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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/mac_util.h"
#include "base/sys_string_conversions.h"
#include "chrome/browser/bookmarks/bookmark_editor.h"
#include "chrome/browser/bookmarks/bookmark_model.h"
#include "chrome/browser/browser.h"
#include "chrome/browser/browser_list.h"
#import "chrome/browser/cocoa/bookmark_bar_bridge.h"
#import "chrome/browser/cocoa/bookmark_bar_controller.h"
#import "chrome/browser/cocoa/bookmark_button_cell.h"
#import "chrome/browser/cocoa/bookmark_editor_controller.h"
#import "chrome/browser/cocoa/bookmark_name_folder_controller.h"
#import "chrome/browser/cocoa/bookmark_menu_cocoa_controller.h"
#import "chrome/browser/cocoa/view_resizer.h"
#include "chrome/browser/cocoa/nsimage_cache.h"
#include "chrome/browser/profile.h"
#include "chrome/common/pref_names.h"
#include "chrome/common/pref_service.h"
#include "skia/ext/skia_utils_mac.h"
@interface BookmarkBarController(Private)
- (void)applyContentAreaOffset:(BOOL)apply immediately:(BOOL)immediately;
- (void)showBookmarkBar:(BOOL)enable immediately:(BOOL)immediately;
- (void)addNode:(const BookmarkNode*)child toMenu:(NSMenu*)menu;
- (void)addFolderNode:(const BookmarkNode*)node toMenu:(NSMenu*)menu;
- (void)tagEmptyMenu:(NSMenu*)menu;
- (void)clearMenuTagMap;
@end
namespace {
// Our height, when opened.
const int kBookmarkBarHeight = 30;
// Magic numbers from Cole
const CGFloat kDefaultBookmarkWidth = 150.0;
const CGFloat kBookmarkVerticalPadding = 2.0;
const CGFloat kBookmarkHorizontalPadding = 1.0;
};
@implementation BookmarkBarController
- (id)initWithProfile:(Profile*)profile
initialWidth:(float)initialWidth
resizeDelegate:(id<ViewResizer>)resizeDelegate
urlDelegate:(id<BookmarkURLOpener>)urlDelegate {
if ((self = [super initWithNibName:@"BookmarkBar"
bundle:mac_util::MainAppBundle()])) {
profile_ = profile;
initialWidth_ = initialWidth;
bookmarkModel_ = profile->GetBookmarkModel();
buttons_.reset([[NSMutableArray alloc] init]);
resizeDelegate_ = resizeDelegate;
urlDelegate_ = urlDelegate;
}
return self;
}
- (void)dealloc {
[[NSNotificationCenter defaultCenter] removeObserver:self];
[super dealloc];
}
- (void)awakeFromNib {
// We default to NOT open, which means height=0.
DCHECK([[self view] isHidden]); // Hidden so it's OK to change.
// Set our initial height to zero, since that is what the superview
// expects. We will resize ourselves open later if needed.
[[self view] setFrame:NSMakeRect(0, 0, initialWidth_, 0)];
// We are enabled by default.
barIsEnabled_ = YES;
// Don't pass ourself along (as 'self') until our init is completely
// done. Thus, this call is (almost) last.
bridge_.reset(new BookmarkBarBridge(self, bookmarkModel_));
// When resized we may need to add new buttons, or remove them (if
// no longer visible), or add/remove the "off the side" menu.
[[self view] setPostsFrameChangedNotifications:YES];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(frameDidChange)
name:NSViewFrameDidChangeNotification
object:[self view]];
}
- (void)showIfNeeded {
if (profile_->GetPrefs()->GetBoolean(prefs::kShowBookmarkBar))
[self showBookmarkBar:YES immediately:YES];
}
// Check if we should enable the off-the-side button.
// TODO(jrg): when we are smarter about creating buttons (e.g. don't
// bother creating buttons which aren't visible), we'll have to be
// smarter here too.
