1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
|
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This provides a way to access the application's current preferences.
#ifndef CHROME_BROWSER_PREFS_PREF_SERVICE_H_
#define CHROME_BROWSER_PREFS_PREF_SERVICE_H_
#pragma once
#include <set>
#include <string>
#include "base/non_thread_safe.h"
#include "base/scoped_ptr.h"
#include "base/values.h"
#include "chrome/browser/prefs/pref_value_store.h"
#include "chrome/common/pref_store.h"
class FilePath;
class NotificationObserver;
class PrefChangeObserver;
class PrefNotifier;
class Profile;
namespace subtle {
class PrefMemberBase;
};
class PrefService : public NonThreadSafe {
public:
// A helper class to store all the information associated with a preference.
class Preference {
public:
// The type of the preference is determined by the type with which it is
// registered. This type needs to be a boolean, integer, real, string,
// dictionary (a branch), or list. You shouldn't need to construct this on
// your own; use the PrefService::Register*Pref methods instead.
Preference(const PrefService* service,
const char* name);
~Preference() {}
// Returns the name of the Preference (i.e., the key, e.g.,
// browser.window_placement).
const std::string name() const { return name_; }
// Returns the registered type of the preference.
Value::ValueType GetType() const;
// Returns the value of the Preference, falling back to the registered
// default value if no other has been set.
const Value* GetValue() const;
// Returns true if the Preference is managed, i.e. set by an admin policy.
// Since managed prefs have the highest priority, this also indicates
// whether the pref is actually being controlled by the policy setting.
bool IsManaged() const;
// Returns true if the Preference has a value set by an extension, even if
// that value is being overridden by a higher-priority source.
bool HasExtensionSetting() const;
// Returns true if the Preference has a user setting, even if that value is
// being overridden by a higher-priority source.
bool HasUserSetting() const;
// Returns true if the Preference value is currently being controlled by an
// extension, and not by any higher-priority source.
bool IsExtensionControlled() const;
// Returns true if the Preference value is currently being controlled by a
// user setting, and not by any higher-priority source.
bool IsUserControlled() const;
// Returns true if the Preference is currently using its default value,
// and has not been set by any higher-priority source (even with the same
// value).
bool IsDefaultValue() const;
// Returns true if the user can change the Preference value, which is the
// case if no higher-priority source than the user store controls the
// Preference.
bool IsUserModifiable() const;
private:
friend class PrefService;
std::string name_;
// Reference to the PrefService in which this pref was created.
const PrefService* pref_service_;
DISALLOW_COPY_AND_ASSIGN(Preference);
};
// Factory method that creates a new instance of a PrefService with
// a PrefValueStore containing all platform-applicable PrefStores.
// The |pref_filename| points to the user preference file. The |profile| is
// the one to which these preferences apply; it may be NULL if we're dealing
// with the local state. This is the usual way to create a new PrefService.
static PrefService* CreatePrefService(const FilePath& pref_filename,
Profile* profile);
// Convenience factory method for use in unit tests. Creates a new
// PrefService that uses a PrefValueStore with user preferences at the given
// |pref_filename|, a default PrefStore, and no other PrefStores (i.e., no
// other types of preferences).
static PrefService* CreateUserPrefService(const FilePath& pref_filename);
// This constructor is primarily used by tests. The |pref_value_store|
// provides preference values.
explicit PrefService(PrefValueStore* pref_value_store);
virtual ~PrefService();
// Reloads the data from file. This should only be called when the importer
// is running during first run, and the main process may not change pref
// values while the importer process is running. Returns true on success.
bool ReloadPersistentPrefs();
// Returns true if the preference for the given preference name is available
// and is managed.
bool IsManagedPreference(const char* pref_name) const;
// Writes the data to disk. The return value only reflects whether
// serialization was successful; we don't know whether the data actually made
// it on disk (since it's on a different thread). This should only be used if
// we need to save immediately (basically, during shutdown). Otherwise, you
// should use ScheduleSavePersistentPrefs.
bool SavePersistentPrefs();
// Serializes the data and schedules save using ImportantFileWriter.
void ScheduleSavePersistentPrefs();
// Make the PrefService aware of a pref.
void RegisterBooleanPref(const char* path, bool default_value);
void RegisterIntegerPref(const char* path, int default_value);
void RegisterRealPref(const char* path, double default_value);
void RegisterStringPref(const char* path, const std::string& default_value);
void RegisterFilePathPref(const char* path, const FilePath& default_value);
void RegisterListPref(const char* path);
void RegisterDictionaryPref(const char* path);
// These varients use a default value from the locale dll instead.
void RegisterLocalizedBooleanPref(const char* path,
int locale_default_message_id);
void RegisterLocalizedIntegerPref(const char* path,
int locale_default_message_id);
void RegisterLocalizedRealPref(const char* path,
int locale_default_message_id);
void RegisterLocalizedStringPref(const char* path,
int locale_default_message_id);
// If the path is valid and the value at the end of the path matches the type
// specified, it will return the specified value. Otherwise, the default
// value (set when the pref was registered) will be returned.
