRC_ALPHA,
STATIC_DRAW = GL_STATIC_DRAW,
TEXTURE0 = GL_TEXTURE0,
TEXTURE1 = GL_TEXTURE1,
TEXTURE_2D = GL_TEXTURE_2D,
TEXTURE2 = GL_TEXTURE2,
TEXTURE3 = GL_TEXTURE3,
TEXTURE_MAG_FILTER = GL_TEXTURE_MAG_FILTER,
TEXTURE_MIN_FILTER = GL_TEXTURE_MIN_FILTER,
TEXTURE_WRAP_S = GL_TEXTURE_WRAP_S,
TEXTURE_WRAP_T = GL_TEXTURE_WRAP_T,
TRIANGLES = GL_TRIANGLES,
TRIANGLE_FAN = GL_TRIANGLE_FAN,
UNSIGNED_BYTE = GL_UNSIGNED_BYTE,
UNSIGNED_SHORT = GL_UNSIGNED_SHORT,
VERTEX_SHADER = GL_VERTEX_SHADER,
ZERO = GL_ZERO,
};
};
}
#endif // CC_STUBS_GRAPHICSCONTEXT3D_H_
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