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|
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "chrome/browser/cocoa/tab_strip_controller.h"
#import <QuartzCore/QuartzCore.h>
#include <limits>
#include "app/l10n_util.h"
#include "app/resource_bundle.h"
#include "base/mac_util.h"
#include "base/nsimage_cache_mac.h"
#include "base/sys_string_conversions.h"
#include "chrome/app/chrome_dll_resource.h"
#include "chrome/browser/browser.h"
#include "chrome/browser/find_bar.h"
#include "chrome/browser/find_bar_controller.h"
#include "chrome/browser/metrics/user_metrics.h"
#include "chrome/browser/profile.h"
#import "chrome/browser/cocoa/browser_window_controller.h"
#import "chrome/browser/cocoa/constrained_window_mac.h"
#import "chrome/browser/cocoa/tab_strip_view.h"
#import "chrome/browser/cocoa/tab_contents_controller.h"
#import "chrome/browser/cocoa/tab_controller.h"
#import "chrome/browser/cocoa/tab_strip_model_observer_bridge.h"
#import "chrome/browser/cocoa/tab_view.h"
#import "chrome/browser/cocoa/throbber_view.h"
#include "chrome/browser/tab_contents/navigation_controller.h"
#include "chrome/browser/tab_contents/navigation_entry.h"
#include "chrome/browser/tab_contents/tab_contents.h"
#include "chrome/browser/tab_contents/tab_contents_view.h"
#include "chrome/browser/tabs/tab_strip_model.h"
#include "grit/app_resources.h"
#include "grit/generated_resources.h"
#include "grit/theme_resources.h"
#include "skia/ext/skia_utils_mac.h"
NSString* const kTabStripNumberOfTabsChanged = @"kTabStripNumberOfTabsChanged";
// A value to indicate tab layout should use the full available width of the
// view.
static const float kUseFullAvailableWidth = -1.0;
// Left-side indent for tab layout so tabs don't overlap with the window
// controls.
static const float kIndentLeavingSpaceForControls = 64.0;
// Time (in seconds) in which tabs animate to their final position.
static const NSTimeInterval kAnimationDuration = 0.2;
@interface TabStripController(Private)
- (void)installTrackingArea;
- (void)addSubviewToPermanentList:(NSView*)aView;
- (void)regenerateSubviewList;
- (NSInteger)indexForContentsView:(NSView*)view;
- (void)updateFavIconForContents:(TabContents*)contents
atIndex:(NSInteger)index;
- (void)layoutTabsWithAnimation:(BOOL)animate
regenerateSubviews:(BOOL)doUpdate;
- (void)animationDidStopForController:(TabController*)controller
finished:(BOOL)finished;
- (NSInteger)indexFromModelIndex:(NSInteger)index;
@end
// A simple view class that prevents the Window Server from dragging the area
// behind tabs. Sometimes core animation confuses it. Unfortunately, it can also
// falsely pick up clicks during rapid tab closure, so we have to account for
// that.
@interface TabStripControllerDragBlockingView : NSView {
TabStripController* controller_; // weak; owns us
}
- (id)initWithFrame:(NSRect)frameRect
controller:(TabStripController*)controller;
@end
@implementation TabStripControllerDragBlockingView
- (BOOL)mouseDownCanMoveWindow {return NO;}
- (void)drawRect:(NSRect)rect {}
- (id)initWithFrame:(NSRect)frameRect
controller:(TabStripController*)controller {
if ((self = [super initWithFrame:frameRect]))
controller_ = controller;
return self;
}
// In "rapid tab closure" mode (i.e., the user is clicking close tab buttons in
// rapid succession), the animations confuse Cocoa's hit testing (which appears
// to use cached results, among other tricks), so this view can somehow end up
// getting a mouse down event. Thus we do an explicit hit test during rapid tab
// closure, and if we find that we got a mouse down we shouldn't have, we send
// it off to the appropriate view.
- (void)mouseDown:(NSEvent*)event {
if ([controller_ inRapidClosureMode]) {
NSView* superview = [self superview];
NSPoint hitLocation =
[[superview superview] convertPoint:[event locationInWindow]
fromView:nil];
NSView* hitView = [superview hitTest:hitLocation];
if (hitView != self) {
[hitView mouseDown:event];
return;
}
}
[super mouseDown:event];
}
@end
#pragma mark -
// A delegate, owned by the CAAnimation system, that is alerted when the
// animation to close a tab is completed. Calls back to the given tab strip
// to let it know that |controller_| is ready to be removed from the model.
// Since we only maintain weak references, the tab strip must call -invalidate:
// to prevent the use of dangling pointers.
@interface TabCloseAnimationDelegate : NSObject {
@private
TabStripController* strip_; // weak; owns us indirectly
TabController* controller_; // weak
}
// Will tell |strip| when the animation for |controller|'s view has completed.
// These should not be nil, and will not be retained.
- (id)initWithTabStrip:(TabStripController*)strip
tabController:(TabController*)controller;
// Invalidates this object so that no further calls will be made to
// |strip_|. This should be called when |strip_| is released, to
// prevent attempts to call into the released object.
- (void)invalidate;
// CAAnimation delegate method
- (void)animationDidStop:(CAAnimation*)animation finished:(BOOL)finished;
@end
@implementation TabCloseAnimationDelegate
- (id)initWithTabStrip:(TabStripController*)strip
tabController:(TabController*)controller {
if ((self == [super init])) {
DCHECK(strip && controller);
strip_ = strip;
controller_ = controller;
}
return self;
}
- (void)invalidate {
strip_ = nil;
controller_ = nil;
}
- (void)animationDidStop:(CAAnimation*)animation finished:(BOOL)finished {
[strip_ animationDidStopForController:controller_ finished:finished];
}
@end
#pragma mark -
// TODO(pinkerton): document tab layout, placeholders, tab dragging on
// dev.chromium.org
// In general, there is a one-to-one correspondence between TabControllers,
// TabViews, TabContentsControllers, and the TabContents in the TabStripModel.
// In the steady-state, the indices line up so an index coming from the model
// is directly mapped to the same index in the parallel arrays holding our
// views and controllers. This is also true when new tabs are created (even
// though there is a small period of animation) because the tab is present
// in the model while the TabView is animating into place. As a result, nothing
// special need be done to handle "new tab" animation.
