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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/surfaces/surface_factory.h"
#include "cc/output/compositor_frame.h"
#include "cc/output/copy_output_request.h"
#include "cc/surfaces/surface.h"
#include "cc/surfaces/surface_manager.h"
#include "ui/gfx/geometry/size.h"
namespace cc {
SurfaceFactory::SurfaceFactory(SurfaceManager* manager,
SurfaceFactoryClient* client)
: manager_(manager), client_(client), holder_(client) {
}
SurfaceFactory::~SurfaceFactory() {
DCHECK_EQ(0u, surface_map_.size());
}
void SurfaceFactory::Create(SurfaceId surface_id, const gfx::Size& size) {
scoped_ptr<Surface> surface(new Surface(surface_id, size, this));
manager_->RegisterSurface(surface.get());
DCHECK(!surface_map_.count(surface_id));
surface_map_.add(surface_id, surface.Pass());
}
void SurfaceFactory::Destroy(SurfaceId surface_id) {
OwningSurfaceMap::iterator it = surface_map_.find(surface_id);
DCHECK(it != surface_map_.end());
DCHECK(it->second->factory() == this);
manager_->DeregisterSurface(surface_id);
surface_map_.erase(it);
}
void SurfaceFactory::SubmitFrame(SurfaceId surface_id,
scoped_ptr<CompositorFrame> frame,
const base::Closure& callback) {
OwningSurfaceMap::iterator it = surface_map_.find(surface_id);
DCHECK(it != surface_map_.end());
DCHECK(it->second->factory() == this);
it->second->QueueFrame(frame.Pass(), callback);
manager_->SurfaceModified(surface_id);
}
void SurfaceFactory::RequestCopyOfSurface(
SurfaceId surface_id,
scoped_ptr<CopyOutputRequest> copy_request) {
OwningSurfaceMap::iterator it = surface_map_.find(surface_id);
if (it == surface_map_.end()) {
copy_request->SendEmptyResult();
return;
}
DCHECK(it->second->factory() == this);
it->second->RequestCopyOfOutput(copy_request.Pass());
}
void SurfaceFactory::ReceiveFromChild(
const TransferableResourceArray& resources) {
holder_.ReceiveFromChild(resources);
}
void SurfaceFactory::RefResources(const TransferableResourceArray& resources) {
holder_.RefResources(resources);
}
void SurfaceFactory::UnrefResources(const ReturnedResourceArray& resources) {
holder_.UnrefResources(resources);
}
} // namespace cc
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