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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_BROWSER_ACCESSIBILITY_WIN_H_
#define CHROME_BROWSER_BROWSER_ACCESSIBILITY_WIN_H_
#pragma once
#include <atlbase.h>
#include <atlcom.h>
#include <oleacc.h>
#include <vector>
#include "base/scoped_comptr_win.h"
#include "chrome/browser/browser_accessibility_manager_win.h"
#include "ia2_api_all.h" // Generated
#include "webkit/glue/webaccessibility.h"
using webkit_glue::WebAccessibility;
////////////////////////////////////////////////////////////////////////////////
//
// BrowserAccessibility
//
// Class implementing the MSAA IAccessible COM interface for the
// Browser-Renderer communication of MSAA information, providing accessibility
// to be used by screen readers and other assistive technology (AT).
//
////////////////////////////////////////////////////////////////////////////////
class ATL_NO_VTABLE BrowserAccessibility
: public CComObjectRootEx<CComMultiThreadModel>,
public IDispatchImpl<IAccessible2, &IID_IAccessible2,
&LIBID_IAccessible2Lib>,
public IAccessibleImage,
public IAccessibleText,
public IServiceProvider {
public:
BEGIN_COM_MAP(BrowserAccessibility)
COM_INTERFACE_ENTRY2(IDispatch, IAccessible2)
COM_INTERFACE_ENTRY2(IAccessible, IAccessible2)
COM_INTERFACE_ENTRY(IAccessible2)
COM_INTERFACE_ENTRY(IAccessibleImage)
COM_INTERFACE_ENTRY(IAccessibleText)
COM_INTERFACE_ENTRY(IServiceProvider)
END_COM_MAP()
BrowserAccessibility();
virtual ~BrowserAccessibility();
// Initialize this object and mark it as active.
void Initialize(BrowserAccessibilityManager* manager,
BrowserAccessibility* parent,
LONG child_id,
LONG index_in_parent,
const webkit_glue::WebAccessibility& src);
// Add a child of this object.
void AddChild(BrowserAccessibility* child);
// Mark this object as inactive, and remove references to all children.
// When no other clients hold any references to this object it will be
// deleted, and in the meantime, calls to any methods will return E_FAIL.
void InactivateTree();
// Return true if this object is equal to or a descendant of |ancestor|.
bool IsDescendantOf(BrowserAccessibility* ancestor);
// Return the previous sibling of this object, or NULL if it's the first
// child of its parent.
BrowserAccessibility* GetPreviousSibling();
// Return the next sibling of this object, or NULL if it's the last child
// of its parent.
BrowserAccessibility* GetNextSibling();
// Accessors
LONG child_id() const { return child_id_; }
int32 renderer_id() const { return renderer_id_; }
// Add one to the reference count and return the same object. Always
// use this method when returning a BrowserAccessibility object as
// an output parameter to a COM interface, never use it otherwise.
BrowserAccessibility* NewReference();
//
// IAccessible methods.
//
// Performs the default action on a given object.
STDMETHODIMP accDoDefaultAction(VARIANT var_id);
// Retrieves the child element or child object at a given point on the screen.
STDMETHODIMP accHitTest(LONG x_left, LONG y_top, VARIANT* child);
// Retrieves the specified object's current screen location.
STDMETHODIMP accLocation(LONG* x_left,
LONG* y_top,
LONG* width,
LONG* height,
VARIANT var_id);
// Traverses to another UI element and retrieves the object.
STDMETHODIMP accNavigate(LONG nav_dir, VARIANT start, VARIANT* end);
// Retrieves an IDispatch interface pointer for the specified child.
STDMETHODIMP get_accChild(VARIANT var_child, IDispatch** disp_child);
// Retrieves the number of accessible children.
STDMETHODIMP get_accChildCount(LONG* child_count);
// Retrieves a string that describes the object's default action.
STDMETHODIMP get_accDefaultAction(VARIANT var_id, BSTR* default_action);
// Retrieves the object's description.
STDMETHODIMP get_accDescription(VARIANT var_id, BSTR* desc);
// Retrieves the object that has the keyboard focus.
STDMETHODIMP get_accFocus(VARIANT* focus_child);
// Retrieves the help information associated with the object.
STDMETHODIMP get_accHelp(VARIANT var_id, BSTR* help);
// Retrieves the specified object's shortcut.
STDMETHODIMP get_accKeyboardShortcut(VARIANT var_id, BSTR* access_key);
// Retrieves the name of the specified object.
