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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/browser/gpu_data_manager.h"

#include "app/app_switches.h"
#include "app/gfx/gl/gl_implementation.h"
#include "base/command_line.h"
#include "base/logging.h"
#include "base/metrics/histogram.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/gpu_process_host_ui_shim.h"
#include "chrome/browser/prefs/pref_service.h"
#include "chrome/common/child_process_logging.h"
#include "chrome/common/chrome_switches.h"
#include "chrome/common/pref_names.h"
#include "content/browser/gpu_blacklist.h"
#include "content/gpu/gpu_info_collector.h"
#include "grit/browser_resources.h"
#include "ui/base/resource/resource_bundle.h"

GpuDataManager::GpuDataManager()
    : complete_gpu_info_already_requested_(false),
      gpu_feature_flags_set_(false),
      gpu_blacklist_cache_(NULL) {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  DCHECK(g_browser_process);
  PrefService* local_state = g_browser_process->local_state();
  // If we bring up chrome normally, prefs should never be NULL; however, we
  // we handle the case where local_state == NULL for certain tests.
  if (local_state) {
    local_state->RegisterDictionaryPref(prefs::kGpuBlacklist);
    gpu_blacklist_cache_ =
        local_state->GetMutableDictionary(prefs::kGpuBlacklist);
    DCHECK(gpu_blacklist_cache_);

    gpu_blacklist_updater_ = new GpuBlacklistUpdater();
    // Don't start auto update in tests.
    const CommandLine& browser_command_line = *CommandLine::ForCurrentProcess();
    if (browser_command_line.GetSwitchValueASCII(
            switches::kUseGL) != gfx::kGLImplementationOSMesaName)
      gpu_blacklist_updater_->StartAfterDelay();
  }

  LoadGpuBlacklist();
  UpdateGpuBlacklist();

  GPUInfo gpu_info;
  gpu_info_collector::CollectPreliminaryGraphicsInfo(&gpu_info);
  UpdateGpuInfo(gpu_info);
  UpdateGpuFeatureFlags();

  preliminary_gpu_feature_flags_ = gpu_feature_flags_;
}

GpuDataManager::~GpuDataManager() { }

GpuDataManager* GpuDataManager::GetInstance() {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  return Singleton<GpuDataManager>::get();
}

void GpuDataManager::RequestCompleteGpuInfoIfNeeded() {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  if (complete_gpu_info_already_requested_)
    return;
  complete_gpu_info_already_requested_ = true;

  GpuProcessHostUIShim* ui_shim = GpuProcessHostUIShim::GetForRenderer(0);
  if (ui_shim)
    ui_shim->CollectGpuInfoAsynchronously(GPUInfo::kComplete);
}

void GpuDataManager::UpdateGpuInfo(const GPUInfo& gpu_info) {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  if (gpu_info_.level >= gpu_info.level)
    return;
  gpu_info_ = gpu_info;
  child_process_logging::SetGpuInfo(gpu_info);
  // Clear the flag to triger a re-computation of GpuFeatureFlags using the
  // updated GPU info.
  gpu_feature_flags_set_ = false;
  RunGpuInfoUpdateCallbacks();
}

const GPUInfo& GpuDataManager::gpu_info() const {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  return gpu_info_;
}

Value* GpuDataManager::GetBlacklistingReasons() const {
  if (gpu_feature_flags_.flags() != 0 && gpu_blacklist_.get())
    return gpu_blacklist_->GetBlacklistingReasons();
  return NULL;
}

void GpuDataManager::AddLogMessage(Value* msg) {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  log_messages_.Append(msg);
}

const ListValue& GpuDataManager::log_messages() const {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  return log_messages_;
}

GpuFeatureFlags GpuDataManager::GetGpuFeatureFlags() {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  UpdateGpuFeatureFlags();
  // We only need to return the bits that are not in the preliminary
  // gpu feature flags because the latter work through renderer
  // commandline switches.
  uint32 mask = ~(preliminary_gpu_feature_flags_.flags());
  GpuFeatureFlags masked_flags;
  masked_flags.set_flags(gpu_feature_flags_.flags() & mask);
  return masked_flags;
}

void GpuDataManager::AddGpuInfoUpdateCallback(Callback0::Type* callback) {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  gpu_info_update_callbacks_.insert(callback);
}

bool GpuDataManager::RemoveGpuInfoUpdateCallback(Callback0::Type* callback) {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  std::set<Callback0::Type*>::iterator i =
      gpu_info_update_callbacks_.find(callback);
  if (i != gpu_info_update_callbacks_.end()) {
    gpu_info_update_callbacks_.erase(i);
    return true;
  }
  return false;
}

void GpuDataManager::AppendRendererCommandLine(
    CommandLine* command_line) {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  DCHECK(command_line);

  uint32 flags = preliminary_gpu_feature_flags_.flags();
  if ((flags & GpuFeatureFlags::kGpuFeatureWebgl) &&
      !command_line->HasSwitch(switches::kDisableExperimentalWebGL))
    command_line->AppendSwitch(switches::kDisableExperimentalWebGL);
  if ((flags & GpuFeatureFlags::kGpuFeatureMultisampling) &&
      !command_line->HasSwitch(switches::kDisableGLMultisampling))
    command_line->AppendSwitch(switches::kDisableGLMultisampling);
  // If we have kGpuFeatureAcceleratedCompositing, we disable all GPU features.
  if (flags & GpuFeatureFlags::kGpuFeatureAcceleratedCompositing) {
    const char* switches[] = {
        switches::kDisableAcceleratedCompositing,
        switches::kDisableExperimentalWebGL
    };
    const int switch_count = sizeof(switches) / sizeof(char*);
    for (int i = 0; i < switch_count; ++i) {
      if (!command_line->HasSwitch(switches[i]))
        command_line->AppendSwitch(switches[i]);
    }
  }
}

