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|
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/chromeos/options/language_config_view.h"
#include <algorithm>
#include <utility>
#include <vector>
#include "app/l10n_util.h"
#include "base/utf_string_conversions.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/chromeos/cros/cros_library.h"
#include "chrome/browser/chromeos/cros/language_library.h"
#include "chrome/browser/chromeos/options/language_hangul_config_view.h"
#include "chrome/browser/chromeos/preferences.h"
#include "chrome/browser/language_combobox_model.h"
#include "chrome/common/notification_type.h"
#include "chrome/common/pref_names.h"
#include "gfx/font.h"
#include "grit/generated_resources.h"
#include "grit/locale_settings.h"
#include "views/controls/button/radio_button.h"
#include "views/controls/combobox/combobox.h"
#include "views/controls/label.h"
#include "views/fill_layout.h"
#include "views/grid_layout.h"
#include "views/standard_layout.h"
#include "views/window/window.h"
namespace chromeos {
using views::ColumnSet;
using views::GridLayout;
namespace {
const char kDefaultLanguageCode[] = "eng";
// Creates the LanguageHangulConfigView. The function is used to create
// the object via a function pointer. See also InitInputMethodConfigViewMap().
views::DialogDelegate* CreateLanguageHangulConfigView(Profile* profile) {
return new LanguageHangulConfigView(profile);
}
// The tags are used to identify buttons in ButtonPressed().
enum ButtonTags {
kAddLanguageButton,
kConfigureInputMethodButton,
kRemoveLanguageButton,
kSelectInputMethodButton,
};
} // namespace
// This is a LanguageComboboxModel that can handle the special language
// code used for input methods that don't fall under any other languages.
class LanguageComboboxModelWithOthers : public LanguageComboboxModel {
public:
LanguageComboboxModelWithOthers(Profile* profile,
const std::vector<std::string>& locale_codes)
: LanguageComboboxModel(profile, locale_codes) {
}
virtual std::wstring GetItemAt(int index) {
return LanguageConfigView::MaybeRewriteLanguageName(
GetLanguageNameAt(index));
}
};
// The view implements a dialog for adding a language.
class AddLanguageView : public views::View,
public views::Combobox::Listener,
public views::DialogDelegate {
public:
explicit AddLanguageView(LanguageConfigView* parent_view)
: parent_view_(parent_view),
language_combobox_(NULL),
contents_(NULL),
selected_index_(0) {
}
// views::DialogDelegate overrides:
virtual bool Accept() {
std::string language_selected = language_combobox_model_->
GetLocaleFromIndex(selected_index_);
parent_view_->OnAddLanguage(language_selected);
return true;
}
virtual std::wstring GetWindowTitle() const {
return l10n_util::GetString(
IDS_OPTIONS_SETTINGS_LANGUAGES_LANGUAGES);
}
// views::WindowDelegate overrides:
virtual bool IsModal() const { return true; }
virtual views::View* GetContentsView() { return this; }
// views::Combobox::Listener overrides:
virtual void ItemChanged(views::Combobox* combobox,
int prev_index,
int new_index) {
selected_index_ = new_index;
}
// views::View overrides:
gfx::Size GetPreferredSize() {
// TODO(satorux): Create our own localized content size once the UI is
// done.
return gfx::Size(views::Window::GetLocalizedContentsSize(
IDS_FONTSLANG_DIALOG_WIDTH_CHARS,
IDS_FONTSLANG_DIALOG_HEIGHT_LINES));
}
virtual void Layout() {
// Not sure why but this is needed to show contents in the dialog.
contents_->SetBounds(0, 0, width(), height());
}
virtual void ViewHierarchyChanged(bool is_add, views::View* parent,
views::View* child) {
if (is_add && child == this)
Init();
}
private:
void Init() {
contents_ = new views::View;
AddChildView(contents_);
GridLayout* layout = new GridLayout(contents_);
contents_->SetLayoutManager(layout);
layout->SetInsets(kPanelVertMargin, kPanelHorizMargin,
kPanelVertMargin, kPanelHorizMargin);
// Set up column sets for the grid layout.
const int kColumnSetId = 1;
ColumnSet* column_set = layout->AddColumnSet(kColumnSetId);
column_set->AddColumn(GridLayout::LEADING, GridLayout::LEADING, 0,
GridLayout::USE_PREF, 0, 0);
language_combobox_model_.reset(CreateLanguageComboboxModel());
language_combobox_ = new views::Combobox(language_combobox_model_.get());
language_combobox_->SetSelectedItem(selected_index_);
language_combobox_->set_listener(this);
layout->StartRow(0, kColumnSetId);
layout->AddView(language_combobox_);
}
// Creates the language combobox model from the supported languages.