//
// This all goes out the window with the "close tab" animation. The animation
// kicks off in |-tabDetachedWithContents:atIndex:| with the notifiation that
// the tab has been removed from the model. The simplest solution at this
// point would be to remove the views and controllers as well, however once
// the TabView is removed from the view list, the tab z-order code takes care of
// removing it from the tab strip and we'll get no animation. That means if
// there is to be any visible animation, the TabView needs to stay around until
// its animation is complete. In order to maintain consistency among the
// internal parallel arrays, this means all structures are kept around until
// the animation completes. At this point, though, the model and our internal
// structures are out of sync: the indices no longer line up. As a result,
// there is a concept of a "model index" which represents an index valid in
// the TabStripModel. During steady-state, the "model index" is just the same
// index as our parallel arrays (as above), but during tab close animations,
// it is different, offset by the number of tabs preceding the index which
// are undergoing tab closing animation. As a result, the caller needs to be
// careful to use the available conversion routines when accessing the internal
// parallel arrays (e.g., -indexFromModelIndex:). Care also needs to be taken
// during tab layout to ignore closing tabs in the total width calculations and
// in individual tab positioning (to avoid moving them right back to where they
// were).
//
// In order to prevent actions being taken on tabs which are closing, the tab
// itself gets marked as such so it no longer will send back its select action
// or allow itself to be dragged. In addition, drags on the tab strip as a
// whole are disabled while there are tabs closing.
@implementation TabStripController
- (id)initWithView:(TabStripView*)view
switchView:(NSView*)switchView
browser:(Browser*)browser {
DCHECK(view && switchView && browser);
if ((self = [super init])) {
tabView_.reset([view retain]);
switchView_ = switchView;
browser_ = browser;
tabModel_ = browser_->tabstrip_model();
bridge_.reset(new TabStripModelObserverBridge(tabModel_, self));
tabContentsArray_.reset([[NSMutableArray alloc] init]);
tabArray_.reset([[NSMutableArray alloc] init]);
permanentSubviews_.reset([[NSMutableArray alloc] init]);
ResourceBundle& rb = ResourceBundle::GetSharedInstance();
defaultFavIcon_.reset([rb.GetNSImageNamed(IDR_DEFAULT_FAVICON) retain]);
// Take the only child view present in the nib as the new tab button. For
// some reason, if the view is present in the nib apriori, it draws
// correctly. If we create it in code and add it to the tab view, it draws
// with all sorts of crazy artifacts.
newTabButton_ = [[tabView_ subviews] objectAtIndex:0];
DCHECK([newTabButton_ isKindOfClass:[NSButton class]]);
[self addSubviewToPermanentList:newTabButton_];
[newTabButton_ setTarget:nil];
[newTabButton_ setAction:@selector(commandDispatch:)];
[newTabButton_ setTag:IDC_NEW_TAB];
newTabTrackingArea_.reset(
[[NSTrackingArea alloc] initWithRect:[newTabButton_ bounds]
options:(NSTrackingMouseEnteredAndExited |
NSTrackingActiveAlways)
owner:self
userInfo:nil]);
[newTabButton_ addTrackingArea:newTabTrackingArea_.get()];
targetFrames_.reset([[NSMutableDictionary alloc] init]);
dragBlockingView_.reset(
[[TabStripControllerDragBlockingView alloc] initWithFrame:NSZeroRect
controller:self]);
[self addSubviewToPermanentList:dragBlockingView_];
newTabTargetFrame_ = NSMakeRect(0, 0, 0, 0);
availableResizeWidth_ = kUseFullAvailableWidth;
closingControllers_.reset([[NSMutableSet alloc] init]);
// Install the permanent subviews.
[self regenerateSubviewList];
// Watch for notifications that the tab strip view has changed size so
// we can tell it to layout for the new size.
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(tabViewFrameChanged:)
name:NSViewFrameDidChangeNotification
object:tabView_];
trackingArea_.reset([[NSTrackingArea alloc]
initWithRect:NSZeroRect // Ignored by NSTrackingInVisibleRect
options:NSTrackingMouseEnteredAndExited |
NSTrackingMouseMoved |
NSTrackingActiveAlways |
NSTrackingInVisibleRect
owner:self
userInfo:nil]);
[tabView_ addTrackingArea:trackingArea_.get()];
}
return self;
}
- (void)dealloc {
if (trackingArea_.get())
[tabView_ removeTrackingArea:trackingArea_.get()];
[newTabButton_ removeTrackingArea:newTabTrackingArea_.get()];
// Invalidate all closing animations so they don't call back to us after
// we're gone.
for (TabController* controller in closingControllers_.get()) {
NSView* view = [controller view];
[[[view animationForKey:@"frameOrigin"] delegate] invalidate];
}
[[NSNotificationCenter defaultCenter] removeObserver:self];
[super dealloc];
}
+ (CGFloat)defaultTabHeight {
return 24.0;
}
// Finds the TabContentsController associated with the given index into the tab
// model and swaps out the sole child of the contentArea to display its
// contents.
- (void)swapInTabAtIndex:(NSInteger)modelIndex {
DCHECK(modelIndex >= 0 && modelIndex < tabModel_->count());
NSInteger index = [self indexFromModelIndex:modelIndex];
TabContentsController* controller = [tabContentsArray_ objectAtIndex:index];
// Resize the new view to fit the window. Calling |view| may lazily
// instantiate the TabContentsController from the nib. Until we call
// |-ensureContentsVisible|, the controller doesn't install the RWHVMac into
// the view hierarchy. This is in order to avoid sending the renderer a
// spurious default size loaded from the nib during the call to |-view|.
NSView* newView = [controller view];
NSRect frame = [switchView_ bounds];
[newView setFrame:frame];
[controller ensureContentsVisible];
// Remove the old view from the view hierarchy. We know there's only one
// child of |switchView_| because we're the one who put it there. There
// may not be any children in the case of a tab that's been closed, in
// which case there's no swapping going on.
