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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_CHROMEOS_STATUS_NETWORK_MENU_H_
#define CHROME_BROWSER_CHROMEOS_STATUS_NETWORK_MENU_H_
#pragma once
#include <string>
#include <vector>
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "chrome/browser/chromeos/cros/network_library.h" // ConnectionType
#include "ui/gfx/native_widget_types.h" // gfx::NativeWindow
class Browser;
namespace ui {
class MenuModel;
}
namespace views {
class MenuItemView;
class MenuButton;
class MenuModelAdapter;
class MenuRunner;
}
namespace chromeos {
class NetworkMenuModel;
// This class builds and manages a ui::MenuModel used to build network
// menus. It does not represent an actual menu widget. The menu is populated
// with the list of networks, and handles connecting to existing networks or
// spawning UI to configure a new network.
//
// The network menu model looks like this:
//
// <icon> Ethernet
// <icon> Wifi Network A
// <icon> Wifi Network B
// <icon> Wifi Network C
// <icon> Cellular Network A
// <icon> Cellular Network B
// <icon> Cellular Network C
// <icon> Other Wi-Fi network...
// --------------------------------
// <icon> Private networks ->
// <icon> Virtual Network A
// <icon> Virtual Network B
// ----------------------------------
// Add private network...
// Disconnect private network
// --------------------------------
// Disable Wifi
// Disable Celluar
// --------------------------------
// <IP Address>
// Network settings...
//
// <icon> will show the strength of the wifi/cellular networks.
// The label will be BOLD if the network is currently connected.
class NetworkMenu {
public:
class Delegate {
public:
virtual gfx::NativeWindow GetNativeWindow() const = 0;
virtual void OpenButtonOptions() = 0;
virtual bool ShouldOpenButtonOptions() const = 0;
};
explicit NetworkMenu(Delegate* delegate);
virtual ~NetworkMenu();
// Access to menu definition.
ui::MenuModel* GetMenuModel();
// Update the menu (e.g. when the network list or status has changed).
virtual void UpdateMenu();
// Shows network details in Web UI options window.
void ShowTabbedNetworkSettings(const Network* network) const;
// Getters.
Delegate* delegate() const { return delegate_; }
// Attempts to connect to the specified network. If the network is already
// connected, or is connecting, then it shows the settings for the network.
void ConnectToNetwork(Network* network);
// Enables/disables wifi/cellular network device.
void ToggleWifi();
void ToggleMobile();
// Shows UI to user to connect to an unlisted wifi network.
void ShowOtherWifi();
// Shows UI to user to search for cellular networks.
void ShowOtherCellular();
private:
friend class NetworkMenuModel;
// Used in a closure for doing actual network connection.
void DoConnect(Network* network);
// Weak ptr to delegate.
Delegate* delegate_;
// Set to true if we are currently refreshing the menu.
bool refreshing_menu_;
// The network menu.
scoped_ptr<NetworkMenuModel> main_menu_model_;
// Weak pointer factory so we can start connections at a later time
// without worrying that they will actually try to happen after the lifetime
// of this object.
base::WeakPtrFactory<NetworkMenu> weak_pointer_factory_;
DISALLOW_COPY_AND_ASSIGN(NetworkMenu);
};
} // namespace chromeos
#endif // CHROME_BROWSER_CHROMEOS_STATUS_NETWORK_MENU_H_
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