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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "chrome/browser/cocoa/wrench_menu_button_cell.h"
#include "base/scoped_nsobject.h"
@implementation WrenchMenuButtonCell
- (void)drawBezelWithFrame:(NSRect)frame inView:(NSView*)controlView {
[NSGraphicsContext saveGraphicsState];
// Inset the rect to match the appearance of the layout of interface builder.
// The bounding rect of buttons is actually larger than the display rect shown
// there.
frame = NSInsetRect(frame, 0.0, 1.0);
// Stroking the rect gives a weak stroke. Filling and insetting gives a
// strong, un-anti-aliased border.
[[NSColor colorWithDeviceWhite:0.663 alpha:1.0] set];
NSRectFill(frame);
frame = NSInsetRect(frame, 1.0, 1.0);
// The default state should be a subtle gray gradient.
if (![self isHighlighted]) {
NSColor* end = [NSColor colorWithDeviceWhite:0.922 alpha:1.0];
scoped_nsobject<NSGradient> gradient(
[[NSGradient alloc] initWithStartingColor:[NSColor whiteColor]
endingColor:end]);
[gradient drawInRect:frame angle:90.0];
} else {
// |+selectedMenuItemColor| appears to be a gradient, so just filling the
// rect with that color produces the desired effect.
[[NSColor selectedMenuItemColor] set];
NSRectFill(frame);
}
[NSGraphicsContext restoreGraphicsState];
}
- (NSBackgroundStyle)interiorBackgroundStyle {
if ([self isHighlighted])
return NSBackgroundStyleDark;
return [super interiorBackgroundStyle];
}
@end
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