NSArray* subviews = [switchView_ subviews];
if ([subviews count]) {
NSView* oldView = [subviews objectAtIndex:0];
[switchView_ replaceSubview:oldView with:newView];
} else {
[switchView_ addSubview:newView];
}
// Make sure the new tabs's sheets are visible (necessary when a background
// tab opened a sheet while it was in the background and now becomes active).
TabContents* newTab = tabModel_->GetTabContentsAt(modelIndex);
DCHECK(newTab);
if (newTab) {
TabContents::ConstrainedWindowList::iterator it, end;
end = newTab->constrained_window_end();
NSWindowController* controller = [[newView window] windowController];
DCHECK([controller isKindOfClass:[BrowserWindowController class]]);
for (it = newTab->constrained_window_begin(); it != end; ++it) {
ConstrainedWindow* constrainedWindow = *it;
static_cast<ConstrainedWindowMac*>(constrainedWindow)->Realize(
static_cast<BrowserWindowController*>(controller));
}
}
// Tell per-tab sheet manager about currently selected tab.
if (sheetController_.get()) {
[sheetController_ setActiveView:newView];
}
}
// Create a new tab view and set its cell correctly so it draws the way we want
// it to. It will be sized and positioned by |-layoutTabs| so there's no need to
// set the frame here. This also creates the view as hidden, it will be
// shown during layout.
- (TabController*)newTab {
TabController* controller = [[[TabController alloc] init] autorelease];
[controller setTarget:self];
[controller setAction:@selector(selectTab:)];
[[controller view] setHidden:YES];
return controller;
}
// Returns the number of open tabs in the tab strip. This is the number
// of TabControllers we know about (as there's a 1-to-1 mapping from these
// controllers to a tab) less the number of closing tabs.
- (NSInteger)numberOfTabViews {
NSInteger number = [tabArray_ count] - [closingControllers_ count];
DCHECK(number >= 0);
return number;
}
// Given an index into the tab model, returns the index into the tab controller
// array accounting for tabs that are currently closing. For example, if there
// are two tabs in the process of closing before |index|, this returns
// |index| + 2. If there are no closing tabs, this will return |index|.
- (NSInteger)indexFromModelIndex:(NSInteger)index {
NSInteger i = 0;
for (TabController* controller in tabArray_.get()) {
if ([closingControllers_ containsObject:controller]) {
DCHECK([(TabView*)[controller view] isClosing]);
++index;
}
if (i == index) // No need to check anything after, it has no effect.
break;
++i;
}
return index;
}
// Returns the index of the subview |view|. Returns -1 if not present. Takes
// closing tabs into account such that this index will correctly match the tab
// model. If |view| is in the process of closing, returns -1, as closing tabs
// are no longer in the model.
- (NSInteger)modelIndexForTabView:(NSView*)view {
NSInteger index = 0;
for (TabController* current in tabArray_.get()) {
// If |current| is closing, skip it.
if ([closingControllers_ containsObject:current])
continue;
else if ([current view] == view)
return index;
++index;
}
return -1;
}
// Returns the index of the contents subview |view|. Returns -1 if not present.
// Takes closing tabs into account such that this index will correctly match the
// tab model. If |view| is in the process of closing, returns -1, as closing
// tabs are no longer in the model.
- (NSInteger)modelIndexForContentsView:(NSView*)view {
NSInteger index = 0;
NSInteger i = 0;
for (TabContentsController* current in tabContentsArray_.get()) {
// If the TabController corresponding to |current| is closing, skip it.
TabController* controller = [tabArray_ objectAtIndex:i];
if ([closingControllers_ containsObject:controller]) {
++i;
continue;
} else if ([current view] == view) {
return index;
}
++index;
++i;
}
return -1;
}
// Returns the view at the given index, using the array of TabControllers to
// get the associated view. Returns nil if out of range.
- (NSView*)viewAtIndex:(NSUInteger)index {
if (index >= [tabArray_ count])
return NULL;
return [[tabArray_ objectAtIndex:index] view];
}
// Called when the user clicks a tab. Tell the model the selection has changed,
// which feeds back into us via a notification.
- (void)selectTab:(id)sender {
DCHECK([sender isKindOfClass:[NSView class]]);
int index = [self modelIndexForTabView:sender];
if (tabModel_->ContainsIndex(index))
tabModel_->SelectTabContentsAt(index, true);
}
// Called when the user closes a tab. Asks the model to close the tab. |sender|
// is the TabView that is potentially going away.
- (void)closeTab:(id)sender {
DCHECK([sender isKindOfClass:[TabView class]]);
if ([hoveredTab_ isEqual:sender]) {
hoveredTab_ = nil;
}
NSInteger index = [self modelIndexForTabView:sender];
if (!tabModel_->ContainsIndex(index))
return;
TabContents* contents = tabModel_->GetTabContentsAt(index);
if (contents)
UserMetrics::RecordAction(L"CloseTab_Mouse", contents->profile());
const NSInteger numberOfTabViews = [self numberOfTabViews];
if (numberOfTabViews > 1) {
bool isClosingLastTab = index == numberOfTabViews - 1;
if (!isClosingLastTab) {
// Limit the width available for laying out tabs so that tabs are not
// resized until a later time (when the mouse leaves the tab strip).
// TODO(pinkerton): re-visit when handling tab overflow.
NSView* penultimateTab = [self viewAtIndex:numberOfTabViews - 2];
availableResizeWidth_ = NSMaxX([penultimateTab frame]);
} else {
// If the rightmost tab is closed, change the available width so that
// another tab's close button lands below the cursor (assuming the tabs
// are currently below their maximum width and can grow).
NSView* lastTab = [self viewAtIndex:numberOfTabViews - 1];
availableResizeWidth_ = NSMaxX([lastTab frame]);
}
tabModel_->CloseTabContentsAt(index);
} else {
// Use the standard window close if this is the last tab
// this prevents the tab from being removed from the model until after
// the window dissapears
[[tabView_ window] performClose:nil];
}
}
// Dispatch context menu commands for the given tab controller.
- (void)commandDispatch:(TabStripModel::ContextMenuCommand)command
forController:(TabController*)controller {
int index = [self modelIndexForTabView:[controller view]];
if (tabModel_->ContainsIndex(index))
tabModel_->ExecuteContextMenuCommand(index, command);
}
// Returns YES if the specificed command should be enabled for the given
// controller.
