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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__
#define CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__
#include "chrome/browser/debugger/debugger_io.h"
#include "net/base/telnet_server.h"
class DebuggerHost;
class MessageLoop;
// Interaction with the underlying Socket object MUST happen in the IO thread.
// However, Debugger will call into this object from the main thread. As a result
// we wind up having helper methods that we call with InvokeLater into the IO
// thread.
class DebuggerInputOutputSocket: public DebuggerInputOutput,
public ListenSocket::ListenSocketDelegate {
public:
DebuggerInputOutputSocket(int port);
virtual ~DebuggerInputOutputSocket();
// SocketDelegate - called in IO thread by Socket
virtual void DidAccept(ListenSocket* server, ListenSocket* connection);
virtual void DidRead(ListenSocket* connection, const std::string& data);
virtual void DidClose(ListenSocket* sock);
// Overrides - called from the main thread by Debugger
// these in turn call helper methods in the IO thread.
virtual void Output(const std::wstring& out);
virtual void OutputLine(const std::wstring& out);
virtual void OutputPrompt(const std::wstring& prompt);
virtual void Output(const std::string& out);
virtual void OutputLine(const std::string& out);
virtual void OutputPrompt(const std::string& prompt);
virtual void Start(DebuggerHost* debugger);
// Stop must be called prior to this object being released, so that cleanup
// can happen in the IO thread.
virtual void Stop();
private:
// The following methods are called from the IO thread.
// Creates a TelnetServer listing on 127:0.0.1:port_
void StartListening();
void StopListening();
void OutputLater(const std::wstring& out, bool lf);
void OutputLater(const std::string& out, bool lf);
void OutputToSocket(const std::string& out, bool lf);
scoped_refptr<ListenSocket> server_;
scoped_refptr<ListenSocket> connection_;
MessageLoop* ui_loop_;
MessageLoop* io_loop_;
int port_;
DISALLOW_EVIL_CONSTRUCTORS(DebuggerInputOutputSocket);
};
#endif // CHROME_BROWSER_DEBUGGER_DEBUGGER_IO_SOCKET_H__
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