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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "chrome/browser/cocoa/toolbar_controller.h"
#include "base/sys_string_conversions.h"
#include "chrome/app/chrome_dll_resource.h"
#import "chrome/browser/cocoa/location_bar_view_mac.h"
#include "chrome/browser/toolbar_model.h"
// Names of images in the bundle for the star icon (normal and 'starred').
static NSString* const kStarImageName = @"star";
static NSString* const kStarredImageName = @"starred";
@interface ToolbarController(Private)
- (void)initCommandStatus:(CommandUpdater*)commands;
@end
@implementation ToolbarController
- (id)initWithModel:(ToolbarModel*)model
commands:(CommandUpdater*)commands {
DCHECK(model && commands);
if ((self = [super initWithNibName:@"Toolbar" bundle:nil])) {
toolbarModel_ = model;
commands_ = commands;
// Register for notifications about state changes for the toolbar buttons
commandObserver_.reset(new CommandObserverBridge(self, commands));
commandObserver_->ObserveCommand(IDC_BACK);
commandObserver_->ObserveCommand(IDC_FORWARD);
commandObserver_->ObserveCommand(IDC_RELOAD);
commandObserver_->ObserveCommand(IDC_HOME);
commandObserver_->ObserveCommand(IDC_STAR);
}
return self;
}
// Called after the view is done loading and the outlets have been hooked up.
// Now we can hook up bridges that rely on UI objects such as the location
// bar and button state.
- (void)awakeFromNib {
[self initCommandStatus:commands_];
locationBarView_.reset(new LocationBarViewMac(locationBar_, commands_,
toolbarModel_));
locationBarView_->Init();
[locationBar_ setStringValue:@"http://dev.chromium.org"];
}
- (void)dealloc {
[super dealloc];
}
- (LocationBar*)locationBar {
return locationBarView_.get();
}
- (void)focusLocationBar {
if (locationBarView_.get()) {
locationBarView_->FocusLocation();
}
}
// Called when the state for a command changes to |enabled|. Update the
// corresponding UI element.
- (void)enabledStateChangedForCommand:(NSInteger)command enabled:(BOOL)enabled {
NSButton* button = nil;
switch (command) {
case IDC_BACK:
button = backButton_;
break;
case IDC_FORWARD:
button = forwardButton_;
break;
case IDC_HOME:
// TODO(pinkerton): add home button
break;
case IDC_STAR:
button = starButton_;
break;
}
[button setEnabled:enabled];
}
// Init the enabled state of the buttons on the toolbar to match the state in
// the controller.
- (void)initCommandStatus:(CommandUpdater*)commands {
[backButton_ setEnabled:commands->IsCommandEnabled(IDC_BACK) ? YES : NO];
[forwardButton_
setEnabled:commands->IsCommandEnabled(IDC_FORWARD) ? YES : NO];
[reloadButton_
setEnabled:commands->IsCommandEnabled(IDC_RELOAD) ? YES : NO];
// TODO(pinkerton): Add home button.
[starButton_ setEnabled:commands->IsCommandEnabled(IDC_STAR) ? YES : NO];
}
- (void)updateToolbarWithContents:(TabContents*)tab {
// TODO(pinkerton): there's a lot of ui code in autocomplete_edit.cc
// that we'll want to duplicate. For now, just handle setting the text.
// TODO(shess): This is the start of what pinkerton refers to.
// Unfortunately, I'm going to need to spend some time wiring things
// up. This call should suffice to close any open autocomplete
// pulldown. It should also be the right thing to do to save and
// restore state, but at this time it's not clear that this is the
// right place, and tab is not the right parameter.
if (locationBarView_.get()) {
locationBarView_->SaveStateToContents(NULL);
}
// TODO(pinkerton): update the security lock icon and background color
// TODO(shess): Determine whether this should happen via
// locationBarView_, instead, in which case this class can
// potentially lose the locationBar_ reference.
NSString* urlString = base::SysWideToNSString(toolbarModel_->GetText());
[locationBar_ setStringValue:urlString];
}
- (void)setStarredState:(BOOL)isStarred {
NSString* starImageName = kStarImageName;
if (isStarred)
starImageName = kStarredImageName;
[starButton_ setImage:[NSImage imageNamed:starImageName]];
}
- (void)setIsLoading:(BOOL)isLoading {
NSString* imageName = @"go";
if (isLoading)
imageName = @"stop";
[goButton_ setImage:[NSImage imageNamed:imageName]];
}
@end
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