- (BOOL)isCommandEnabled:(TabStripModel::ContextMenuCommand)command
forController:(TabController*)controller {
int index = [self modelIndexForTabView:[controller view]];
if (!tabModel_->ContainsIndex(index))
return NO;
return tabModel_->IsContextMenuCommandEnabled(index, command) ? YES : NO;
}
- (void)insertPlaceholderForTab:(TabView*)tab
frame:(NSRect)frame
yStretchiness:(CGFloat)yStretchiness {
placeholderTab_ = tab;
placeholderFrame_ = frame;
placeholderStretchiness_ = yStretchiness;
[self layoutTabsWithAnimation:YES regenerateSubviews:NO];
}
- (BOOL)isTabFullyVisible:(TabView*)tab {
NSRect frame = [tab frame];
return NSMinX(frame) >= kIndentLeavingSpaceForControls &&
NSMaxX(frame) <= NSMaxX([tabView_ frame]);
}
- (void)showNewTabButton:(BOOL)show {
forceNewTabButtonHidden_ = show ? NO : YES;
if (forceNewTabButtonHidden_)
[newTabButton_ setHidden:YES];
}
// Lay out all tabs in the order of their TabContentsControllers, which matches
// the ordering in the TabStripModel. This call isn't that expensive, though
// it is O(n) in the number of tabs. Tabs will animate to their new position
// if the window is visible and |animate| is YES.
// TODO(pinkerton): Handle drag placeholders via proxy objects, perhaps a
// subclass of TabContentsController with everything stubbed out or by
// abstracting a base class interface.
// TODO(pinkerton): Note this doesn't do too well when the number of min-sized
// tabs would cause an overflow.
- (void)layoutTabsWithAnimation:(BOOL)animate
regenerateSubviews:(BOOL)doUpdate {
if (![tabArray_ count])
return;
// The minimum representable time interval. This can be used as the value
// passed to +[NSAnimationContext setDuration:] to stop an in-progress
// animation as quickly as possible.
const NSTimeInterval kMinimumTimeInterval =
std::numeric_limits<NSTimeInterval>::min();
const float kTabOverlap = 20.0;
const float kNewTabButtonOffset = 8.0;
const float kMaxTabWidth = [TabController maxTabWidth];
const float kMinTabWidth = [TabController minTabWidth];
const float kMinSelectedTabWidth = [TabController minSelectedTabWidth];
NSRect enclosingRect = NSZeroRect;
[NSAnimationContext beginGrouping];
[[NSAnimationContext currentContext] setDuration:kAnimationDuration];
// Update the current subviews and their z-order if requested.
if (doUpdate)
[self regenerateSubviewList];
// Compute the base width of tabs given how much room we're allowed. We
// may not be able to use the entire width if the user is quickly closing
// tabs.
float availableWidth = 0;
if ([self inRapidClosureMode]) {
availableWidth = availableResizeWidth_;
} else {
availableWidth = NSWidth([tabView_ frame]);
availableWidth -= NSWidth([newTabButton_ frame]) + kNewTabButtonOffset;
}
availableWidth -= kIndentLeavingSpaceForControls;
// Only count the number of tabs that are not in the process of closing.
const NSUInteger numberOfOpenTabs =
[tabContentsArray_ count] - [closingControllers_ count];
// Add back in the amount we "get back" from the tabs overlapping.
availableWidth += (numberOfOpenTabs - 1) * kTabOverlap;
const float baseTabWidth =
MAX(MIN(availableWidth / numberOfOpenTabs,
kMaxTabWidth),
kMinTabWidth);
CGFloat minX = NSMinX(placeholderFrame_);
BOOL visible = [[tabView_ window] isVisible];
float offset = kIndentLeavingSpaceForControls;
NSUInteger i = 0;
bool hasPlaceholderGap = false;
for (TabController* tab in tabArray_.get()) {
// Ignore a tab that is going through a close animation.
if ([closingControllers_ containsObject:tab])
continue;
BOOL isPlaceholder = [[tab view] isEqual:placeholderTab_];
NSRect tabFrame = [[tab view] frame];
tabFrame.size.height = [[self class] defaultTabHeight] + 1;
tabFrame.origin.y = 0;
tabFrame.origin.x = offset;
// If the tab is hidden, we consider it a new tab. We make it visible
// and animate it in.
BOOL newTab = [[tab view] isHidden];
if (newTab) {
[[tab view] setHidden:NO];
}
if (isPlaceholder) {
// Move the current tab to the correct location instantly.
// We need a duration or else it doesn't cancel an inflight animation.
[NSAnimationContext beginGrouping];
[[NSAnimationContext currentContext] setDuration:kMinimumTimeInterval];
tabFrame.origin.x = placeholderFrame_.origin.x;
// TODO(alcor): reenable this
//tabFrame.size.height += 10.0 * placeholderStretchiness_;
id target = animate ? [[tab view] animator] : [tab view];
[target setFrame:tabFrame];
[NSAnimationContext endGrouping];
// Store the frame by identifier to aviod redundant calls to animator.
NSValue* identifier = [NSValue valueWithPointer:[tab view]];
[targetFrames_ setObject:[NSValue valueWithRect:tabFrame]
forKey:identifier];
continue;
} else {
// If our left edge is to the left of the placeholder's left, but our mid
// is to the right of it we should slide over to make space for it.
if (placeholderTab_ && !hasPlaceholderGap && NSMidX(tabFrame) > minX) {
hasPlaceholderGap = true;
offset += NSWidth(placeholderFrame_);
offset -= kTabOverlap;
tabFrame.origin.x = offset;
}
// Set the width. Selected tabs are slightly wider when things get
// really small and thus we enforce a different minimum width.
tabFrame.size.width =
[tab selected] ? MAX(baseTabWidth, kMinSelectedTabWidth) :
baseTabWidth;
// Animate a new tab in by putting it below the horizon unless
// told to put it in a specific location (ie, from a drop).
if (newTab && visible && animate) {
if (NSEqualRects(droppedTabFrame_, NSZeroRect)) {
[[tab view] setFrame:NSOffsetRect(tabFrame, 0, -NSHeight(tabFrame))];
} else {
[[tab view] setFrame:droppedTabFrame_];
droppedTabFrame_ = NSZeroRect;
}
}
// Check the frame by identifier to avoid redundant calls to animator.
