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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "chrome/browser/cocoa/ui_localizer.h"
#import <Foundation/Foundation.h>
#include <stdlib.h>
#include "app/l10n_util_mac.h"
#include "base/sys_string_conversions.h"
#include "base/logging.h"
#include "grit/app_strings.h"
#include "grit/chromium_strings.h"
#include "grit/generated_resources.h"
struct UILocalizerResourceMap {
const char* const name;
unsigned int label_id;
unsigned int label_arg_id;
};
namespace {
// Utility function for bsearch on a ResourceMap table
int ResourceMapCompare(const void* utf8Void,
const void* resourceMapVoid) {
const char* utf8_key = reinterpret_cast<const char*>(utf8Void);
const UILocalizerResourceMap* res_map =
reinterpret_cast<const UILocalizerResourceMap*> (resourceMapVoid);
return strcmp(utf8_key, res_map->name);
}
} // namespace
@interface GTMUILocalizer (PrivateAdditions)
- (void)localizedObjects;
@end
@implementation GTMUILocalizer (PrivateAdditions)
- (void)localizedObjects {
// The ivars are private, so this method lets us trigger the localization
// from -[ChromeUILocalizer awakeFromNib].
[self localizeObject:owner_ recursively:YES];
[self localizeObject:otherObjectToLocalize_ recursively:YES];
[self localizeObject:yetAnotherObjectToLocalize_ recursively:YES];
}
@end
@implementation ChromeUILocalizer
- (void)awakeFromNib {
// The GTM base is bundle based, since don't need the bundle, use this
// override to bypass the bundle lookup and directly do the localization
// calls.
[self localizedObjects];
}
- (NSString *)localizedStringForString:(NSString *)string {
// Include the table here so it is a local static. This header provides
// kUIResources and kUIResourcesSize.
#include "ui_localizer_table.h"
// Look up the string for the resource id to fetch.
const char* utf8_key = [string UTF8String];
if (utf8_key) {
const void* valVoid = bsearch(utf8_key,
kUIResources,
kUIResourcesSize,
sizeof(UILocalizerResourceMap),
ResourceMapCompare);
const UILocalizerResourceMap* val =
reinterpret_cast<const UILocalizerResourceMap*>(valVoid);
if (val) {
// Do we need to build the string, or just fetch it?
if (val->label_arg_id != 0) {
const string16 label_arg(l10n_util::GetStringUTF16(val->label_arg_id));
return l10n_util::GetNSStringFWithFixup(val->label_id,
label_arg);
}
return l10n_util::GetNSStringWithFixup(val->label_id);
}
// Sanity check, there shouldn't be any strings with this id that aren't
// in our map.
DLOG_IF(WARNING, [string hasPrefix:@"^ID"]) << "Key '" << utf8_key
<< "' wasn't in the resource map?";
}
// If we didn't find anything, this string doesn't need localizing.
return nil;
}
@end
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