LanguageComboboxModel* CreateLanguageComboboxModel() {
std::vector<std::string> language_codes;
parent_view_->GetSupportedLanguageCodes(&language_codes);
// LanguageComboboxModel sorts languages by their display names.
return new LanguageComboboxModelWithOthers(NULL, language_codes);
}
LanguageConfigView* parent_view_;
// Combobox and its corresponding model.
scoped_ptr<LanguageComboboxModel> language_combobox_model_;
views::Combobox* language_combobox_;
views::View* contents_;
// The index of the selected item in the combobox.
int selected_index_;
DISALLOW_COPY_AND_ASSIGN(AddLanguageView);
};
// This is a native button associated with input method information.
class InputMethodButton : public views::NativeButton {
public:
InputMethodButton(views::ButtonListener* listener,
const std::wstring& label,
const std::string& input_method_id)
: views::NativeButton(listener, label),
input_method_id_(input_method_id) {
}
const std::string& input_method_id() const {
return input_method_id_;
}
private:
std::string input_method_id_;
DISALLOW_COPY_AND_ASSIGN(InputMethodButton);
};
// This is a radio button associated with input method information.
class InputMethodRadioButton : public views::RadioButton {
public:
InputMethodRadioButton(const std::wstring& display_name,
int group_id,
const std::string& input_method_id)
: views::RadioButton(display_name, group_id),
input_method_id_(input_method_id) {
}
const std::string& input_method_id() const {
return input_method_id_;
}
private:
std::string input_method_id_;
DISALLOW_COPY_AND_ASSIGN(InputMethodRadioButton);
};
LanguageConfigView::LanguageConfigView(Profile* profile)
: OptionsPageView(profile),
root_container_(NULL),
right_container_(NULL),
remove_language_button_(NULL),
preferred_language_table_(NULL) {
}
LanguageConfigView::~LanguageConfigView() {
}
void LanguageConfigView::ButtonPressed(
views::Button* sender, const views::Event& event) {
if (sender->tag() == kAddLanguageButton) {
views::Window* window = views::Window::CreateChromeWindow(
NULL, gfx::Rect(), new AddLanguageView(this));
window->SetIsAlwaysOnTop(true);
window->Show();
} else if (sender->tag() == kRemoveLanguageButton) {
const int row = preferred_language_table_->GetFirstSelectedRow();
const std::string& language_code = preferred_language_codes_[row];
DeactivateInputMethodsFor(language_code);
// Remove the language code and the row from the table.
preferred_language_codes_.erase(preferred_language_codes_.begin() + row);
preferred_language_table_->OnItemsRemoved(row, 1);
// Switch to the previous row, or the first row.
// There should be at least one row in the table.
preferred_language_table_->SelectRow(std::max(row - 1, 0));
} else if (sender->tag() == kSelectInputMethodButton) {
InputMethodRadioButton* radio_button =
static_cast<InputMethodRadioButton*>(sender);
const std::string& input_method_id = radio_button->input_method_id();
if (radio_button->checked()) {
// Deactivate all input methods first, then activate one that checked.
DeactivateInputMethodsFor(GetLanguageCodeFromId(input_method_id));
SetInputMethodActivated(input_method_id, true);
}
} else if (sender->tag() == kConfigureInputMethodButton) {
InputMethodButton* button = static_cast<InputMethodButton*>(sender);
views::DialogDelegate* config_view =
CreateInputMethodConfigureView(button->input_method_id());
if (!config_view) {
DLOG(FATAL) << "Config view not found: " << button->input_method_id();
return;
}
views::Window* window = views::Window::CreateChromeWindow(
NULL, gfx::Rect(), config_view);
window->SetIsAlwaysOnTop(true);
window->Show();
}
}
void LanguageConfigView::Layout() {
// Not sure why but this is needed to show contents in the dialog.
root_container_->SetBounds(0, 0, width(), height());
}
std::wstring LanguageConfigView::GetWindowTitle() const {
return l10n_util::GetString(
IDS_OPTIONS_SETTINGS_LANGUAGES_DIALOG_TITLE);
}
gfx::Size LanguageConfigView::GetPreferredSize() {
// TODO(satorux): Create our own localized content size once the UI is done.