id frameTarget = visible && animate ? [[tab view] animator] : [tab view];
NSValue* identifier = [NSValue valueWithPointer:[tab view]];
NSValue* oldTargetValue = [targetFrames_ objectForKey:identifier];
if (!oldTargetValue ||
!NSEqualRects([oldTargetValue rectValue], tabFrame)) {
[frameTarget setFrame:tabFrame];
[targetFrames_ setObject:[NSValue valueWithRect:tabFrame]
forKey:identifier];
}
enclosingRect = NSUnionRect(tabFrame, enclosingRect);
}
offset += NSWidth(tabFrame);
offset -= kTabOverlap;
i++;
}
// Hide the new tab button if we're explicitly told to. It may already
// be hidden, doing it again doesn't hurt. Otherwise position it
// appropriately, showing it if necessary.
if (forceNewTabButtonHidden_) {
[newTabButton_ setHidden:YES];
} else {
NSRect newTabNewFrame = [newTabButton_ frame];
// We've already ensured there's enough space for the new tab button
// so we don't have to check it against the available width. We do need
// to make sure we put it after any placeholder.
newTabNewFrame.origin = NSMakePoint(offset, 0);
newTabNewFrame.origin.x = MAX(newTabNewFrame.origin.x,
NSMaxX(placeholderFrame_)) +
kNewTabButtonOffset;
if ([tabContentsArray_ count])
[newTabButton_ setHidden:NO];
if (!NSEqualRects(newTabTargetFrame_, newTabNewFrame)) {
// Set the new tab button image correctly based on where the cursor is.
NSWindow* window = [tabView_ window];
NSPoint currentMouse = [window mouseLocationOutsideOfEventStream];
currentMouse = [tabView_ convertPoint:currentMouse fromView:nil];
NSString* imageName = nil;
if (NSPointInRect(currentMouse, newTabNewFrame)) {
imageName = @"newtab_h";
} else {
imageName = @"newtab";
}
[newTabButton_ setImage:nsimage_cache::ImageNamed(imageName)];
// Move the new tab button into place. We want to animate the new tab
// button if it's moving to the left (closing a tab), but not when it's
// moving to the right (inserting a new tab). If moving right, we need
// to use a very small duration to make sure we cancel any in-flight
// animation to the left.
if (visible && animate) {
[NSAnimationContext beginGrouping];
BOOL movingLeft = NSMinX(newTabNewFrame) < NSMinX(newTabTargetFrame_);
if (!movingLeft) {
[[NSAnimationContext currentContext]
setDuration:kMinimumTimeInterval];
}
[[newTabButton_ animator] setFrame:newTabNewFrame];
newTabTargetFrame_ = newTabNewFrame;
[NSAnimationContext endGrouping];
} else {
[newTabButton_ setFrame:newTabNewFrame];
newTabTargetFrame_ = newTabNewFrame;
}
}
}
[NSAnimationContext endGrouping];
[dragBlockingView_ setFrame:enclosingRect];
// Mark that we've successfully completed layout of at least one tab.
initialLayoutComplete_ = YES;
}
// When we're told to layout from the public API we usually want to animate,
// except when it's the first time.
- (void)layoutTabs {
[self layoutTabsWithAnimation:initialLayoutComplete_ regenerateSubviews:YES];
}
// Handles setting the title of the tab based on the given |contents|. Uses
// a canned string if |contents| is NULL.
- (void)setTabTitle:(NSViewController*)tab withContents:(TabContents*)contents {
NSString* titleString = nil;
if (contents)
titleString = base::SysUTF16ToNSString(contents->GetTitle());
if (![titleString length]) {
titleString =
base::SysWideToNSString(
l10n_util::GetString(IDS_BROWSER_WINDOW_MAC_TAB_UNTITLED));
}
[tab setTitle:titleString];
}
// Called when a notification is received from the model to insert a new tab
// at |index|.
- (void)insertTabWithContents:(TabContents*)contents
atIndex:(NSInteger)modelIndex
inForeground:(bool)inForeground {
DCHECK(contents);
DCHECK(modelIndex == TabStripModel::kNoTab ||
tabModel_->ContainsIndex(modelIndex));
// Take closing tabs into account.
NSInteger index = [self indexFromModelIndex:modelIndex];
// Make a new tab. Load the contents of this tab from the nib and associate
// the new controller with |contents| so it can be looked up later.
TabContentsController* contentsController =
[[[TabContentsController alloc] initWithNibName:@"TabContents"
contents:contents]
autorelease];
[tabContentsArray_ insertObject:contentsController atIndex:index];
// Make a new tab and add it to the strip. Keep track of its controller.
TabController* newController = [self newTab];
[tabArray_ insertObject:newController atIndex:index];
NSView* newView = [newController view];
// Set the originating frame to just below the strip so that it animates
// upwards as it's being initially layed out. Oddly, this works while doing
// something similar in |-layoutTabs| confuses the window server.
// TODO(pinkerton): I'm not happy with this animiation either, but it's
// a little better that just sliding over (maybe?).
[newView setFrame:NSOffsetRect([newView frame],
0, -[[self class] defaultTabHeight])];
[self setTabTitle:newController withContents:contents];
// If a tab is being inserted, we can again use the entire tab strip width
// for layout.
availableResizeWidth_ = kUseFullAvailableWidth;
// We don't need to call |-layoutTabs| if the tab will be in the foreground
// because it will get called when the new tab is selected by the tab model.
// Whenever |-layoutTabs| is called, it'll also add the new subview.
if (!inForeground) {
[self layoutTabs];
}
// During normal loading, we won't yet have a favicon and we'll get
// subsequent state change notifications to show the throbber, but when we're
// dragging a tab out into a new window, we have to put the tab's favicon
// into the right state up front as we won't be told to do it from anywhere
// else.
[self updateFavIconForContents:contents atIndex:index];
// Send a broadcast that the number of tabs have changed.
[[NSNotificationCenter defaultCenter]
postNotificationName:kTabStripNumberOfTabsChanged
object:self];
}
// Called when a notification is received from the model to select a particular
// tab. Swaps in the toolbar and content area associated with |newContents|.
