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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "cc/texture_update_queue.h"
#include "CCPrioritizedTexture.h"
namespace cc {
TextureUpdateQueue::TextureUpdateQueue()
{
}
TextureUpdateQueue::~TextureUpdateQueue()
{
}
void TextureUpdateQueue::appendFullUpload(const ResourceUpdate& upload)
{
m_fullEntries.push_back(upload);
}
void TextureUpdateQueue::appendPartialUpload(const ResourceUpdate& upload)
{
m_partialEntries.push_back(upload);
}
void TextureUpdateQueue::appendCopy(TextureCopier::Parameters copy)
{
m_copyEntries.push_back(copy);
}
void TextureUpdateQueue::clearUploadsToEvictedResources()
{
clearUploadsToEvictedResources(m_fullEntries);
clearUploadsToEvictedResources(m_partialEntries);
}
void TextureUpdateQueue::clearUploadsToEvictedResources(std::deque<ResourceUpdate>& entryQueue)
{
std::deque<ResourceUpdate> temp;
entryQueue.swap(temp);
while (temp.size()) {
ResourceUpdate upload = temp.front();
temp.pop_front();
if (!upload.texture->backingResourceWasEvicted())
entryQueue.push_back(upload);
}
}
ResourceUpdate TextureUpdateQueue::takeFirstFullUpload()
{
ResourceUpdate first = m_fullEntries.front();
m_fullEntries.pop_front();
return first;
}
ResourceUpdate TextureUpdateQueue::takeFirstPartialUpload()
{
ResourceUpdate first = m_partialEntries.front();
m_partialEntries.pop_front();
return first;
}
TextureCopier::Parameters TextureUpdateQueue::takeFirstCopy()
{
TextureCopier::Parameters first = m_copyEntries.front();
m_copyEntries.pop_front();
return first;
}
bool TextureUpdateQueue::hasMoreUpdates() const
{
return m_fullEntries.size() || m_partialEntries.size() || m_copyEntries.size();
}
}
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