summaryrefslogtreecommitdiffstats
path: root/chrome/browser/input_window_dialog_win.cc
blob: 2d606df36695706ef86a7699c1094d3442d166be (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/browser/input_window_dialog.h"

#include "app/l10n_util.h"
#include "base/compiler_specific.h"
#include "base/message_loop.h"
#include "base/task.h"
#include "views/grid_layout.h"
#include "views/controls/label.h"
#include "views/controls/textfield/textfield.h"
#include "views/standard_layout.h"
#include "views/window/dialog_delegate.h"
#include "views/window/window.h"
#include "grit/generated_resources.h"

// Width to make the text field, in pixels.
static const int kTextfieldWidth = 200;

class ContentView;

// The Windows implementation of the cross platform input dialog interface.
class WinInputWindowDialog : public InputWindowDialog {
 public:
  WinInputWindowDialog(HWND parent,
                       const std::wstring& window_title,
                       const std::wstring& label,
                       const std::wstring& contents,
                       Delegate* delegate);
  virtual ~WinInputWindowDialog();

  virtual void Show();
  virtual void Close();

  const std::wstring& window_title() const { return window_title_; }
  const std::wstring& label() const { return label_; }
  const std::wstring& contents() const { return contents_; }

  InputWindowDialog::Delegate* delegate() { return delegate_.get(); }

 private:
  // Our chrome views window.
  views::Window* window_;

  // Strings to feed to the on screen window.
  std::wstring window_title_;
  std::wstring label_;
  std::wstring contents_;

  // Our delegate. Consumes the window's output.
  scoped_ptr<InputWindowDialog::Delegate> delegate_;
};

// ContentView, as the name implies, is the content view for the InputWindow.
// It registers accelerators that accept/cancel the input.
class ContentView : public views::View,
                    public views::DialogDelegate,
                    public views::Textfield::Controller {
 public:
  explicit ContentView(WinInputWindowDialog* delegate)
      : delegate_(delegate),
        ALLOW_THIS_IN_INITIALIZER_LIST(focus_grabber_factory_(this)) {
    DCHECK(delegate_);
  }

  // views::DialogDelegate overrides:
  virtual bool IsDialogButtonEnabled(
      MessageBoxFlags::DialogButton button) const;
  virtual bool Accept();
  virtual bool Cancel();
  virtual void DeleteDelegate();
  virtual std::wstring GetWindowTitle() const;
  virtual bool IsModal() const { return true; }
  virtual views::View* GetContentsView();

  // views::Textfield::Controller overrides:
  virtual void ContentsChanged(views::Textfield* sender,
                               const std::wstring& new_contents);
  virtual bool HandleKeystroke(views::Textfield*,
                               const views::Textfield::Keystroke&) {
    return false;
  }

 protected:
  // views::View overrides:
  virtual void ViewHierarchyChanged(bool is_add, views::View* parent,
                                    views::View* child);

 private:
  // Set up dialog controls and layout.
  void InitControlLayout();

  // Sets focus to the first focusable element within the dialog.
  void FocusFirstFocusableControl();

  // The Textfield that the user can type into.
  views::Textfield* text_field_;

  // The delegate that the ContentView uses to communicate changes to the
  // caller.
  WinInputWindowDialog* delegate_;

  // Helps us set focus to the first Textfield in the window.
  ScopedRunnableMethodFactory<ContentView> focus_grabber_factory_;

  DISALLOW_COPY_AND_ASSIGN(ContentView);
};

///////////////////////////////////////////////////////////////////////////////
// ContentView, views::DialogDelegate implementation:

bool ContentView::IsDialogButtonEnabled(
    MessageBoxFlags::DialogButton button) const {
  if (button == MessageBoxFlags::DIALOGBUTTON_OK &&
      !delegate_->delegate()->IsValid(text_field_->text())) {
    return false;
  }
  return true;
}

bool ContentView::Accept() {
  delegate_->delegate()->InputAccepted(text_field_->text());
  return true;
}

bool ContentView::Cancel() {
  delegate_->delegate()->InputCanceled();
  return true;
}

void ContentView::DeleteDelegate() {
  delete delegate_;
}

std::wstring ContentView::GetWindowTitle() const {
  return delegate_->window_title();
}

views::View* ContentView::GetContentsView() {
  return this;
}

///////////////////////////////////////////////////////////////////////////////
// ContentView, views::Textfield::Controller implementation:

void ContentView::ContentsChanged(views::Textfield* sender,
                                  const std::wstring& new_contents) {
  GetDialogClientView()->UpdateDialogButtons();
}

///////////////////////////////////////////////////////////////////////////////
// ContentView, protected:

void ContentView::ViewHierarchyChanged(bool is_add,
                                       views::View* parent,
                                       views::View* child) {
  if (is_add && child == this)
    InitControlLayout();
}

///////////////////////////////////////////////////////////////////////////////
// ContentView, private:

void ContentView::InitControlLayout() {
  text_field_ = new views::Textfield;
  text_field_->SetText(delegate_->contents());
  text_field_->SetController(this);

  using views::ColumnSet;
  using views::GridLayout;

  // TODO(sky): Vertical alignment should be baseline.
  GridLayout* layout = CreatePanelGridLayout(this);
  SetLayoutManager(layout);

  ColumnSet* c1 = layout->AddColumnSet(0);
  c1->AddColumn(GridLayout::CENTER, GridLayout::CENTER, 0,
                GridLayout::USE_PREF, 0, 0);
  c1->AddPaddingColumn(0, kRelatedControlHorizontalSpacing);
  c1->AddColumn(GridLayout::FILL, GridLayout::CENTER, 1,
                GridLayout::USE_PREF, kTextfieldWidth, kTextfieldWidth);

  layout->StartRow(0, 0);
  views::Label* label = new views::Label(delegate_->label());
  layout->AddView(label);
  layout->AddView(text_field_);

  MessageLoop::current()->PostTask(FROM_HERE,
      focus_grabber_factory_.NewRunnableMethod(
          &ContentView::FocusFirstFocusableControl));
}

void ContentView::FocusFirstFocusableControl() {
  text_field_->SelectAll();
  text_field_->RequestFocus();
}

WinInputWindowDialog::WinInputWindowDialog(HWND parent,
                                           const std::wstring& window_title,
                                           const std::wstring& label,
                                           const std::wstring& contents,
                                           Delegate* delegate)
    : window_title_(window_title),
      label_(label),
      contents_(contents),
      delegate_(delegate) {
  window_ = views::Window::CreateChromeWindow(parent, gfx::Rect(),
                                              new ContentView(this));
  window_->GetClientView()->AsDialogClientView()->UpdateDialogButtons();
}

WinInputWindowDialog::~WinInputWindowDialog() {
}

void WinInputWindowDialog::Show() {
  window_->Show();
}

void WinInputWindowDialog::Close() {
  window_->Close();
}

// static
InputWindowDialog* InputWindowDialog::Create(HWND parent,
                                             const std::wstring& window_title,
                                             const std::wstring& label,
                                             const std::wstring& contents,
                                             Delegate* delegate) {
  return new WinInputWindowDialog(parent,
                                  window_title,
                                  label,
                                  contents,
                                  delegate);
}