- (void)selectTabWithContents:(TabContents*)newContents
previousContents:(TabContents*)oldContents
atIndex:(NSInteger)modelIndex
userGesture:(bool)wasUserGesture {
// Take closing tabs into account.
NSInteger index = [self indexFromModelIndex:modelIndex];
// De-select all other tabs and select the new tab.
int i = 0;
for (TabController* current in tabArray_.get()) {
[current setSelected:(i == index) ? YES : NO];
++i;
}
// Tell the new tab contents it is about to become the selected tab. Here it
// can do things like make sure the toolbar is up to date.
TabContentsController* newController =
[tabContentsArray_ objectAtIndex:index];
[newController willBecomeSelectedTab];
// Relayout for new tabs and to let the selected tab grow to be larger in
// size than surrounding tabs if the user has many. This also raises the
// selected tab to the top.
[self layoutTabs];
if (oldContents) {
oldContents->view()->StoreFocus();
oldContents->WasHidden();
}
// Swap in the contents for the new tab.
[self swapInTabAtIndex:modelIndex];
if (newContents) {
newContents->DidBecomeSelected();
newContents->view()->RestoreFocus();
if (newContents->find_ui_active())
browser_->GetFindBarController()->find_bar()->SetFocusAndSelection();
}
}
// Remove all knowledge about this tab and it's associated
// controller and remove the view from the strip.
- (void)removeTab:(TabController*)controller {
NSUInteger index = [tabArray_ indexOfObject:controller];
// Release the tab contents controller so those views get destroyed. This
// will remove all the tab content Cocoa views from the hierarchy. A
// subsequent "select tab" notification will follow from the model. To
// tell us what to swap in in its absence.
[tabContentsArray_ removeObjectAtIndex:index];
// Remove the view from the tab strip.
NSView* tab = [controller view];
[tab removeFromSuperview];
// Clear the tab controller's target.
// TODO(viettrungluu): [crbug.com/23829] Find a better way to handle the tab
// controller's target.
[controller setTarget:nil];
if ([hoveredTab_ isEqual:tab])
hoveredTab_ = nil;
NSValue* identifier = [NSValue valueWithPointer:tab];
[targetFrames_ removeObjectForKey:identifier];
// Once we're totally done with the tab, delete its controller
[tabArray_ removeObjectAtIndex:index];
}
// Called by the CAAnimation delegate when the tab completes the closing
// animation.
- (void)animationDidStopForController:(TabController*)controller
finished:(BOOL)finished {
[closingControllers_ removeObject:controller];
[self removeTab:controller];
}
// Save off which TabController is closing and tell its view's animator
// where to move the tab to. Registers a delegate to call back when the
// animation is complete in order to remove the tab from the model.
- (void)startClosingTabWithAnimation:(TabController*)closingTab {
// Save off the controller into the set of animating tabs. This alerts
// the layout method to not do anything with it and allows us to correctly
// calculate offsets when working with indices into the model.
[closingControllers_ addObject:closingTab];
// Mark the tab as closing. This prevents it from generating any drags or
// selections while it's animating closed.
[(TabView*)[closingTab view] setIsClosing:YES];
// Register delegate (owned by the animation system).
NSView* tabView = [closingTab view];
CAAnimation* animation = [[tabView animationForKey:@"frameOrigin"] copy];
[animation autorelease];
scoped_nsobject<TabCloseAnimationDelegate> delegate(
[[TabCloseAnimationDelegate alloc] initWithTabStrip:self
tabController:closingTab]);
[animation setDelegate:delegate.get()]; // Retains delegate.
NSMutableDictionary* animationDictionary =
[NSMutableDictionary dictionaryWithDictionary:[tabView animations]];
[animationDictionary setObject:animation forKey:@"frameOrigin"];
[tabView setAnimations:animationDictionary];
// Periscope down! Animate the tab.
NSRect newFrame = [tabView frame];
newFrame = NSOffsetRect(newFrame, 0, -newFrame.size.height);
[NSAnimationContext beginGrouping];
[[NSAnimationContext currentContext] setDuration:kAnimationDuration];
[[tabView animator] setFrame:newFrame];
[NSAnimationContext endGrouping];
}
// Called when a notification is received from the model that the given tab
// has gone away. Start an animation then force a layout to put everything
// in motion.
- (void)tabDetachedWithContents:(TabContents*)contents
atIndex:(NSInteger)modelIndex {
// Take closing tabs into account.
NSInteger index = [self indexFromModelIndex:modelIndex];
TabController* tab = [tabArray_ objectAtIndex:index];
if (tabModel_->count() > 0) {
[self startClosingTabWithAnimation:tab];
[self layoutTabs];
} else {
[self removeTab:tab];
}
// Send a broadcast that the number of tabs have changed.
[[NSNotificationCenter defaultCenter]
postNotificationName:kTabStripNumberOfTabsChanged
object:self];
}
// A helper routine for creating an NSImageView to hold the fav icon for
// |contents|.
- (NSImageView*)favIconImageViewForContents:(TabContents*)contents {
NSRect iconFrame = NSMakeRect(0, 0, 16, 16);
NSImageView* view = [[[NSImageView alloc] initWithFrame:iconFrame]
autorelease];
NSImage* image = nil;
NavigationEntry* navEntry = contents->controller().GetLastCommittedEntry();
if (navEntry != NULL) {
NavigationEntry::FaviconStatus favIcon = navEntry->favicon();
const SkBitmap& bitmap = favIcon.bitmap();
if (favIcon.is_valid() && !bitmap.isNull())
image = gfx::SkBitmapToNSImage(bitmap);
}
// Either we don't have a valid favicon or there was some issue converting it
// from an SkBitmap. Either way, just show the default.
if (!image)
image = defaultFavIcon_.get();
[view setImage:image];
return view;
}
// Updates the current loading state, replacing the icon view with a favicon,
// a throbber, the default icon, or nothing at all. |index| is a controller
// array index, not a model index.