STDMETHODIMP get_accName(VARIANT var_id, BSTR* name);
// Retrieves the IDispatch interface of the object's parent.
STDMETHODIMP get_accParent(IDispatch** disp_parent);
// Retrieves information describing the role of the specified object.
STDMETHODIMP get_accRole(VARIANT var_id, VARIANT* role);
// Retrieves the current state of the specified object.
STDMETHODIMP get_accState(VARIANT var_id, VARIANT* state);
// Returns the value associated with the object.
STDMETHODIMP get_accValue(VARIANT var_id, BSTR* value);
// Make an object take focus or extend the selection.
STDMETHODIMP accSelect(LONG flags_sel, VARIANT var_id);
STDMETHODIMP get_accHelpTopic(BSTR* help_file,
VARIANT var_id,
LONG* topic_id);
STDMETHODIMP get_accSelection(VARIANT* selected);
// Deprecated methods, not implemented.
STDMETHODIMP put_accName(VARIANT var_id, BSTR put_name) {
return E_NOTIMPL;
}
STDMETHODIMP put_accValue(VARIANT var_id, BSTR put_val) {
return E_NOTIMPL;
}
//
// IAccessible2 methods.
//
// Returns role from a longer list of possible roles.
STDMETHODIMP role(LONG* role);
// Returns the state bitmask from a larger set of possible states.
STDMETHODIMP get_states(AccessibleStates* states);
// Returns the attributes specific to this IAccessible2 object,
// such as a cell's formula.
STDMETHODIMP get_attributes(BSTR* attributes);
// Get the unique ID of this object so that the client knows if it's
// been encountered previously.
STDMETHODIMP get_uniqueID(LONG* unique_id);
// Get the window handle of the enclosing window.
STDMETHODIMP get_windowHandle(HWND* window_handle);
// Get this object's index in its parent object.
STDMETHODIMP get_indexInParent(LONG* index_in_parent);
// IAccessible2 methods not implemented.
STDMETHODIMP get_extendedRole(BSTR* extended_role) {
return E_NOTIMPL;
}
STDMETHODIMP get_nRelations(LONG* n_relations) {
return E_NOTIMPL;
}
STDMETHODIMP get_relation(LONG relation_index,
IAccessibleRelation** relation) {
return E_NOTIMPL;
}
STDMETHODIMP get_relations(LONG max_relations,
IAccessibleRelation** relations,
LONG* n_relations) {
return E_NOTIMPL;
}
STDMETHODIMP scrollTo(enum IA2ScrollType scroll_type) {
return E_NOTIMPL;
}
STDMETHODIMP scrollToPoint(enum IA2CoordinateType coordinate_type,
LONG x,
LONG y) {
return E_NOTIMPL;
}
STDMETHODIMP get_groupPosition(LONG* group_level,
LONG* similar_items_in_group,
LONG* position_in_group) {
return E_NOTIMPL;
}
STDMETHODIMP get_localizedExtendedRole(BSTR* localized_extended_role) {
return E_NOTIMPL;
}
STDMETHODIMP get_nExtendedStates(LONG* n_extended_states) {
return E_NOTIMPL;
}
STDMETHODIMP get_extendedStates(LONG max_extended_states,
BSTR** extended_states,
LONG* n_extended_states) {
return E_NOTIMPL;
}
STDMETHODIMP get_localizedExtendedStates(LONG max_localized_extended_states,
BSTR** localized_extended_states,
LONG* n_localized_extended_states) {
return E_NOTIMPL;
}
STDMETHODIMP get_locale(IA2Locale* locale) {
return E_NOTIMPL;
}
//
// IAccessibleImage methods.
//
STDMETHODIMP get_description(BSTR* description);
STDMETHODIMP get_imagePosition(enum IA2CoordinateType coordinate_type,
long* x, long* y);
STDMETHODIMP get_imageSize(long* height, long* width);
//
// IAccessibleText methods.
//
STDMETHODIMP get_nCharacters(long* n_characters);
STDMETHODIMP get_text(long start_offset, long end_offset, BSTR* text);
STDMETHODIMP get_caretOffset(long* offset);
// IAccessibleText methods not implemented.