return gfx::Size(views::Window::GetLocalizedContentsSize(
IDS_FONTSLANG_DIALOG_WIDTH_CHARS,
IDS_FONTSLANG_DIALOG_HEIGHT_LINES));
}
views::View* LanguageConfigView::CreatePerLanguageConfigView(
const std::string& target_language_code) {
views::View* contents = new views::View;
GridLayout* layout = new GridLayout(contents);
contents->SetLayoutManager(layout);
// Set up column sets for the grid layout.
const int kTitleColumnSetId = 1;
ColumnSet* column_set = layout->AddColumnSet(kTitleColumnSetId);
column_set->AddColumn(GridLayout::LEADING, GridLayout::CENTER, 0,
GridLayout::USE_PREF, 0, 0);
const int kDoubleColumnSetId = 2;
column_set = layout->AddColumnSet(kDoubleColumnSetId);
column_set->AddPaddingColumn(0, kUnrelatedControlHorizontalSpacing);
column_set->AddColumn(GridLayout::LEADING, GridLayout::CENTER, 0,
GridLayout::USE_PREF, 0, 0);
column_set->AddPaddingColumn(0, kRelatedControlHorizontalSpacing);
column_set->AddColumn(GridLayout::LEADING, GridLayout::CENTER, 0,
GridLayout::USE_PREF, 0, 0);
// Create the title label.
views::Label* title_label = new views::Label(
l10n_util::GetString(
IDS_OPTIONS_SETTINGS_LANGUAGES_INPUT_METHOD));
const gfx::Font bold_font =
title_label->font().DeriveFont(0, gfx::Font::BOLD);
title_label->SetFont(bold_font);
// Add the title label.
layout->StartRow(0, kTitleColumnSetId);
layout->AddView(title_label);
layout->AddPaddingRow(0, kRelatedControlVerticalSpacing);
// Add input method names and configuration buttons.
input_method_radio_buttons_.clear();
const int kInputMethodRadioButtonGroupId = 0;
std::vector<std::string> input_method_ids;
GetSupportedInputMethodIds(&input_method_ids);
// We only show keyboard layouts for languages that don't use IME
// (ex. English and French). For languages that use IME, we don't show
// keybard layouts for now.
// TODO(satorux): This is a temporary hack. Will rework this.
bool should_show_keyboard_layouts = true;
for (size_t i = 0; i < input_method_ids.size(); ++i) {
const std::string language_code =
GetLanguageCodeFromId(input_method_ids[i]);
if (target_language_code == language_code &&
!LanguageLibrary::IsKeyboardLayout(input_method_ids[i])) {
should_show_keyboard_layouts = false;
break;
}
}
for (size_t i = 0; i < input_method_ids.size(); ++i) {
const std::string& input_method_id = input_method_ids[i];
const std::string language_code = GetLanguageCodeFromId(input_method_id);
const std::string display_name = GetDisplayNameFromId(input_method_id);
if (language_code == target_language_code) {
if (LanguageLibrary::IsKeyboardLayout(input_method_id)
&& !should_show_keyboard_layouts) {
continue; // Skip this input method.
}
layout->StartRow(0, kDoubleColumnSetId);
// TODO(satorux): Translate display_name.
InputMethodRadioButton* radio_button
= new InputMethodRadioButton(UTF8ToWide(display_name),
kInputMethodRadioButtonGroupId,
input_method_id);
radio_button->set_listener(this);
radio_button->set_tag(kSelectInputMethodButton);
// We should check the radio button associated with the active input
// method here by radio_button->SetChecked(), but this does not work
// for a complicated reason. Instead, we'll initialize the radio
// buttons in InitInputMethodRadioButtons() later.
// TODO(satorux): Get rid of the workaround.
layout->AddView(radio_button);
input_method_radio_buttons_.insert(radio_button);
// Add "configure" button for the input method if we have a
// configuration dialog for it.
if (input_method_config_view_map_.count(input_method_id) > 0) {
InputMethodButton* button = new InputMethodButton(
this,
l10n_util::GetString(IDS_OPTIONS_SETTINGS_LANGUAGES_CONFIGURE),
input_method_id);
button->set_tag(kConfigureInputMethodButton);
layout->AddView(button);
}
}
}
return contents;
}
void LanguageConfigView::OnSelectionChanged() {
right_container_->RemoveAllChildViews(true); // Delete the child views.
