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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TEST_FAKE_SCROLLBAR_LAYER_H_
#define CC_TEST_FAKE_SCROLLBAR_LAYER_H_
#include "base/memory/scoped_ptr.h"
#include "cc/layers/scrollbar_layer.h"
namespace cc {
class FakeScrollbarLayer : public ScrollbarLayer {
public:
static scoped_refptr<FakeScrollbarLayer> Create(bool paint_during_update,
bool has_thumb,
int scrolling_layer_id) {
return make_scoped_refptr(new FakeScrollbarLayer(
paint_during_update, has_thumb, scrolling_layer_id));
}
int update_count() const { return update_count_; }
void reset_update_count() { update_count_ = 0; }
size_t last_update_full_upload_size() const {
return last_update_full_upload_size_;
}
size_t last_update_partial_upload_size() const {
return last_update_partial_upload_size_;
}
virtual void Update(ResourceUpdateQueue* queue,
const OcclusionTracker* occlusion,
RenderingStats* stats) OVERRIDE;
private:
FakeScrollbarLayer(bool paint_during_update,
bool has_thumb,
int scrolling_layer_id);
virtual ~FakeScrollbarLayer();
int update_count_;
size_t last_update_full_upload_size_;
size_t last_update_partial_upload_size_;
};
} // namespace cc
#endif // CC_TEST_FAKE_SCROLLBAR_LAYER_H_
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