STDMETHODIMP addSelection(long start_offset, long end_offset) {
return E_NOTIMPL;
}
STDMETHODIMP get_attributes(long offset, long* start_offset, long* end_offset,
BSTR* text_attributes) {
return E_NOTIMPL;
}
STDMETHODIMP get_characterExtents(long offset,
enum IA2CoordinateType coord_type,
long* x, long* y,
long* width, long* height) {
return E_NOTIMPL;
}
STDMETHODIMP get_nSelections(long* n_selections) {
return E_NOTIMPL;
}
STDMETHODIMP get_offsetAtPoint(long x, long y,
enum IA2CoordinateType coord_type,
long* offset) {
return E_NOTIMPL;
}
STDMETHODIMP get_selection(long selection_index,
long* start_offset,
long* end_offset) {
return E_NOTIMPL;
}
STDMETHODIMP get_textBeforeOffset(long offset,
enum IA2TextBoundaryType boundary_type,
long* start_offset, long* end_offset,
BSTR* text) {
return E_NOTIMPL;
}
STDMETHODIMP get_textAfterOffset(long offset,
enum IA2TextBoundaryType boundary_type,
long* start_offset, long* end_offset,
BSTR* text) {
return E_NOTIMPL;
}
STDMETHODIMP get_textAtOffset(long offset,
enum IA2TextBoundaryType boundary_type,
long* start_offset, long* end_offset,
BSTR* text) {
return E_NOTIMPL;
}
STDMETHODIMP removeSelection(long selection_index) {
return E_NOTIMPL;
}
STDMETHODIMP setCaretOffset(long offset) {
return E_NOTIMPL;
}
STDMETHODIMP setSelection(long selection_index,
long start_offset,
long end_offset) {
return E_NOTIMPL;
}
STDMETHODIMP scrollSubstringTo(long start_index,
long end_index,
enum IA2ScrollType scroll_type) {
return E_NOTIMPL;
}
STDMETHODIMP scrollSubstringToPoint(long start_index, long end_index,
enum IA2CoordinateType coordinate_type,
long x, long y) {
return E_NOTIMPL;
}
STDMETHODIMP get_newText(IA2TextSegment* new_text) {
return E_NOTIMPL;
}
STDMETHODIMP get_oldText(IA2TextSegment* old_text) {
return E_NOTIMPL;
}
//
// IServiceProvider methods.
//
STDMETHODIMP QueryService(REFGUID guidService, REFIID riid, void** object);
//
// CComObjectRootEx methods.
//
HRESULT WINAPI InternalQueryInterface(void* this_ptr,
const _ATL_INTMAP_ENTRY* entries,
REFIID iid,
void** object);
private:
// Many MSAA methods take a var_id parameter indicating that the operation
// should be performed on a particular child ID, rather than this object.
// This method tries to figure out the target object from |var_id| and
// returns a pointer to the target object if it exists, otherwise NULL.
// Does not return a new reference.
BrowserAccessibility* GetTargetFromChildID(const VARIANT& var_id);
// Initialize the role and state metadata from the role enum and state
// bitmasks defined in webkit/glue/webaccessibility.h.
void InitRoleAndState(LONG web_accessibility_role,
LONG web_accessibility_state);
// Return true if this attribute is in the attributes map.
bool HasAttribute(WebAccessibility::Attribute attribute);
// Retrieve the string value of an attribute from the attribute map and
// returns true if found.
bool GetAttribute(WebAccessibility::Attribute attribute, string16* value);
// The manager of this tree of accessibility objects; needed for
// global operations like focus tracking.
BrowserAccessibilityManager* manager_;
// The parent of this object, may be NULL if we're the root object.
BrowserAccessibility* parent_;
// The ID of this object; globally unique within the browser process.
LONG child_id_;
// The index of this within its parent object.
LONG index_in_parent_;
// The ID of this object in the renderer process.
int32 renderer_id_;
// The children of this object.
std::vector<BrowserAccessibility*> children_;
// Accessibility metadata from the renderer, used to respond to MSAA
// events.
string16 name_;
string16 value_;
std::map<int32, string16> attributes_;
LONG role_;
LONG state_;
string16 role_name_;
LONG ia2_role_;
LONG ia2_state_;
WebKit::WebRect location_;
// COM objects are reference-counted. When we're done with this object
// and it's removed from our accessibility tree, a client may still be
// holding onto a pointer to this object, so we mark it as inactive
// so that calls to any of this object's methods immediately return
// failure.
bool instance_active_;
DISALLOW_COPY_AND_ASSIGN(BrowserAccessibility);
};
#endif // CHROME_BROWSER_BROWSER_ACCESSIBILITY_WIN_H_
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