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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/notifications/balloon_collection_impl.h"
#import <Cocoa/Cocoa.h>
#include "chrome/browser/ui/cocoa/notifications/balloon_view_bridge.h"
Balloon* BalloonCollectionImpl::MakeBalloon(const Notification& notification,
Profile* profile) {
Balloon* balloon = new Balloon(notification, profile, this);
balloon->set_view(new BalloonViewBridge());
gfx::Size size(layout_.min_balloon_width(), layout_.min_balloon_height());
balloon->set_content_size(size);
return balloon;
}
// static
gfx::Rect BalloonCollectionImpl::GetMacWorkArea() {
NSScreen* primary = [[NSScreen screens] objectAtIndex:0];
return gfx::Rect(NSRectToCGRect([primary visibleFrame]));
}
int BalloonCollectionImpl::Layout::InterBalloonMargin() const {
return 5;
}
int BalloonCollectionImpl::Layout::HorizontalEdgeMargin() const {
return 5;
}
int BalloonCollectionImpl::Layout::VerticalEdgeMargin() const {
return 0;
}
void BalloonCollectionImpl::PositionBalloons(bool reposition) {
// Use an animation context so that all the balloons animate together.
[NSAnimationContext beginGrouping];
[[NSAnimationContext currentContext] setDuration:0.1f];
PositionBalloonsInternal(reposition);
[NSAnimationContext endGrouping];
}
void BalloonCollectionImpl::SetPositionPreference(
PositionPreference position) {
if (position == DEFAULT_POSITION)
position = UPPER_RIGHT;
// All positioning schemes are vertical, but mac
// uses a vertically reversed screen orientation.
if (position == UPPER_RIGHT)
layout_.set_placement(Layout::VERTICALLY_FROM_BOTTOM_RIGHT);
else if (position == UPPER_LEFT)
layout_.set_placement(Layout::VERTICALLY_FROM_BOTTOM_LEFT);
else if (position == LOWER_LEFT)
layout_.set_placement(Layout::VERTICALLY_FROM_TOP_LEFT);
else if (position == LOWER_RIGHT)
layout_.set_placement(Layout::VERTICALLY_FROM_TOP_RIGHT);
else
NOTREACHED();
PositionBalloons(true);
}
// static
BalloonCollection* BalloonCollection::Create() {
return new BalloonCollectionImpl();
}
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