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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This provides a way to access the application's current preferences.
#ifndef CHROME_BROWSER_PREFS_PREF_SERVICE_H_
#define CHROME_BROWSER_PREFS_PREF_SERVICE_H_
#pragma once
#include <set>
#include <string>
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/threading/non_thread_safe.h"
#include "base/values.h"
#include "chrome/common/json_pref_store.h"
class DefaultPrefStore;
class FilePath;
class PersistentPrefStore;
class PrefModelAssociator;
class PrefNotifier;
class PrefNotifierImpl;
class PrefStore;
class PrefValueStore;
class Profile;
class SyncableService;
namespace content {
class NotificationObserver;
}
namespace subtle {
class PrefMemberBase;
class ScopedUserPrefUpdateBase;
};
class PrefService;
class PrefService : public base::NonThreadSafe {
public:
// Enum used when registering preferences to determine if it should be synced
// or not. This is only used for profile prefs, not local state prefs.
// See the Register*Pref methods for profile prefs below.
enum PrefSyncStatus {
UNSYNCABLE_PREF,
SYNCABLE_PREF
};
// A helper class to store all the information associated with a preference.
class Preference {
public:
// The type of the preference is determined by the type with which it is
// registered. This type needs to be a boolean, integer, double, string,
// dictionary (a branch), or list. You shouldn't need to construct this on
// your own; use the PrefService::Register*Pref methods instead.
Preference(const PrefService* service,
const char* name,
base::Value::Type type);
~Preference() {}
// Returns the name of the Preference (i.e., the key, e.g.,
// browser.window_placement).
const std::string name() const { return name_; }
// Returns the registered type of the preference.
base::Value::Type GetType() const;
// Returns the value of the Preference, falling back to the registered
// default value if no other has been set.
const base::Value* GetValue() const;
// Returns true if the Preference is managed, i.e. set by an admin policy.
// Since managed prefs have the highest priority, this also indicates
// whether the pref is actually being controlled by the policy setting.
bool IsManaged() const;
// Returns true if the Preference is recommended, i.e. set by an admin
// policy but the user is allowed to change it.
bool IsRecommended() const;
// Returns true if the Preference has a value set by an extension, even if
// that value is being overridden by a higher-priority source.
bool HasExtensionSetting() const;
// Returns true if the Preference has a user setting, even if that value is
// being overridden by a higher-priority source.
bool HasUserSetting() const;
// Returns true if the Preference value is currently being controlled by an
// extension, and not by any higher-priority source.
bool IsExtensionControlled() const;
// Returns true if the Preference value is currently being controlled by a
// user setting, and not by any higher-priority source.
bool IsUserControlled() const;
// Returns true if the Preference is currently using its default value,
// and has not been set by any higher-priority source (even with the same
// value).
bool IsDefaultValue() const;
// Returns true if the user can change the Preference value, which is the
// case if no higher-priority source than the user store controls the
// Preference.
bool IsUserModifiable() const;
// Returns true if an extension can change the Preference value, which is
// the case if no higher-priority source than the extension store controls
// the Preference.
bool IsExtensionModifiable() const;
private:
friend class PrefService;
PrefValueStore* pref_value_store() const {
return pref_service_->pref_value_store_.get();
}
std::string name_;
base::Value::Type type_;
// Reference to the PrefService in which this pref was created.
const PrefService* pref_service_;
DISALLOW_COPY_AND_ASSIGN(Preference);
};
// Factory method that creates a new instance of a PrefService with the
// applicable PrefStores. The |pref_filename| points to the user preference
// file. This is the usual way to create a new PrefService.
// |extension_pref_store| is used as the source for extension-controlled
// preferences and may be NULL. The PrefService takes ownership of
// |extension_pref_store|. If |async| is true, asynchronous version is used.
// Notifies using PREF_INITIALIZATION_COMPLETED in the end. Details is set to
// the created PrefService or NULL if creation has failed. Note, it is
// guaranteed that in asynchronous version initialization happens after this
// function returned.
static PrefService* CreatePrefService(const FilePath& pref_filename,
PrefStore* extension_pref_store,
bool async);
// Creates an incognito copy of the pref service that shares most pref stores
// but uses a fresh non-persistent overlay for the user pref store and an
// individual extension pref store (to cache the effective extension prefs for
// incognito windows).