- (void)checkEnableOffTheSideButton {
NSButton* button = [buttons_ lastObject];
if ((!button) ||
(NSMaxX([button frame]) <=
NSMaxX([[button superview] frame]))) {
[offTheSideButton_ setEnabled:NO];
} else {
[offTheSideButton_ setEnabled:YES];
}
}
- (BOOL)offTheSideButtonIsEnabled {
return [offTheSideButton_ isEnabled];
}
// Called when our controlled frame has changed size.
// TODO(jrg): be smarter (e.g. add/remove buttons as appropriate).
- (void)frameDidChange {
[self checkEnableOffTheSideButton];
}
// Show or hide the bar based on the value of |show|. Handles
// animating the resize of the content view. if |immediately| is YES,
// make changes immediately instead of using an animator. If the bar
// is disabled, do absolutely nothing. The routine which enables the
// bar will show it if relevant using other mechanisms (the pref) to
// determine desired state.
- (void)showBookmarkBar:(BOOL)show immediately:(BOOL)immediately {
if (barIsEnabled_ && (barShouldBeShown_ != show)) {
if ([self view]) {
[[self view] setHidden:show ? NO : YES];
[resizeDelegate_ resizeView:[self view]
newHeight:(show ? kBookmarkBarHeight : 0)];
}
barShouldBeShown_ = show;
if (show) {
[self loaded:bookmarkModel_];
}
}
}
- (BOOL)isBookmarkBarVisible {
return barShouldBeShown_;
}
// We don't change a preference; we only change visibility.
// Preference changing (global state) is handled in
// BrowserWindowCocoa::ToggleBookmarkBar().
- (void)toggleBookmarkBar {
[self showBookmarkBar:!barShouldBeShown_ immediately:YES];
}
- (void)setBookmarkBarEnabled:(BOOL)enabled {
if (enabled) {
// Enabling the bar; set enabled then show if needed.
barIsEnabled_ = YES;
if (profile_->GetPrefs()->GetBoolean(prefs::kShowBookmarkBar))
[self showBookmarkBar:YES immediately:YES];
} else {
// Disabling the bar; hide if visible.
if ([self isBookmarkBarVisible]) {
[self showBookmarkBar:NO immediately:YES];
}
barIsEnabled_ = NO;
}
}
// Return nil if menuItem has no delegate.
- (BookmarkNode*)nodeFromMenuItem:(id)menuItem {
NSCell* cell = [[menuItem menu] delegate];
if (!cell)
return nil;
BookmarkNode* node = static_cast<BookmarkNode*>(
[[cell representedObject] pointerValue]);
return node;
}
- (BookmarkNode*)nodeFromButton:(id)button {
NSCell* cell = [button cell];
BookmarkNode* node = static_cast<BookmarkNode*>(
[[cell representedObject] pointerValue]);
DCHECK(node);
return node;
}
- (IBAction)openBookmark:(id)sender {
BookmarkNode* node = [self nodeFromButton:sender];
[urlDelegate_ openBookmarkURL:node->GetURL() disposition:CURRENT_TAB];
}
// Given a NSMenuItem tag, return the appropriate bookmark node id.
- (int64)nodeIdFromMenuTag:(int32)tag {
return menuTagMap_[tag];
}
// Create and return a new tag for the given node id.
- (int32)menuTagFromNodeId:(int64)menuid {
int tag = seedId_++;
menuTagMap_[tag] = menuid;
return tag;
}
- (void)clearMenuTagMap {
seedId_ = 0;
menuTagMap_.clear();
}
// Recursively add the given bookmark node and all its children to
// menu, one menu item per node.