bool GetBoolean(const char* path) const;
int GetInteger(const char* path) const;
double GetReal(const char* path) const;
std::string GetString(const char* path) const;
FilePath GetFilePath(const char* path) const;
// Returns the branch if it exists. If it's not a branch or the branch does
// not exist, returns NULL.
const DictionaryValue* GetDictionary(const char* path) const;
const ListValue* GetList(const char* path) const;
// Removes a user pref and restores the pref to its default value.
void ClearPref(const char* path);
// If the path is valid (i.e., registered), update the pref value in the user
// prefs. Seting a null value on a preference of List or Dictionary type is
// equivalent to removing the user value for that preference, allowing the
// default value to take effect unless another value takes precedence.
void Set(const char* path, const Value& value);
void SetBoolean(const char* path, bool value);
void SetInteger(const char* path, int value);
void SetReal(const char* path, double value);
void SetString(const char* path, const std::string& value);
void SetFilePath(const char* path, const FilePath& value);
// Int64 helper methods that actually store the given value as a string.
// Note that if obtaining the named value via GetDictionary or GetList, the
// Value type will be TYPE_STRING.
void SetInt64(const char* path, int64 value);
int64 GetInt64(const char* path) const;
void RegisterInt64Pref(const char* path, int64 default_value);
// Used to set the value of dictionary or list values in the pref tree. This
// will create a dictionary or list if one does not exist in the pref tree.
// This method returns NULL only if you're requesting an unregistered pref or
// a non-dict/non-list pref.
// WARNING: Changes to the dictionary or list will not automatically notify
// pref observers.
// Use a ScopedPrefUpdate to update observers on changes.
// These should really be GetUserMutable... since we will only ever get
// a mutable from the user preferences store.
DictionaryValue* GetMutableDictionary(const char* path);
ListValue* GetMutableList(const char* path);
// Returns true if a value has been set for the specified path.
// NOTE: this is NOT the same as FindPreference. In particular
// FindPreference returns whether RegisterXXX has been invoked, where as
// this checks if a value exists for the path.
bool HasPrefPath(const char* path) const;
class PreferencePathComparator {
public:
bool operator() (Preference* lhs, Preference* rhs) const {
return lhs->name() < rhs->name();
}
};
typedef std::set<Preference*, PreferencePathComparator> PreferenceSet;
const PreferenceSet& preference_set() const { return prefs_; }
// A helper method to quickly look up a preference. Returns NULL if the
// preference is not registered.
const Preference* FindPreference(const char* pref_name) const;
bool read_only() const { return pref_value_store_->ReadOnly(); }
PrefNotifier* pref_notifier() const { return pref_notifier_.get(); }
PrefValueStore* pref_value_store() const { return pref_value_store_.get(); }
protected:
// The PrefNotifier handles registering and notifying preference observers.
// It is created and owned by this PrefService. Subclasses may access it for
// unit testing.
scoped_ptr<PrefNotifier> pref_notifier_;
private:
// Registration of pref change observers must be done using the
// PrefChangeRegistrar, which is declared as a friend here to grant it
// access to the otherwise protected members Add/RemovePrefObserver.
// PrefMember registers for preferences changes notification directly to
// avoid the storage overhead of the registrar, so its base class must be
// declared as a friend, too.
friend class PrefChangeRegistrar;
friend class subtle::PrefMemberBase;
// If the pref at the given path changes, we call the observer's Observe
// method with PREF_CHANGED. Note that observers should not call these methods
// directly but rather use a PrefChangeRegistrar to make sure the observer
// gets cleaned up properly.
virtual void AddPrefObserver(const char* path, NotificationObserver* obs);
virtual void RemovePrefObserver(const char* path, NotificationObserver* obs);
// Add a preference to the PreferenceMap. If the pref already exists, return
// false. This method takes ownership of |default_value|.
void RegisterPreference(const char* path, Value* default_value);
// Returns a copy of the current pref value. The caller is responsible for
// deleting the returned object.
Value* GetPrefCopy(const char* pref_name);
// Sets the value for this pref path in the user pref store and informs the
// PrefNotifier of the change.
void SetUserPrefValue(const char* path, Value* new_value);
// Load from disk. Returns a non-zero error code on failure.
PrefStore::PrefReadError LoadPersistentPrefs();
// Load preferences from storage, attempting to diagnose and handle errors.
// This should only be called from the constructor.
void InitFromStorage();
// The PrefValueStore provides prioritized preference values. It is created
// and owned by this PrefService. Subclasses may access it for unit testing.
scoped_refptr<PrefValueStore> pref_value_store_;
// A set of all the registered Preference objects.
PreferenceSet prefs_;
DISALLOW_COPY_AND_ASSIGN(PrefService);
};
#endif // CHROME_BROWSER_PREFS_PREF_SERVICE_H_
|