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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_IMPORTER_FIREFOX3_IMPORTER_H_
#define CHROME_BROWSER_IMPORTER_FIREFOX3_IMPORTER_H_
#pragma once
#include <map>
#include <set>
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/file_path.h"
#include "chrome/browser/importer/importer.h"
#include "chrome/browser/importer/importer_data_types.h"
#include "googleurl/src/gurl.h"
struct sqlite3;
// Importer for Mozilla Firefox 3 and later.
// Firefox 3 stores its persistent information in a new system called places.
// http://wiki.mozilla.org/Places
class Firefox3Importer : public Importer {
public:
Firefox3Importer();
// Importer methods.
virtual void StartImport(const importer::ProfileInfo& profile_info,
uint16 items,
ImporterBridge* bridge);
private:
typedef std::map<int64, std::set<GURL> > FaviconMap;
virtual ~Firefox3Importer();
void ImportBookmarks();
void ImportPasswords();
void ImportHistory();
void ImportSearchEngines();
// Import the user's home page, unless it is set to default home page as
// defined in browserconfig.properties.
void ImportHomepage();
void GetSearchEnginesXMLFiles(std::vector<FilePath>* files);
// The struct stores the information about a bookmark item.
struct BookmarkItem;
typedef std::vector<BookmarkItem*> BookmarkList;
// Gets the specific IDs of bookmark root node from |db|.
void LoadRootNodeID(sqlite3* db, int* toolbar_folder_id,
int* menu_folder_id, int* unsorted_folder_id);
// Loads all livemark IDs from database |db|.
void LoadLivemarkIDs(sqlite3* db, std::set<int>* livemark);
// Gets the bookmark folder with given ID, and adds the entry in |list|
// if successful.
void GetTopBookmarkFolder(sqlite3* db, int folder_id, BookmarkList* list);
// Loads all children of the given folder, and appends them to the |list|.
void GetWholeBookmarkFolder(sqlite3* db, BookmarkList* list,
size_t position);
// Loads the favicons given in the map from the database, loads the data,
// and converts it into FaviconUsage structures.
void LoadFavicons(sqlite3* db,
const FaviconMap& favicon_map,
std::vector<history::ImportedFavIconUsage>* favicons);
FilePath source_path_;
FilePath app_path_;
#if defined(OS_LINUX)
// Stored because we can only access it from the UI thread. Not usable
// in Mac because no access from out-of-process import.
std::string locale_;
#endif
DISALLOW_COPY_AND_ASSIGN(Firefox3Importer);
};
#endif // CHROME_BROWSER_IMPORTER_FIREFOX3_IMPORTER_H_
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