- (void)addNode:(const BookmarkNode*)child toMenu:(NSMenu*)menu {
NSString* title = [BookmarkMenuCocoaController menuTitleForNode:child];
NSMenuItem* item = [[[NSMenuItem alloc] initWithTitle:title
action:nil
keyEquivalent:@""] autorelease];
[menu addItem:item];
if (child->is_folder()) {
NSMenu* submenu = [[[NSMenu alloc] initWithTitle:title] autorelease];
[menu setSubmenu:submenu forItem:item];
if (child->GetChildCount()) {
[self addFolderNode:child toMenu:submenu]; // potentially recursive
} else {
[self tagEmptyMenu:submenu];
}
} else {
[item setTarget:self];
[item setAction:@selector(openBookmarkMenuItem:)];
[item setTag:[self menuTagFromNodeId:child->id()]];
// Add a tooltip
std::string url_string = child->GetURL().possibly_invalid_spec();
NSString* tooltip = [NSString stringWithFormat:@"%@\n%s",
base::SysWideToNSString(child->GetTitle()),
url_string.c_str()];
[item setToolTip:tooltip];
}
}
// Empty menus are odd; if empty, add something to look at.
// Matches windows behavior.
// TODO(jrg): localize.
- (void)tagEmptyMenu:(NSMenu*)menu {
[menu addItem:[[[NSMenuItem alloc] initWithTitle:@"(empty)"
action:NULL
keyEquivalent:@""] autorelease]];
}
// Add the children of the given bookmark node (and their children...)
// to menu, one menu item per node.
- (void)addFolderNode:(const BookmarkNode*)node toMenu:(NSMenu*)menu {
for (int i = 0; i < node->GetChildCount(); i++) {
const BookmarkNode* child = node->GetChild(i);
[self addNode:child toMenu:menu];
}
}
// Return an autoreleased NSMenu that represents the given bookmark
// folder node.
- (NSMenu *)menuForFolderNode:(const BookmarkNode*)node {
if (!node->is_folder())
return nil;
NSString* title = base::SysWideToNSString(node->GetTitle());
NSMenu* menu = [[[NSMenu alloc] initWithTitle:title] autorelease];
[self addFolderNode:node toMenu:menu];
if (![menu numberOfItems]) {
[self tagEmptyMenu:menu];
}
return menu;
}
// Called from a Folder bookmark button.
- (IBAction)openFolderMenuFromButton:(id)sender {
NSMenu* menu = [self menuForFolderNode:[self nodeFromButton:sender]];
if (menu) {
[NSMenu popUpContextMenu:menu
withEvent:[NSApp currentEvent]
forView:sender];
}
}
// TODO(jrg): cache the menu so we don't need to build it every time.
// TODO(jrg): if we get smarter such that we don't even bother
// creating buttons which aren't visible, we'll need to be smarter
// here.
- (IBAction)openOffTheSideMenuFromButton:(id)sender {
scoped_nsobject<NSMenu> menu([[NSMenu alloc] initWithTitle:@""]);
for (NSButton* each_button in buttons_.get()) {
if (NSMaxX([each_button frame]) >
NSMaxX([[each_button superview] frame])) {
[self addNode:[self nodeFromButton:each_button] toMenu:menu.get()];
}
}
// TODO(jrg): once we disable the button when the menu should be
// empty, remove this 'helper'.
if (![menu numberOfItems]) {
[self tagEmptyMenu:menu];
}
[NSMenu popUpContextMenu:menu
withEvent:[NSApp currentEvent]
forView:sender];
}
// As a convention we set the menu's delegate to be the button's cell
// so we can easily obtain bookmark info. Convention applied in
// -[BookmarkButtonCell menu].
