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// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TREES_SINGLE_THREAD_PROXY_H_
#define CC_TREES_SINGLE_THREAD_PROXY_H_
#include <limits>
#include "base/cancelable_callback.h"
#include "base/time/time.h"
#include "cc/animation/animation_events.h"
#include "cc/output/begin_frame_args.h"
#include "cc/scheduler/scheduler.h"
#include "cc/trees/blocking_task_runner.h"
#include "cc/trees/layer_tree_host_impl.h"
#include "cc/trees/proxy.h"
#include "cc/trees/proxy_timing_history.h"
namespace cc {
class BeginFrameSource;
class ContextProvider;
class LayerTreeHost;
class LayerTreeHostSingleThreadClient;
class ResourceUpdateQueue;
class CC_EXPORT SingleThreadProxy : public Proxy,
NON_EXPORTED_BASE(LayerTreeHostImplClient),
SchedulerClient {
public:
static scoped_ptr<Proxy> Create(
LayerTreeHost* layer_tree_host,
LayerTreeHostSingleThreadClient* client,
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
scoped_ptr<BeginFrameSource> external_begin_frame_source);
~SingleThreadProxy() override;
// Proxy implementation
void FinishAllRendering() override;
bool IsStarted() const override;
bool CommitToActiveTree() const override;
void SetOutputSurface(scoped_ptr<OutputSurface>) override;
void SetLayerTreeHostClientReady() override;
void SetVisible(bool visible) override;
void SetThrottleFrameProduction(bool throttle) override;
const RendererCapabilities& GetRendererCapabilities() const override;
void SetNeedsAnimate() override;
void SetNeedsUpdateLayers() override;
void SetNeedsCommit() override;
void SetNeedsRedraw(const gfx::Rect& damage_rect) override;
void SetNextCommitWaitsForActivation() override;
void NotifyInputThrottledUntilCommit() override {}
void SetDeferCommits(bool defer_commits) override;
bool CommitRequested() const override;
bool BeginMainFrameRequested() const override;
void MainThreadHasStoppedFlinging() override {}
void Start() override;
void Stop() override;
size_t MaxPartialTextureUpdates() const override;
void ForceSerializeOnSwapBuffers() override;
bool SupportsImplScrolling() const override;
bool MainFrameWillHappenForTesting() override;
void SetChildrenNeedBeginFrames(bool children_need_begin_frames) override;
void SetAuthoritativeVSyncInterval(const base::TimeDelta& interval) override;
// SchedulerClient implementation
void WillBeginImplFrame(const BeginFrameArgs& args) override;
void DidFinishImplFrame() override;
void ScheduledActionSendBeginMainFrame() override;
DrawResult ScheduledActionDrawAndSwapIfPossible() override;
DrawResult ScheduledActionDrawAndSwapForced() override;
void ScheduledActionCommit() override;
void ScheduledActionAnimate() override;
void ScheduledActionActivateSyncTree() override;
void ScheduledActionBeginOutputSurfaceCreation() override;
void ScheduledActionPrepareTiles() override;
void ScheduledActionInvalidateOutputSurface() override;
void DidAnticipatedDrawTimeChange(base::TimeTicks time) override;
base::TimeDelta DrawDurationEstimate() override;
base::TimeDelta BeginMainFrameToCommitDurationEstimate() override;
base::TimeDelta CommitToActivateDurationEstimate() override;
void SendBeginFramesToChildren(const BeginFrameArgs& args) override;
void SendBeginMainFrameNotExpectedSoon() override;
// LayerTreeHostImplClient implementation
void UpdateRendererCapabilitiesOnImplThread() override;
void DidLoseOutputSurfaceOnImplThread() override;
void CommitVSyncParameters(base::TimeTicks timebase,
base::TimeDelta interval) override;
void SetEstimatedParentDrawTime(base::TimeDelta draw_time) override;
void SetMaxSwapsPendingOnImplThread(int max) override;
void DidSwapBuffersOnImplThread() override;
void DidSwapBuffersCompleteOnImplThread() override;
void OnCanDrawStateChanged(bool can_draw) override;
void NotifyReadyToActivate() override;
void NotifyReadyToDraw() override;
void SetNeedsRedrawOnImplThread() override;
void SetNeedsRedrawRectOnImplThread(const gfx::Rect& dirty_rect) override;
void SetNeedsAnimateOnImplThread() override;
void SetNeedsPrepareTilesOnImplThread() override;
void SetNeedsCommitOnImplThread() override;
void SetVideoNeedsBeginFrames(bool needs_begin_frames) override;
void PostAnimationEventsToMainThreadOnImplThread(
scoped_ptr<AnimationEventsVector> events) override;
bool ReduceContentsTextureMemoryOnImplThread(size_t limit_bytes,
int priority_cutoff) override;
bool IsInsideDraw() override;
void RenewTreePriority() override {}
void PostDelayedAnimationTaskOnImplThread(const base::Closure& task,
base::TimeDelta delay) override {}
void DidActivateSyncTree() override;
void DidPrepareTiles() override;
void DidCompletePageScaleAnimationOnImplThread() override;
void OnDrawForOutputSurface() override;
void SetDebugState(const LayerTreeDebugState& debug_state) override {}
void RequestNewOutputSurface();
// Called by the legacy path where RenderWidget does the scheduling.