PrefService* CreateIncognitoPrefService(PrefStore* incognito_extension_prefs);
// Creates a per-tab copy of the pref service that shares most pref stores
// and allows WebKit-related preferences to be overridden on per-tab basis.
PrefService* CreatePrefServiceWithPerTabPrefStore();
virtual ~PrefService();
// Reloads the data from file. This should only be called when the importer
// is running during first run, and the main process may not change pref
// values while the importer process is running. Returns true on success.
bool ReloadPersistentPrefs();
// Returns true if the preference for the given preference name is available
// and is managed.
bool IsManagedPreference(const char* pref_name) const;
// Lands pending writes to disk. This should only be used if we need to save
// immediately (basically, during shutdown).
void CommitPendingWrite();
// Make the PrefService aware of a pref.
// TODO(zea): split local state and profile prefs into their own subclasses.
// ---------- Local state prefs ----------
void RegisterBooleanPref(const char* path, bool default_value);
void RegisterIntegerPref(const char* path, int default_value);
void RegisterDoublePref(const char* path, double default_value);
void RegisterStringPref(const char* path, const std::string& default_value);
void RegisterFilePathPref(const char* path, const FilePath& default_value);
void RegisterListPref(const char* path);
void RegisterDictionaryPref(const char* path);
// These take ownership of the default_value:
void RegisterListPref(const char* path,
base::ListValue* default_value);
void RegisterDictionaryPref(const char* path,
base::DictionaryValue* default_value);
// These variants use a default value from the locale dll instead.
void RegisterLocalizedBooleanPref(const char* path,
int locale_default_message_id);
void RegisterLocalizedIntegerPref(const char* path,
int locale_default_message_id);
void RegisterLocalizedDoublePref(const char* path,
int locale_default_message_id);
void RegisterLocalizedStringPref(const char* path,
int locale_default_message_id);
void RegisterInt64Pref(const char* path, int64 default_value);
// ---------- Profile prefs ----------
// Profile prefs must specify whether the pref should be synchronized across
// machines or not (see PrefSyncStatus enum above).
void RegisterBooleanPref(const char* path,
bool default_value,
PrefSyncStatus sync_status);
void RegisterIntegerPref(const char* path,
int default_value,
PrefSyncStatus sync_status);
void RegisterDoublePref(const char* path,
double default_value,
PrefSyncStatus sync_status);
void RegisterStringPref(const char* path,
const std::string& default_value,
PrefSyncStatus sync_status);
void RegisterFilePathPref(const char* path,
const FilePath& default_value,
PrefSyncStatus sync_status);
void RegisterListPref(const char* path, PrefSyncStatus sync_status);
void RegisterDictionaryPref(const char* path, PrefSyncStatus sync_status);
// These take ownership of the default_value:
void RegisterListPref(const char* path,
base::ListValue* default_value,
PrefSyncStatus sync_status);
void RegisterDictionaryPref(const char* path,
base::DictionaryValue* default_value,
PrefSyncStatus sync_status);
// These variants use a default value from the locale dll instead.
void RegisterLocalizedBooleanPref(const char* path,
int locale_default_message_id,
PrefSyncStatus sync_status);
void RegisterLocalizedIntegerPref(const char* path,
int locale_default_message_id,
PrefSyncStatus sync_status);
void RegisterLocalizedDoublePref(const char* path,
int locale_default_message_id,
PrefSyncStatus sync_status);
void RegisterLocalizedStringPref(const char* path,
int locale_default_message_id,
PrefSyncStatus sync_status);
void RegisterInt64Pref(const char* path,
int64 default_value,
PrefSyncStatus sync_status);
// If the path is valid and the value at the end of the path matches the type
// specified, it will return the specified value. Otherwise, the default
// value (set when the pref was registered) will be returned.
bool GetBoolean(const char* path) const;
int GetInteger(const char* path) const;
double GetDouble(const char* path) const;
std::string GetString(const char* path) const;
FilePath GetFilePath(const char* path) const;
// Returns the branch if it exists, or the registered default value otherwise.
// Note that |path| must point to a registered preference. In that case, these
// functions will never return NULL.
const base::DictionaryValue* GetDictionary(const char* path) const;
const base::ListValue* GetList(const char* path) const;
// Removes a user pref and restores the pref to its default value.
void ClearPref(const char* path);
// If the path is valid (i.e., registered), update the pref value in the user
// prefs.