- (void)updateFavIconForContents:(TabContents*)contents
atIndex:(NSInteger)index {
if (!contents)
return;
static NSImage* throbberWaitingImage =
[ResourceBundle::GetSharedInstance().GetNSImageNamed(IDR_THROBBER_WAITING)
retain];
static NSImage* throbberLoadingImage =
[ResourceBundle::GetSharedInstance().GetNSImageNamed(IDR_THROBBER)
retain];
static NSImage* sadFaviconImage =
[ResourceBundle::GetSharedInstance().GetNSImageNamed(IDR_SAD_FAVICON)
retain];
TabController* tabController = [tabArray_ objectAtIndex:index];
bool oldHasIcon = [tabController iconView] != nil;
bool newHasIcon = contents->ShouldDisplayFavIcon();
TabLoadingState oldState = [tabController loadingState];
TabLoadingState newState = kTabDone;
NSImage* throbberImage = nil;
if (contents->is_crashed()) {
newState = kTabCrashed;
newHasIcon = true;
} else if (contents->waiting_for_response()) {
newState = kTabWaiting;
throbberImage = throbberWaitingImage;
} else if (contents->is_loading()) {
newState = kTabLoading;
throbberImage = throbberLoadingImage;
}
if (oldState != newState)
[tabController setLoadingState:newState];
// While loading, this function is called repeatedly with the same state.
// To avoid expensive unnecessary view manipulation, only make changes when
// the state is actually changing. When loading is complete (kTabDone),
// every call to this function is significant.
if (newState == kTabDone || oldState != newState ||
oldHasIcon != newHasIcon) {
NSView* iconView = nil;
if (newHasIcon) {
if (newState == kTabDone) {
iconView = [self favIconImageViewForContents:contents];
} else if (newState == kTabCrashed) {
NSImage* oldImage = [[self favIconImageViewForContents:contents] image];
NSRect frame = NSMakeRect(0, 0, 16, 16);
iconView = [ThrobberView toastThrobberViewWithFrame:frame
beforeImage:oldImage
afterImage:sadFaviconImage];
} else {
NSRect frame = NSMakeRect(0, 0, 16, 16);
iconView = [ThrobberView filmstripThrobberViewWithFrame:frame
image:throbberImage];
}
}
[tabController setIconView:iconView];
}
}
// Called when a notification is received from the model that the given tab
// has been updated. |loading| will be YES when we only want to update the
// throbber state, not anything else about the (partially) loading tab.
- (void)tabChangedWithContents:(TabContents*)contents
atIndex:(NSInteger)modelIndex
loadingOnly:(BOOL)loading {
// Take closing tabs into account.
NSInteger index = [self indexFromModelIndex:modelIndex];
if (!loading)
[self setTabTitle:[tabArray_ objectAtIndex:index] withContents:contents];
[self updateFavIconForContents:contents atIndex:index];
TabContentsController* updatedController =
[tabContentsArray_ objectAtIndex:index];
[updatedController tabDidChange:contents];
}
// Called when a tab is moved (usually by drag&drop). Keep our parallel arrays
// in sync with the tab strip model.
- (void)tabMovedWithContents:(TabContents*)contents
fromIndex:(NSInteger)modelFrom
toIndex:(NSInteger)modelTo {
// Take closing tabs into account.
NSInteger from = [self indexFromModelIndex:modelFrom];
NSInteger to = [self indexFromModelIndex:modelTo];
scoped_nsobject<TabContentsController> movedController(
[[tabContentsArray_ objectAtIndex:from] retain]);
[tabContentsArray_ removeObjectAtIndex:from];
[tabContentsArray_ insertObject:movedController.get() atIndex:to];
scoped_nsobject<TabView> movedView(
[[tabArray_ objectAtIndex:from] retain]);
[tabArray_ removeObjectAtIndex:from];
[tabArray_ insertObject:movedView.get() atIndex:to];
[self layoutTabs];
}
- (void)setFrameOfSelectedTab:(NSRect)frame {
NSView* view = [self selectedTabView];
NSValue* identifier = [NSValue valueWithPointer:view];
[targetFrames_ setObject:[NSValue valueWithRect:frame]
forKey:identifier];
[view setFrame:frame];
}
- (NSView*)selectedTabView {
int selectedIndex = tabModel_->selected_index();
// Take closing tabs into account. They can't ever be selected.
selectedIndex = [self indexFromModelIndex:selectedIndex];
return [self viewAtIndex:selectedIndex];
}
// Find the index based on the x coordinate of the placeholder. If there is
// no placeholder, this returns the end of the tab strip.
- (int)indexOfPlaceholder {
double placeholderX = placeholderFrame_.origin.x;
int index = 0;
int location = 0;
const int count = tabModel_->count();
while (index < count) {
NSView* curr = [self viewAtIndex:index];
// The placeholder tab works by changing the frame of the tab being dragged
// to be the bounds of the placeholder, so we need to skip it while we're
// iterating, otherwise we'll end up off by one. Note This only effects
// dragging to the right, not to the left.
if (curr == placeholderTab_) {
index++;
continue;
}
if (placeholderX <= NSMinX([curr frame]))
break;
index++;
location++;
}
return location;
}
// Move the given tab at index |from| in this window to the location of the
// current placeholder.
- (void)moveTabFromIndex:(NSInteger)from {
int toIndex = [self indexOfPlaceholder];
tabModel_->MoveTabContentsAt(from, toIndex, true);
}
// Drop a given TabContents at the location of the current placeholder. If there
// is no placeholder, it will go at the end. Used when dragging from another
// window when we don't have access to the TabContents as part of our strip.
// |frame| is in the coordinate system of the tab strip view and represents
// where the user dropped the new tab so it can be animated into its correct
// location when the tab is added to the model.
- (void)dropTabContents:(TabContents*)contents withFrame:(NSRect)frame {
int index = [self indexOfPlaceholder];
// Mark that the new tab being created should start at |frame|. It will be
// reset as soon as the tab has been positioned.
droppedTabFrame_ = frame;
// Insert it into this tab strip. We want it in the foreground and to not
// inherit the current tab's group.
tabModel_->InsertTabContentsAt(index, contents, true, false);
}
// Called when the tab strip view changes size. As we only registered for
// changes on our view, we know it's only for our view. Layout w/out
// animations since they are blocked by the resize nested runloop. We need
// the views to adjust immediately. Neither the tabs nor their z-order are
// changed, so we don't need to update the subviews.