- (IBAction)openBookmarkInNewForegroundTab:(id)sender {
BookmarkNode* node = [self nodeFromMenuItem:sender];
[urlDelegate_ openBookmarkURL:node->GetURL() disposition:NEW_FOREGROUND_TAB];
}
- (IBAction)openBookmarkInNewWindow:(id)sender {
BookmarkNode* node = [self nodeFromMenuItem:sender];
[urlDelegate_ openBookmarkURL:node->GetURL() disposition:NEW_WINDOW];
}
- (IBAction)openBookmarkInIncognitoWindow:(id)sender {
BookmarkNode* node = [self nodeFromMenuItem:sender];
[urlDelegate_ openBookmarkURL:node->GetURL() disposition:OFF_THE_RECORD];
}
- (IBAction)editBookmark:(id)sender {
BookmarkNode* node = [self nodeFromMenuItem:sender];
// TODO(jrg): on windows, folder "buttons" use the bar's context
// menu (but with extra items enabled, like Rename). For now we do
// a cheat and redirect so we have the functionality available.
if (node->is_folder()) {
[self addOrRenameFolder:sender];
return;
}
// There is no real need to jump to a platform-common routine at
// this point (which just jumps back to objc) other than consistency
// across platforms.
//
// TODO(jrg): identify when we NO_TREE. I can see it in the code
// for the other platforms but can't find a way to trigger it in the
// UI.
BookmarkEditor::Show([[[self view] window] contentView],
profile_,
node->GetParent(),
node,
BookmarkEditor::SHOW_TREE,
nil);
}
- (IBAction)deleteBookmark:(id)sender {
BookmarkNode* node = [self nodeFromMenuItem:sender];
bookmarkModel_->Remove(node->GetParent(),
node->GetParent()->IndexOfChild(node));
}
- (void)openBookmarkNodesRecursive:(BookmarkNode*)node {
for (int i = 0; i < node->GetChildCount(); i++) {
BookmarkNode* child = node->GetChild(i);
if (child->is_url())
[urlDelegate_ openBookmarkURL:child->GetURL()
disposition:NEW_BACKGROUND_TAB];
else
[self openBookmarkNodesRecursive:child];
}
}
- (IBAction)openAllBookmarks:(id)sender {
// TODO(jrg):
// Is there an easier way to get a non-const root node for the bookmark bar?
// I can't iterate over them unless it's non-const.
BookmarkNode* node = (BookmarkNode*)bookmarkModel_->GetBookmarkBarNode();
[self openBookmarkNodesRecursive:node];
}
// May be called from the bar or from a folder button.
// If called from a button, that button becomes the parent.
- (IBAction)addPage:(id)sender {
const BookmarkNode* parent = [self nodeFromMenuItem:sender];
if (!parent)
parent = bookmarkModel_->GetBookmarkBarNode();
BookmarkEditor::Show([[[self view] window] contentView],
profile_,
parent,
nil,
BookmarkEditor::SHOW_TREE,
nil);
}
// Might be from the context menu over the bar OR over a button.
- (IBAction)addOrRenameFolder:(id)sender {
// node is NULL if we were invoked from the bar, and that's fine.
BookmarkNode* node = [self nodeFromMenuItem:sender];
BookmarkNameFolderController* controller =
[[BookmarkNameFolderController alloc]
initWithParentWindow:[[self view] window]
profile:profile_
node:node];
[controller runModal];
// runModal will run the window as a sheet. The
// BookmarkNameFolderController will release itself when the sheet
// ends.
}
- (NSView*)buttonView {
return buttonView_;
}
// Delete all bookmarks from the bookmark bar, and reset knowledge of
// bookmarks.
- (void)clearBookmarkBar {
[buttons_ makeObjectsPerformSelector:@selector(removeFromSuperview)];
[buttons_ removeAllObjects];
[self clearMenuTagMap];
}
// Return an autoreleased NSCell suitable for a bookmark button.
// TODO(jrg): move much of the cell config into the BookmarkButtonCell class.
