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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import <Cocoa/Cocoa.h>
#include "base/scoped_ptr.h"
#include "chrome/browser/autocomplete/autocomplete_edit.h"
#include "chrome/browser/location_bar.h"
class AutocompleteEditViewMac;
class CommandUpdater;
class ToolbarModel;
// A C++ bridge class that represents the location bar UI element to
// the portable code. Wires up an AutocompleteEditViewMac instance to
// the location bar text field, which handles most of the work.
class LocationBarViewMac : public AutocompleteEditController,
public LocationBar {
public:
LocationBarViewMac(CommandUpdater* command_updater,
ToolbarModel* toolbar_model);
virtual ~LocationBarViewMac();
void Init();
void SetField(NSTextField* field);
virtual void ShowFirstRunBubble() { NOTIMPLEMENTED(); }
virtual std::wstring GetInputString() const;
virtual WindowOpenDisposition GetWindowOpenDisposition() const;
virtual PageTransition::Type GetPageTransition() const;
virtual void AcceptInput() { NOTIMPLEMENTED(); }
virtual void AcceptInputWithDisposition(WindowOpenDisposition disposition)
{ NOTIMPLEMENTED(); }
virtual void FocusLocation();
virtual void FocusSearch() { NOTIMPLEMENTED(); }
virtual void UpdateFeedIcon() { /* http://crbug.com/8832 */ }
virtual void SaveStateToContents(TabContents* contents);
virtual void OnAutocompleteAccept(const GURL& url,
WindowOpenDisposition disposition,
PageTransition::Type transition,
const GURL& alternate_nav_url);
virtual void OnChanged();
virtual void OnInputInProgress(bool in_progress);
virtual SkBitmap GetFavIcon() const;
virtual std::wstring GetTitle() const;
private:
scoped_ptr<AutocompleteEditViewMac> edit_view_;
// TODO(shess): Determine ownership of these. We definitely
// shouldn't.
CommandUpdater* command_updater_; // weak
ToolbarModel* toolbar_model_; // weak
// When we get an OnAutocompleteAccept notification from the autocomplete
// edit, we save the input string so we can give it back to the browser on
// the LocationBar interface via GetInputString().
std::wstring location_input_;
// The user's desired disposition for how their input should be opened
WindowOpenDisposition disposition_;
// The transition type to use for the navigation
PageTransition::Type transition_;
DISALLOW_COPY_AND_ASSIGN(LocationBarViewMac);
};
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