void CompositeImmediately(base::TimeTicks frame_begin_time);
protected:
SingleThreadProxy(
LayerTreeHost* layer_tree_host,
LayerTreeHostSingleThreadClient* client,
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
scoped_ptr<BeginFrameSource> external_begin_frame_source);
private:
void BeginMainFrame(const BeginFrameArgs& begin_frame_args);
void BeginMainFrameAbortedOnImplThread(CommitEarlyOutReason reason);
void DoAnimate();
void DoBeginMainFrame(const BeginFrameArgs& begin_frame_args);
void DoCommit();
DrawResult DoComposite(LayerTreeHostImpl::FrameData* frame);
void DoSwap();
void DidCommitAndDrawFrame();
void CommitComplete();
bool ShouldComposite() const;
void ScheduleRequestNewOutputSurface();
// Accessed on main thread only.
LayerTreeHost* layer_tree_host_;
LayerTreeHostSingleThreadClient* client_;
// Used on the Thread, but checked on main thread during
// initialization/shutdown.
scoped_ptr<LayerTreeHostImpl> layer_tree_host_impl_;
RendererCapabilities renderer_capabilities_for_main_thread_;
// Accessed from both threads.
scoped_ptr<Scheduler> scheduler_on_impl_thread_;
ProxyTimingHistory timing_history_;
scoped_ptr<BlockingTaskRunner::CapturePostTasks> commit_blocking_task_runner_;
scoped_ptr<ResourceUpdateQueue> queue_for_commit_;
bool next_frame_is_newly_committed_frame_;
#if DCHECK_IS_ON()
bool inside_impl_frame_;
#endif
bool inside_draw_;
bool defer_commits_;
bool animate_requested_;
bool commit_requested_;
bool inside_synchronous_composite_;
// True if a request to the LayerTreeHostClient to create an output surface
// is still outstanding.
bool output_surface_creation_requested_;
// This is the callback for the scheduled RequestNewOutputSurface.
base::CancelableClosure output_surface_creation_callback_;
base::WeakPtrFactory<SingleThreadProxy> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(SingleThreadProxy);
};
// For use in the single-threaded case. In debug builds, it pretends that the
// code is running on the impl thread to satisfy assertion checks.
class DebugScopedSetImplThread {
public:
explicit DebugScopedSetImplThread(Proxy* proxy) : proxy_(proxy) {
#if DCHECK_IS_ON()
previous_value_ = proxy_->impl_thread_is_overridden_;
proxy_->SetCurrentThreadIsImplThread(true);
#endif
}
~DebugScopedSetImplThread() {
#if DCHECK_IS_ON()
proxy_->SetCurrentThreadIsImplThread(previous_value_);
#endif
}
private:
bool previous_value_;
Proxy* proxy_;
DISALLOW_COPY_AND_ASSIGN(DebugScopedSetImplThread);
};
// For use in the single-threaded case. In debug builds, it pretends that the
// code is running on the main thread to satisfy assertion checks.
class DebugScopedSetMainThread {
public:
explicit DebugScopedSetMainThread(Proxy* proxy) : proxy_(proxy) {
#if DCHECK_IS_ON()
previous_value_ = proxy_->impl_thread_is_overridden_;
proxy_->SetCurrentThreadIsImplThread(false);
#endif
}
~DebugScopedSetMainThread() {
#if DCHECK_IS_ON()
proxy_->SetCurrentThreadIsImplThread(previous_value_);
#endif
}
private:
bool previous_value_;
Proxy* proxy_;
DISALLOW_COPY_AND_ASSIGN(DebugScopedSetMainThread);
};
// For use in the single-threaded case. In debug builds, it pretends that the
// code is running on the impl thread and that the main thread is blocked to
// satisfy assertion checks
class DebugScopedSetImplThreadAndMainThreadBlocked {
public:
explicit DebugScopedSetImplThreadAndMainThreadBlocked(Proxy* proxy)
: impl_thread_(proxy), main_thread_blocked_(proxy) {}
private:
DebugScopedSetImplThread impl_thread_;
DebugScopedSetMainThreadBlocked main_thread_blocked_;
DISALLOW_COPY_AND_ASSIGN(DebugScopedSetImplThreadAndMainThreadBlocked);
};
} // namespace cc
#endif // CC_TREES_SINGLE_THREAD_PROXY_H_
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