- (NSCell*)cellForBookmarkNode:(const BookmarkNode*)node {
NSString* title = base::SysWideToNSString(node->GetTitle());
NSButtonCell *cell = [[[BookmarkButtonCell alloc] initTextCell:nil]
autorelease];
DCHECK(cell);
[cell setRepresentedObject:[NSValue valueWithPointer:node]];
NSImage* image = NULL;
if (node->is_folder()) {
image = nsimage_cache::ImageNamed(@"bookmark_bar_folder.png");
} else {
const SkBitmap& favicon = bookmarkModel_->GetFavIcon(node);
if (!favicon.isNull()) {
image = gfx::SkBitmapToNSImage(favicon);
}
}
if (image) {
[cell setImage:image];
[cell setImagePosition:NSImageLeft];
}
[cell setTitle:title];
[cell setMenu:buttonContextMenu_];
return cell;
}
// Return an appropriate width for the given bookmark button cell.
// The "+1" is needed because, sometimes, Cocoa is off by one.
// Example: for a bookmark named "Moma" or "SFGate", it is one pixel
// too small. For a bookmark named "SFGateFooWoo", it is just fine.
- (CGFloat)widthForBookmarkButtonCell:(NSCell*)cell {
CGFloat desired = [cell cellSize].width + 1;
return std::min(desired, kDefaultBookmarkWidth);
}
// Returns a frame appropriate for the given bookmark cell, suitable
// for creating an NSButton that will contain it. |xOffset| is the X
// offset for the frame; it is increased to be an appropriate X offset
// for the next button.
- (NSRect)frameForBookmarkButtonFromCell:(NSCell*)cell
xOffset:(int*)xOffset {
NSRect bounds = [[self view] bounds];
// TODO: be smarter about this; the animator delays the right height
if (bounds.size.height == 0)
bounds.size.height = kBookmarkBarHeight;
NSRect frame = NSInsetRect(bounds,
kBookmarkHorizontalPadding,
kBookmarkVerticalPadding);
frame.size.width = [self widthForBookmarkButtonCell:cell];
// Add an X offset based on what we've already done
frame.origin.x += *xOffset;
// And up the X offset for next time.
*xOffset = NSMaxX(frame);
return frame;
}
// A bookmark button's contents changed. Check for growth
// (e.g. increase the width up to the maximum). If we grew, move
// other bookmark buttons over.
- (void)checkForBookmarkButtonGrowth:(NSButton*)button {
NSRect frame = [button frame];
CGFloat desiredSize = [self widthForBookmarkButtonCell:[button cell]];
CGFloat delta = desiredSize - frame.size.width;
if (delta) {
frame.size.width = desiredSize;
[button setFrame:frame];
for (NSButton* each_button in buttons_.get()) {
NSRect each_frame = [each_button frame];
if (each_frame.origin.x > frame.origin.x) {
each_frame.origin.x += delta;
[each_button setFrame:each_frame];
}
}
}
}
- (IBAction)openBookmarkMenuItem:(id)sender {
int64 tag = [self nodeIdFromMenuTag:[sender tag]];
const BookmarkNode* node = bookmarkModel_->GetNodeByID(tag);
[urlDelegate_ openBookmarkURL:node->GetURL() disposition:CURRENT_TAB];
}
// Add all items from the given model to our bookmark bar.
// TODO(jrg): lots of things!
// - bookmark folders (e.g. menu from the button)
// - button and menu on the right for when bookmarks don't all fit on the
// screen
// - ...
//
// TODO(jrg): write a "build bar" so there is a nice spot for things
// like the contextual menu which is invoked when not over a
// bookmark. On Safari that menu has a "new folder" option.
- (void)addNodesToBar:(const BookmarkNode*)node {
int x_offset = 0;
for (int i = 0; i < node->GetChildCount(); i++) {
const BookmarkNode* child = node->GetChild(i);
NSCell* cell = [self cellForBookmarkNode:child];
NSRect frame = [self frameForBookmarkButtonFromCell:cell xOffset:&x_offset];
NSButton* button = [[[NSButton alloc] initWithFrame:frame]
autorelease];
DCHECK(button);
[buttons_ addObject:button];
// [NSButton setCell:] warns to NOT use setCell: other than in the
// initializer of a control. However, we are using a basic
// NSButton whose initializer does not take an NSCell as an
// object. To honor the assumed semantics, we do nothing with
// NSButton between alloc/init and setCell:.
