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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_DOM_UI_CONSTRAINED_HTML_UI_H_
#define CHROME_BROWSER_DOM_UI_CONSTRAINED_HTML_UI_H_
#pragma once
#include <vector>
#include "chrome/browser/dom_ui/dom_ui.h"
#include "chrome/browser/tab_contents/constrained_window.h"
#include "chrome/common/property_bag.h"
class HtmlDialogUIDelegate;
class Profile;
class RenderViewHost;
class TabContents;
class ConstrainedHtmlUIDelegate {
public:
virtual HtmlDialogUIDelegate* GetHtmlDialogUIDelegate() = 0;
// Called when the dialog should close.
virtual void OnDialogClose() = 0;
};
// ConstrainedHtmlUI is a facility to show HTML DOM_UI content
// in a tab-modal constrained dialog. It is implemented as an adapter
// between an HtmlDialogUI object and a ConstrainedWindow object.
//
// Since ConstrainedWindow requires platform-specific delegate
// implementations, this class is just a factory stub.
class ConstrainedHtmlUI : public DOMUI {
public:
explicit ConstrainedHtmlUI(TabContents* contents);
virtual ~ConstrainedHtmlUI();
virtual void RenderViewCreated(RenderViewHost* render_view_host);
// Create a constrained HTML dialog. The actual object that gets created
// is a ConstrainedHtmlUIDelegate, which later triggers construction of a
// ConstrainedHtmlUI object.
static void CreateConstrainedHtmlDialog(Profile* profile,
HtmlDialogUIDelegate* delegate,
TabContents* overshadowed);
// Returns a property accessor that can be used to set the
// ConstrainedHtmlUIDelegate property on a TabContents.
static PropertyAccessor<ConstrainedHtmlUIDelegate*>&
GetPropertyAccessor();
private:
// Returns the TabContents' PropertyBag's ConstrainedHtmlUIDelegate.
// Returns NULL if that property is not set.
ConstrainedHtmlUIDelegate* GetConstrainedDelegate();
// JS Message Handler
void OnDialogClose(const ListValue* args);
DISALLOW_COPY_AND_ASSIGN(ConstrainedHtmlUI);
};
#endif // CHROME_BROWSER_DOM_UI_CONSTRAINED_HTML_UI_H_
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