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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_NOTIFICATIONS_NOTIFICATION_UI_MANAGER_H_
#define CHROME_BROWSER_NOTIFICATIONS_NOTIFICATION_UI_MANAGER_H_
#pragma once
#include <deque>
#include <string>
#include "base/id_map.h"
#include "base/memory/scoped_ptr.h"
#include "base/timer.h"
#include "chrome/browser/notifications/balloon.h"
#include "chrome/browser/notifications/balloon_collection.h"
#include "chrome/browser/prefs/pref_member.h"
#include "content/common/notification_observer.h"
#include "content/common/notification_registrar.h"
class Notification;
class PrefService;
class Profile;
class QueuedNotification;
class SiteInstance;
// The notification manager manages use of the desktop for notifications.
// It maintains a queue of pending notifications when space becomes constrained.
class NotificationUIManager
: public BalloonCollection::BalloonSpaceChangeListener,
public NotificationObserver {
public:
virtual ~NotificationUIManager();
// Creates an initialized UI manager with a new balloon collection
// and the listener relationship setup.
// Except for unit tests, this is the way to construct the object.
static NotificationUIManager* Create(PrefService* local_state);
// Creates an initialized UI manager with the given balloon collection
// and the listener relationship setup.
// Used primarily by unit tests.
static NotificationUIManager* Create(PrefService* local_state,
BalloonCollection* balloons);
// Registers preferences.
static void RegisterPrefs(PrefService* prefs);
// Initializes the UI manager with a balloon collection; this object
// takes ownership of the balloon collection.
void Initialize(BalloonCollection* balloon_collection);
// Adds a notification to be displayed. Virtual for unit test override.
virtual void Add(const Notification& notification,
Profile* profile);
// Removes any notifications matching the supplied ID, either currently
// displayed or in the queue. Returns true if anything was removed.
virtual bool CancelById(const std::string& notification_id);
// Removes any notifications matching the supplied source origin
// (which could be an extension ID), either currently displayed or in the
// queue. Returns true if anything was removed.
virtual bool CancelAllBySourceOrigin(const GURL& source_origin);
// Cancels all pending notifications and closes anything currently showing.
// Used when the app is terminating.
void CancelAll();
// Returns balloon collection.
BalloonCollection* balloon_collection() {
return balloon_collection_.get();
}
// Gets the preference indicating where notifications should be placed.
BalloonCollection::PositionPreference GetPositionPreference();
// Sets the preference that indicates where notifications should
// be placed on the screen.
void SetPositionPreference(BalloonCollection::PositionPreference preference);
private:
explicit NotificationUIManager(PrefService* local_state);
// NotificationObserver override.
virtual void Observe(NotificationType type,
const NotificationSource& source,
const NotificationDetails& details);
// Attempts to display notifications from the show_queue if the user
// is active.
void CheckAndShowNotifications();
// Attempts to display notifications from the show_queue.
void ShowNotifications();
// BalloonCollectionObserver implementation.
virtual void OnBalloonSpaceChanged();
// Replace an existing notification with this one if applicable;
// returns true if the replacement happened.
bool TryReplacement(const Notification& notification);
// Checks the user state to decide if we want to show the notification.
void CheckUserState();
// An owned pointer to the collection of active balloons.
scoped_ptr<BalloonCollection> balloon_collection_;
// A queue of notifications which are waiting to be shown.
typedef std::deque<QueuedNotification*> NotificationDeque;
NotificationDeque show_queue_;
// Registrar for the other kind of notifications (event signaling).
NotificationRegistrar registrar_;
// Prefs listener for the position preference.
IntegerPrefMember position_pref_;
// Used by screen-saver and full-screen handling support.
bool is_user_active_;
base::RepeatingTimer<NotificationUIManager> user_state_check_timer_;
DISALLOW_COPY_AND_ASSIGN(NotificationUIManager);
};
#endif // CHROME_BROWSER_NOTIFICATIONS_NOTIFICATION_UI_MANAGER_H_
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