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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CCTiledLayerTestCommon_h
#define CCTiledLayerTestCommon_h
#include "IntRect.h"
#include "IntSize.h"
#include "Region.h"
#include "cc/layer_updater.h"
#include "cc/prioritized_texture.h"
#include "cc/resource_provider.h"
#include "cc/texture_copier.h"
#include "cc/texture_update_queue.h"
#include "cc/texture_uploader.h"
#include "cc/tiled_layer.h"
#include "cc/tiled_layer_impl.h"
namespace WebKitTests {
class FakeTiledLayer;
class FakeLayerUpdater : public cc::LayerUpdater {
public:
class Texture : public cc::LayerUpdater::Texture {
public:
Texture(FakeLayerUpdater*, scoped_ptr<cc::PrioritizedTexture>);
virtual ~Texture();
virtual void update(cc::TextureUpdateQueue&, const cc::IntRect&, const cc::IntSize&, bool, cc::RenderingStats&) OVERRIDE;
private:
FakeLayerUpdater* m_layer;
SkBitmap m_bitmap;
};
FakeLayerUpdater();
virtual scoped_ptr<cc::LayerUpdater::Texture> createTexture(cc::PrioritizedTextureManager*) OVERRIDE;
virtual void prepareToUpdate(const cc::IntRect& contentRect, const cc::IntSize&, float, float, cc::IntRect& resultingOpaqueRect, cc::RenderingStats&) OVERRIDE;
// Sets the rect to invalidate during the next call to prepareToUpdate(). After the next
// call to prepareToUpdate() the rect is reset.
void setRectToInvalidate(const cc::IntRect&, FakeTiledLayer*);
// Last rect passed to prepareToUpdate().
const cc::IntRect& lastUpdateRect() const { return m_lastUpdateRect; }
// Number of times prepareToUpdate has been invoked.
int prepareCount() const { return m_prepareCount; }
void clearPrepareCount() { m_prepareCount = 0; }
// Number of times update() has been invoked on a texture.
int updateCount() const { return m_updateCount; }
void clearUpdateCount() { m_updateCount = 0; }
void update() { m_updateCount++; }
void setOpaquePaintRect(const cc::IntRect& opaquePaintRect) { m_opaquePaintRect = opaquePaintRect; }
protected:
virtual ~FakeLayerUpdater();
private:
int m_prepareCount;
int m_updateCount;
cc::IntRect m_rectToInvalidate;
cc::IntRect m_lastUpdateRect;
cc::IntRect m_opaquePaintRect;
scoped_refptr<FakeTiledLayer> m_layer;
};
class FakeTiledLayerImpl : public cc::TiledLayerImpl {
public:
explicit FakeTiledLayerImpl(int id);
virtual ~FakeTiledLayerImpl();
using cc::TiledLayerImpl::hasTileAt;
using cc::TiledLayerImpl::hasResourceIdForTileAt;
};
class FakeTiledLayer : public cc::TiledLayer {
public:
explicit FakeTiledLayer(cc::PrioritizedTextureManager*);
static cc::IntSize tileSize() { return cc::IntSize(100, 100); }
using cc::TiledLayer::invalidateContentRect;
using cc::TiledLayer::needsIdlePaint;
using cc::TiledLayer::skipsDraw;
using cc::TiledLayer::numPaintedTiles;
using cc::TiledLayer::idlePaintRect;
virtual void setNeedsDisplayRect(const cc::FloatRect&) OVERRIDE;
const cc::FloatRect& lastNeedsDisplayRect() const { return m_lastNeedsDisplayRect; }
virtual void setTexturePriorities(const cc::PriorityCalculator&) OVERRIDE;
virtual cc::PrioritizedTextureManager* textureManager() const OVERRIDE;
FakeLayerUpdater* fakeLayerUpdater() { return m_fakeUpdater.get(); }
cc::FloatRect updateRect() { return m_updateRect; }
protected:
virtual cc::LayerUpdater* updater() const OVERRIDE;
virtual void createUpdaterIfNeeded() OVERRIDE { }
virtual ~FakeTiledLayer();
private:
scoped_refptr<FakeLayerUpdater> m_fakeUpdater;
cc::PrioritizedTextureManager* m_textureManager;
cc::FloatRect m_lastNeedsDisplayRect;
};
class FakeTiledLayerWithScaledBounds : public FakeTiledLayer {
public:
explicit FakeTiledLayerWithScaledBounds(cc::PrioritizedTextureManager*);
void setContentBounds(const cc::IntSize& contentBounds) { m_forcedContentBounds = contentBounds; }
virtual cc::IntSize contentBounds() const OVERRIDE;
protected:
virtual ~FakeTiledLayerWithScaledBounds();
cc::IntSize m_forcedContentBounds;
};
}
#endif // CCTiledLayerTestCommon_h
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