const int row = preferred_language_table_->GetFirstSelectedRow();
const std::string& language_code = preferred_language_codes_[row];
// Allow removing the language only if there are more than one languages.
if (preferred_language_table_->GetRowCount() > 1) {
remove_language_button_->SetEnabled(true);
} else {
remove_language_button_->SetEnabled(false);
}
// Add the per language config view to the right area.
right_container_->AddChildView(CreatePerLanguageConfigView(language_code));
InitInputMethodRadioButtons();
// Let the parent container layout again. This is needed to the the
// contents on the right to display.
root_container_->Layout();
}
std::wstring LanguageConfigView::GetText(int row, int column_id) {
if (row >= 0 && row < static_cast<int>(preferred_language_codes_.size())) {
string16 language_name16 = l10n_util::GetDisplayNameForLocale(
preferred_language_codes_[row],
g_browser_process->GetApplicationLocale(),
true);
return MaybeRewriteLanguageName(UTF16ToWide(language_name16));
}
NOTREACHED();
return L"";
}
void LanguageConfigView::SetObserver(TableModelObserver* observer) {
// We don't need the observer for the table mode, since we implement the
// table model as part of the LanguageConfigView class.
// http://crbug.com/38266
}
int LanguageConfigView::RowCount() {
// Returns the number of rows of the language table.
return preferred_language_codes_.size();
}
void LanguageConfigView::InitControlLayout() {
// Initialize the maps.
InitInputMethodIdMaps();
InitInputMethodConfigViewMap();
preload_engines_.Init(
prefs::kLanguagePreloadEngines, profile()->GetPrefs(), this);
// TODO(yusukes): It might be safer to call GetActiveLanguages() cros API
// here and compare the result and preload_engines_.GetValue(). If there's
// a discrepancy between IBus setting and Chrome prefs, we can resolve it
// by calling preload_engines_SetValue() here.
root_container_ = new views::View;
AddChildView(root_container_);
// Set up the layout manager for the root container. We'll place the
// language table on the left, and the per language config on the right.
GridLayout* root_layout = new GridLayout(root_container_);
root_container_->SetLayoutManager(root_layout);
root_layout->SetInsets(kPanelVertMargin, kPanelHorizMargin,
kPanelVertMargin, kPanelHorizMargin);
// Set up column sets for the grid layout.
const int kRootColumnSetId = 0;
ColumnSet* column_set = root_layout->AddColumnSet(kRootColumnSetId);
column_set->AddColumn(GridLayout::FILL, GridLayout::FILL, 0,
GridLayout::FIXED, 300, 0);
column_set->AddPaddingColumn(0, kRelatedControlHorizontalSpacing);
column_set->AddColumn(GridLayout::FILL, GridLayout::FILL, 1.0,
GridLayout::USE_PREF, 0, 0);
root_layout->StartRow(1 /* expand */, kRootColumnSetId);
// Initialize the language codes currently activated.
NotifyPrefChanged();
// Set up the container for the contents on the right. Just adds a
// place holder here. This will get replaced in OnSelectionChanged().
right_container_ = new views::View;
right_container_->SetLayoutManager(new views::FillLayout);
right_container_->AddChildView(new views::View);
// Add the contents on the left and the right.
root_layout->AddView(CreateContentsOnLeft());
root_layout->AddView(right_container_);
// Select the first row in the language table.
// There should be at least one language in the table.
CHECK(!preferred_language_codes_.empty());
preferred_language_table_->SelectRow(0);
}
void LanguageConfigView::InitInputMethodConfigViewMap() {
input_method_config_view_map_["hangul"] =
CreateLanguageHangulConfigView;
}
void LanguageConfigView::InitInputMethodIdMaps() {
// GetSupportedLanguages() never return NULL.
scoped_ptr<InputMethodDescriptors> supported_input_methods(
CrosLibrary::Get()->GetLanguageLibrary()->GetSupportedInputMethods());
for (size_t i = 0; i < supported_input_methods->size(); ++i) {
const InputMethodDescriptor& input_method = supported_input_methods->at(i);
// Normalize the language code as some engines return three-letter
// codes like "jpn" wheres some other engines return two-letter codes
// like "ja".
std::string language_code =
LanguageLibrary::NormalizeLanguageCode(input_method.language_code);
id_to_language_code_map_.insert(
std::make_pair(input_method.id, language_code));
id_to_display_name_map_.insert(
std::make_pair(input_method.id, input_method.display_name));
}
}
void LanguageConfigView::InitInputMethodRadioButtons() {
for (std::set<InputMethodRadioButton*>::iterator
iter = input_method_radio_buttons_.begin();
iter != input_method_radio_buttons_.end(); ++iter) {
// Check the radio button associated with the active input method.