bool GpuDataManager::GpuFeatureAllowed(uint32 feature) {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  UpdateGpuFeatureFlags();
  return ((gpu_feature_flags_.flags() & feature) == 0);
}

void GpuDataManager::RunGpuInfoUpdateCallbacks() {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  std::set<Callback0::Type*>::iterator i = gpu_info_update_callbacks_.begin();
  for (; i != gpu_info_update_callbacks_.end(); ++i) {
    (*i)->Run();
  }
}

bool GpuDataManager::LoadGpuBlacklist() {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  if (gpu_blacklist_.get() != NULL)
    return true;
  static const base::StringPiece gpu_blacklist_json(
      ResourceBundle::GetSharedInstance().GetRawDataResource(
          IDR_GPU_BLACKLIST));
  gpu_blacklist_.reset(new GpuBlacklist());
  if (gpu_blacklist_->LoadGpuBlacklist(gpu_blacklist_json.as_string(), true)) {
    uint16 version_major, version_minor;
    bool succeed = gpu_blacklist_->GetVersion(&version_major,
                                              &version_minor);
    DCHECK(succeed);
    VLOG(1) << "Using software rendering list version "
            << version_major << "." << version_minor;
    return true;
  }
  gpu_blacklist_.reset(NULL);
  return false;
}

bool GpuDataManager::UpdateGpuBlacklist() {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  if (gpu_blacklist_cache_ == NULL)
    return false;
  uint16 cached_version_major, cached_version_minor;
  if (!GpuBlacklist::GetVersion(*gpu_blacklist_cache_,
                                &cached_version_major,
                                &cached_version_minor))
    return false;
  if (gpu_blacklist_.get() != NULL) {
    uint16 current_version_major, current_version_minor;
    if (gpu_blacklist_->GetVersion(&current_version_major,
                                   &current_version_minor) &&
        (cached_version_major < current_version_major ||
         (cached_version_major == current_version_major &&
          cached_version_minor <= current_version_minor)))
      return false;
  }
  GpuBlacklist* updated_list = new GpuBlacklist();
  if (!updated_list->LoadGpuBlacklist(*gpu_blacklist_cache_, true)) {
    delete updated_list;
    return false;
  }
  gpu_blacklist_.reset(updated_list);
  VLOG(1) << "Using software rendering list version "
          << cached_version_major << "." << cached_version_minor;
  // Clear the flag to triger a re-computation of GpuFeatureFlags using the
  // updated GPU blacklist.
  gpu_feature_flags_set_ = false;
  return true;
}

void GpuDataManager::UpdateGpuFeatureFlags() {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  if (gpu_info_.level == GPUInfo::kUninitialized)
    return;

  // Need to call this before checking gpu_feature_flags_set_ because it might
  // be reset if a newer version of GPU blacklist is downloaed.
  GpuBlacklist* gpu_blacklist = GetGpuBlacklist();
  if (gpu_blacklist == NULL)
    return;

  if (gpu_feature_flags_set_)
    return;

  gpu_feature_flags_set_ = true;
  gpu_feature_flags_.set_flags(0);

  if (gpu_blacklist != NULL) {
    gpu_feature_flags_ = gpu_blacklist->DetermineGpuFeatureFlags(
        GpuBlacklist::kOsAny, NULL, gpu_info_);
    uint32 max_entry_id = gpu_blacklist->max_entry_id();
    if (gpu_feature_flags_.flags() != 0) {
      // If gpu is blacklisted, no further GPUInfo will be collected.
      gpu_info_.level = GPUInfo::kComplete;

      // Notify clients that GpuInfo state has changed
      RunGpuInfoUpdateCallbacks();

      // TODO(zmo): move histograming to GpuBlacklist::DetermineGpuFeatureFlags.
      std::vector<uint32> flag_entries;
      gpu_blacklist->GetGpuFeatureFlagEntries(
          GpuFeatureFlags::kGpuFeatureAll, flag_entries);
      DCHECK_GT(flag_entries.size(), 0u);
      for (size_t i = 0; i < flag_entries.size(); ++i) {
        UMA_HISTOGRAM_ENUMERATION("GPU.BlacklistTestResultsPerEntry",
            flag_entries[i], max_entry_id + 1);
      }
    } else {
      UMA_HISTOGRAM_ENUMERATION("GPU.BlacklistTestResultsPerEntry",
          0, max_entry_id + 1);
    }
  }
}

GpuBlacklist* GpuDataManager::GetGpuBlacklist() {
  DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
  const CommandLine& browser_command_line = *CommandLine::ForCurrentProcess();
  if (browser_command_line.HasSwitch(switches::kIgnoreGpuBlacklist) ||
      browser_command_line.GetSwitchValueASCII(
          switches::kUseGL) == gfx::kGLImplementationOSMesaName)
    return NULL;
  UpdateGpuBlacklist();
  // No need to return an empty blacklist.
  if (gpu_blacklist_.get() != NULL && gpu_blacklist_->max_entry_id() == 0)
    return NULL;
  return gpu_blacklist_.get();
}