[button setCell:cell];
if (child->is_folder()) {
[button setTarget:self];
[button setAction:@selector(openFolderMenuFromButton:)];
} else {
// Make the button do something
[button setTarget:self];
[button setAction:@selector(openBookmark:)];
// Add a tooltip.
NSString* title = base::SysWideToNSString(child->GetTitle());
std::string url_string = child->GetURL().possibly_invalid_spec();
NSString* tooltip = [NSString stringWithFormat:@"%@\n%s", title,
url_string.c_str()];
[button setToolTip:tooltip];
}
// Finally, add it to the bookmark bar.
[buttonView_ addSubview:button];
}
}
// TODO(jrg): for now this is brute force.
- (void)loaded:(BookmarkModel*)model {
DCHECK(model == bookmarkModel_);
// Do nothing if not active or too early
if ((barShouldBeShown_ == NO) || !model->IsLoaded())
return;
// Else brute force nuke and build.
const BookmarkNode* node = model->GetBookmarkBarNode();
[self clearBookmarkBar];
[self addNodesToBar:node];
[self checkEnableOffTheSideButton];
}
- (void)beingDeleted:(BookmarkModel*)model {
[self clearBookmarkBar];
}
// TODO(jrg): for now this is brute force.
- (void)nodeMoved:(BookmarkModel*)model
oldParent:(const BookmarkNode*)oldParent oldIndex:(int)oldIndex
newParent:(const BookmarkNode*)newParent newIndex:(int)newIndex {
[self loaded:model];
}
// TODO(jrg): for now this is brute force.
- (void)nodeAdded:(BookmarkModel*)model
parent:(const BookmarkNode*)oldParent index:(int)index {
[self loaded:model];
}
// TODO(jrg): for now this is brute force.
- (void)nodeRemoved:(BookmarkModel*)model
parent:(const BookmarkNode*)oldParent index:(int)index {
[self loaded:model];
}
// TODO(jrg): for now this is brute force.
- (void)nodeChanged:(BookmarkModel*)model
node:(const BookmarkNode*)node {
[self loaded:model];
}
// TODO(jrg): linear searching is bad.
// Need a BookmarkNode-->NSCell mapping.
//
// TODO(jrg): if the bookmark bar is open on launch, we see the
// buttons all placed, then "scooted over" as the favicons load. If
// this looks bad I may need to change widthForBookmarkButtonCell to
// add space for an image even if not there on the assumption that
// favicons will eventually load.
- (void)nodeFavIconLoaded:(BookmarkModel*)model
node:(const BookmarkNode*)node {
for (NSButton* button in buttons_.get()) {
NSButtonCell* cell = [button cell];
void* pointer = [[cell representedObject] pointerValue];
const BookmarkNode* cellnode = static_cast<const BookmarkNode*>(pointer);
if (cellnode == node) {
NSImage* image = gfx::SkBitmapToNSImage(bookmarkModel_->GetFavIcon(node));
if (image) {
[cell setImage:image];
[cell setImagePosition:NSImageLeft];
// Adding an image means we might need more room for the
// bookmark. Test for it by growing the button (if needed)
// and shifting everything else over.
[self checkForBookmarkButtonGrowth:button];
}
return;
}
}
}
// TODO(jrg): for now this is brute force.
- (void)nodeChildrenReordered:(BookmarkModel*)model
node:(const BookmarkNode*)node {
[self loaded:model];
}
- (void)setUrlDelegate:(id<BookmarkURLOpener>)urlDelegate {
urlDelegate_ = urlDelegate;
}
- (NSArray*)buttons {
return buttons_.get();
}
@end
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