// There should be only one active input method here.
if (InputMethodIsActivated((*iter)->input_method_id())) {
(*iter)->SetChecked(true);
break;
}
}
}
views::View* LanguageConfigView::CreateContentsOnLeft() {
views::View* contents = new views::View;
GridLayout* layout = new GridLayout(contents);
contents->SetLayoutManager(layout);
// Set up column sets for the grid layout.
const int kTableColumnSetId = 1;
ColumnSet* column_set = layout->AddColumnSet(kTableColumnSetId);
column_set->AddColumn(GridLayout::FILL, GridLayout::FILL, 1,
GridLayout::USE_PREF, 0, 0);
const int kButtonsColumnSetId = 2;
column_set = layout->AddColumnSet(kButtonsColumnSetId);
column_set->AddColumn(GridLayout::LEADING, GridLayout::FILL, 0,
GridLayout::USE_PREF, 0, 0);
column_set->AddColumn(GridLayout::LEADING, GridLayout::FILL, 0,
GridLayout::USE_PREF, 0, 0);
// Create the language table.
std::vector<TableColumn> columns;
TableColumn column(0,
l10n_util::GetString(
IDS_OPTIONS_SETTINGS_LANGUAGES_LANGUAGES),
TableColumn::LEFT, -1, 0);
columns.push_back(column);
// We don't show horizontal and vertical lines.
const int options = (views::TableView2::SINGLE_SELECTION |
views::TableView2::RESIZABLE_COLUMNS |
views::TableView2::AUTOSIZE_COLUMNS);
preferred_language_table_ =
new views::TableView2(this, columns, views::TEXT_ONLY, options);
// Set the observer so OnSelectionChanged() will be invoked when a
// selection is changed in the table.
preferred_language_table_->SetObserver(this);
// Add the language table.
layout->StartRow(1 /* expand vertically */, kTableColumnSetId);
layout->AddView(preferred_language_table_);
// Create the add and remove buttons.
views::NativeButton* add_language_button = new views::NativeButton(
this, l10n_util::GetString(
IDS_OPTIONS_SETTINGS_LANGUAGES_ADD_BUTTON));
add_language_button->set_tag(kAddLanguageButton);
remove_language_button_ = new views::NativeButton(
this, l10n_util::GetString(
IDS_OPTIONS_SETTINGS_LANGUAGES_REMOVE_BUTTON));
remove_language_button_->set_tag(kRemoveLanguageButton);
// Add the add and remove buttons.
layout->StartRow(0, kButtonsColumnSetId);
layout->AddView(add_language_button);
layout->AddView(remove_language_button_);
return contents;
}
void LanguageConfigView::OnAddLanguage(const std::string& language_code) {
if (std::find(preferred_language_codes_.begin(),
preferred_language_codes_.end(),
language_code) == preferred_language_codes_.end()) {
// Activate the first input language associated with the language. We have
// to call this before the OnItemsAdded() call below so the radio button
// for the first input language gets checked.
std::vector<std::string> input_method_ids;
GetSupportedInputMethodIds(&input_method_ids);
for (size_t i = 0; i < input_method_ids.size(); ++i) {
if (GetLanguageCodeFromId(input_method_ids[i]) == language_code) {
SetInputMethodActivated(input_method_ids[i], true);
break;
}
}
// Append the language to the list of language codes.
preferred_language_codes_.push_back(language_code);
// Update the language table accordingly.
preferred_language_table_->OnItemsAdded(RowCount() - 1, 1);
preferred_language_table_->SelectRow(RowCount() - 1);
}
}
void LanguageConfigView::DeactivateInputMethodsFor(
const std::string& language_code) {
std::vector<std::string> input_method_ids;
GetSupportedInputMethodIds(&input_method_ids);
for (size_t i = 0; i < input_method_ids.size(); ++i) {
if (GetLanguageCodeFromId(input_method_ids[i]) == language_code) {
// What happens if we disable the input method currently active?
// IBus should take care of it, so we don't do anything special
// here. See crosbug.com/2443.
SetInputMethodActivated(input_method_ids[i], false);
// Do not break; here in order to disable all engines that belong to
// |language_code|.