- (void)tabViewFrameChanged:(NSNotification*)info {
[self layoutTabsWithAnimation:NO regenerateSubviews:NO];
}
- (BOOL)inRapidClosureMode {
return availableResizeWidth_ != kUseFullAvailableWidth;
}
// Disable tab dragging when there are any pending animations.
- (BOOL)tabDraggingAllowed {
return [closingControllers_ count] == 0;
}
- (void)mouseMoved:(NSEvent*)event {
// Use hit test to figure out what view we are hovering over.
TabView* targetView = (TabView*)[tabView_ hitTest:[event locationInWindow]];
if (![targetView isKindOfClass:[TabView class]]) {
if ([[targetView superview] isKindOfClass:[TabView class]]) {
targetView = (TabView*)[targetView superview];
} else {
targetView = nil;
}
}
if (hoveredTab_ != targetView) {
[hoveredTab_ mouseExited:nil]; // We don't pass event because moved events
[targetView mouseEntered:nil]; // don't have valid tracking areas
hoveredTab_ = targetView;
} else {
[hoveredTab_ mouseMoved:event];
}
}
- (void)mouseEntered:(NSEvent*)event {
NSTrackingArea* area = [event trackingArea];
if ([area isEqual:trackingArea_]) {
[self mouseMoved:event];
} else if ([area isEqual:newTabTrackingArea_]) {
[newTabButton_ setImage:nsimage_cache::ImageNamed(@"newtab_h.pdf")];
}
}
// Called when the tracking area is in effect which means we're tracking to
// see if the user leaves the tab strip with their mouse. When they do,
// reset layout to use all available width.
- (void)mouseExited:(NSEvent*)event {
NSTrackingArea* area = [event trackingArea];
if ([area isEqual:trackingArea_]) {
availableResizeWidth_ = kUseFullAvailableWidth;
[hoveredTab_ mouseExited:event];
hoveredTab_ = nil;
[self layoutTabs];
} else if ([area isEqual:newTabTrackingArea_]) {
[newTabButton_ setImage:nsimage_cache::ImageNamed(@"newtab.pdf")];
}
}
// Adds the given subview to (the end of) the list of permanent subviews
// (specified from bottom up). These subviews will always be below the
// transitory subviews (tabs). |-regenerateSubviewList| must be called to
// effectuate the addition.
- (void)addSubviewToPermanentList:(NSView*)aView {
[permanentSubviews_ addObject:aView];
}
// Update the subviews, keeping the permanent ones (or, more correctly, putting
// in the ones listed in permanentSubviews_), and putting in the current tabs in
// the correct z-order. Any current subviews which is neither in the permanent
// list nor a (current) tab will be removed. So if you add such a subview, you
// should call |-addSubviewToPermanentList:| (or better yet, call that and then
// |-regenerateSubviewList| to actually add it).
- (void)regenerateSubviewList {
// Subviews to put in (in bottom-to-top order), beginning with the permanent
// ones.
NSMutableArray* subviews = [NSMutableArray arrayWithArray:permanentSubviews_];
NSView* selectedTabView = nil;
// Go through tabs in reverse order, since |subviews| is bottom-to-top.
for (TabController* tab in [tabArray_.get() reverseObjectEnumerator]) {
if ([tab selected]) {
DCHECK(!selectedTabView);
selectedTabView = [tab view];
} else {
[subviews addObject:[tab view]];
}
}
if (selectedTabView)
[subviews addObject:selectedTabView];
[tabView_ setSubviews:subviews];
}
- (GTMWindowSheetController*)sheetController {
if (!sheetController_.get())
sheetController_.reset([[GTMWindowSheetController alloc]
initWithWindow:[switchView_ window] delegate:self]);
return sheetController_.get();
}
- (void)gtm_systemRequestsVisibilityForView:(NSView*)view {
// This implementation is required by GTMWindowSheetController.
// Raise window...
[[switchView_ window] makeKeyAndOrderFront:self];
// ...and raise a tab with a sheet.
NSInteger index = [self modelIndexForContentsView:view];
DCHECK(index >= 0);
if (index >= 0)
tabModel_->SelectTabContentsAt(index, false /* not a user gesture */);
}
- (void)attachConstrainedWindow:(ConstrainedWindowMac*)window {
// TODO(thakis, avi): Figure out how to make this work when tabs are dragged
// out or if fullscreen mode is toggled.
// View hierarchy of the contents view:
// NSView -- switchView, same for all tabs
// +- NSView -- TabContentsController's view
// +- NSBox
// +- TabContentsViewCocoa
// We use the TabContentsController's view in |swapInTabAtIndex|, so we have
// to pass it to the sheet controller here.
NSView* tabContentsView =
[[window->owner()->GetNativeView() superview] superview];
window->delegate()->RunSheet([self sheetController], tabContentsView);
// TODO(avi, thakis): GTMWindowSheetController has no api to move tabsheets
// between windows. Until then, we have to prevent having to move a tabsheet
// between windows, e.g. no tearing off of tabs.
NSInteger modelIndex = [self modelIndexForContentsView:tabContentsView];
NSInteger index = [self indexFromModelIndex:modelIndex];
BrowserWindowController* controller =
(BrowserWindowController*)[[switchView_ window] windowController];
DCHECK(controller != nil);
DCHECK(index >= 0);
if (index >= 0) {
[controller setTab:[self viewAtIndex:index] isDraggable:NO];
}
}
- (void)removeConstrainedWindow:(ConstrainedWindowMac*)window {
NSView* tabContentsView =
[[window->owner()->GetNativeView() superview] superview];
// TODO(avi, thakis): GTMWindowSheetController has no api to move tabsheets
// between windows. Until then, we have to prevent having to move a tabsheet
// between windows, e.g. no tearing off of tabs.
NSInteger modelIndex = [self modelIndexForContentsView:tabContentsView];
NSInteger index = [self indexFromModelIndex:modelIndex];
BrowserWindowController* controller =
(BrowserWindowController*)[[switchView_ window] windowController];
DCHECK(index >= 0);
if (index >= 0) {
[controller setTab:[self viewAtIndex:index] isDraggable:YES];
}
}
@end
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