}
}
}
views::DialogDelegate* LanguageConfigView::CreateInputMethodConfigureView(
const std::string& input_method_id) {
InputMethodConfigViewMap::const_iterator iter =
input_method_config_view_map_.find(input_method_id);
if (iter != input_method_config_view_map_.end()) {
CreateDialogDelegateFunction function = iter->second;
return function(profile());
}
return NULL;
}
void LanguageConfigView::Observe(NotificationType type,
const NotificationSource& source,
const NotificationDetails& details) {
if (type == NotificationType::PREF_CHANGED) {
NotifyPrefChanged();
}
}
void LanguageConfigView::SetInputMethodActivated(
const std::string& input_method_id, bool activated) {
DCHECK(!input_method_id.empty());
std::vector<std::string> input_method_ids;
GetActiveInputMethodIds(&input_method_ids);
std::set<std::string> input_method_id_set(input_method_ids.begin(),
input_method_ids.end());
if (activated) {
// Add |id| if it's not already added.
input_method_id_set.insert(input_method_id);
} else {
input_method_id_set.erase(input_method_id);
}
// Update Chrome's preference.
std::vector<std::string> new_input_method_ids(input_method_id_set.begin(),
input_method_id_set.end());
preload_engines_.SetValue(UTF8ToWide(JoinString(new_input_method_ids, ',')));
}
bool LanguageConfigView::InputMethodIsActivated(
const std::string& input_method_id) {
std::vector<std::string> input_method_ids;
GetActiveInputMethodIds(&input_method_ids);
return (std::find(input_method_ids.begin(), input_method_ids.end(),
input_method_id) != input_method_ids.end());
}
void LanguageConfigView::GetActiveInputMethodIds(
std::vector<std::string>* out_input_method_ids) {
const std::wstring value = preload_engines_.GetValue();
out_input_method_ids->clear();
SplitString(WideToUTF8(value), ',', out_input_method_ids);
}
void LanguageConfigView::GetSupportedInputMethodIds(
std::vector<std::string>* out_input_method_ids) const {
out_input_method_ids->clear();
std::map<std::string, std::string>::const_iterator iter;
for (iter = id_to_language_code_map_.begin();
iter != id_to_language_code_map_.end();
++iter) {
out_input_method_ids->push_back(iter->first);
}
}
void LanguageConfigView::GetSupportedLanguageCodes(
std::vector<std::string>* out_language_codes) const {
std::set<std::string> language_code_set;
std::map<std::string, std::string>::const_iterator iter;
for (iter = id_to_language_code_map_.begin();
iter != id_to_language_code_map_.end();
++iter) {
language_code_set.insert(iter->second);
}
out_language_codes->clear();
out_language_codes->assign(
language_code_set.begin(), language_code_set.end());
}
std::string LanguageConfigView::GetLanguageCodeFromId(
const std::string& input_method_id) const {
std::map<std::string, std::string>::const_iterator iter
= id_to_language_code_map_.find(input_method_id);
return (iter == id_to_language_code_map_.end()) ?
// Returning |kDefaultLanguageCode| is not for Chrome OS but for Ubuntu
// where the ibus-xkb-layouts module could be missing.
kDefaultLanguageCode : iter->second;
}
std::string LanguageConfigView::GetDisplayNameFromId(
const std::string& input_method_id) const {
// |kDefaultDisplayName| is not for Chrome OS. See the comment above.
static const char kDefaultDisplayName[] = "English";
std::map<std::string, std::string>::const_iterator iter
= id_to_display_name_map_.find(input_method_id);
return (iter == id_to_display_name_map_.end()) ?
kDefaultDisplayName : iter->second;
}
void LanguageConfigView::NotifyPrefChanged() {
std::vector<std::string> input_method_ids;
GetActiveInputMethodIds(&input_method_ids);
std::set<std::string> language_code_set;
for (size_t i = 0; i < input_method_ids.size(); ++i) {
const std::string language_code =
GetLanguageCodeFromId(input_method_ids[i]);
language_code_set.insert(language_code);
}
preferred_language_codes_.clear();
preferred_language_codes_.assign(
language_code_set.begin(), language_code_set.end());
}
std::wstring LanguageConfigView::MaybeRewriteLanguageName(
const std::wstring& language_name) {
// "t" is used as the language code for input methods that don't fall
// under any other languages.
if (language_name == L"t") {
return l10n_util::GetString(
IDS_OPTIONS_SETTINGS_LANGUAGES_OTHERS);
}
return language_name;
}
} // namespace chromeos
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