// To set the value of dictionary or list values in the pref tree use
// Set(), but to modify the value of a dictionary or list use either
// ListPrefUpdate or DictionaryPrefUpdate from scoped_user_pref_update.h.
void Set(const char* path, const base::Value& value);
void SetBoolean(const char* path, bool value);
void SetInteger(const char* path, int value);
void SetDouble(const char* path, double value);
void SetString(const char* path, const std::string& value);
void SetFilePath(const char* path, const FilePath& value);
// Int64 helper methods that actually store the given value as a string.
// Note that if obtaining the named value via GetDictionary or GetList, the
// Value type will be TYPE_STRING.
void SetInt64(const char* path, int64 value);
int64 GetInt64(const char* path) const;
// Returns true if a value has been set for the specified path.
// NOTE: this is NOT the same as FindPreference. In particular
// FindPreference returns whether RegisterXXX has been invoked, where as
// this checks if a value exists for the path.
bool HasPrefPath(const char* path) const;
// Returns a dictionary with effective preference values. The ownership
// is passed to the caller.
base::DictionaryValue* GetPreferenceValues() const;
// A helper method to quickly look up a preference. Returns NULL if the
// preference is not registered.
const Preference* FindPreference(const char* pref_name) const;
bool ReadOnly() const;
// SyncableService getter.
// TODO(zea): Have PrefService implement SyncableService directly.
SyncableService* GetSyncableService();
protected:
// Construct a new pref service. This constructor is what
// factory methods end up calling and what is used for unit tests.
PrefService(PrefNotifierImpl* pref_notifier,
PrefValueStore* pref_value_store,
PersistentPrefStore* user_prefs,
DefaultPrefStore* default_store,
PrefModelAssociator* pref_sync_associator,
bool async);
// The PrefNotifier handles registering and notifying preference observers.
// It is created and owned by this PrefService. Subclasses may access it for
// unit testing.
scoped_ptr<PrefNotifierImpl> pref_notifier_;
private:
class PreferencePathComparator {
public:
bool operator() (Preference* lhs, Preference* rhs) const {
return lhs->name() < rhs->name();
}
};
typedef std::set<Preference*, PreferencePathComparator> PreferenceSet;
friend class PrefServiceMockBuilder;
// Registration of pref change observers must be done using the
// PrefChangeRegistrar, which is declared as a friend here to grant it
// access to the otherwise protected members Add/RemovePrefObserver.
// PrefMember registers for preferences changes notification directly to
// avoid the storage overhead of the registrar, so its base class must be
// declared as a friend, too.
friend class PrefChangeRegistrar;
friend class subtle::PrefMemberBase;
// Give access to ReportUserPrefChanged() and GetMutableUserPref().
friend class subtle::ScopedUserPrefUpdateBase;
// Sends notification of a changed preference. This needs to be called by
// a ScopedUserPrefUpdate if a DictionaryValue or ListValue is changed.
void ReportUserPrefChanged(const std::string& key);
// If the pref at the given path changes, we call the observer's Observe
// method with PREF_CHANGED. Note that observers should not call these methods
// directly but rather use a PrefChangeRegistrar to make sure the observer
// gets cleaned up properly.
virtual void AddPrefObserver(const char* path,
content::NotificationObserver* obs);
virtual void RemovePrefObserver(const char* path,
content::NotificationObserver* obs);
// Registers a new preference at |path|. The |default_value| must not be
// NULL as it determines the preference value's type.
// RegisterPreference must not be called twice for the same path.
// This method takes ownership of |default_value|.
void RegisterPreference(const char* path,
base::Value* default_value,
PrefSyncStatus sync_status);
// Sets the value for this pref path in the user pref store and informs the
// PrefNotifier of the change.
void SetUserPrefValue(const char* path, base::Value* new_value);
// Load preferences from storage, attempting to diagnose and handle errors.
// This should only be called from the constructor.
void InitFromStorage(bool async);
// Used to set the value of dictionary or list values in the user pref store.
// This will create a dictionary or list if one does not exist in the user
// pref store. This method returns NULL only if you're requesting an
// unregistered pref or a non-dict/non-list pref.
// |type| may only be Values::TYPE_DICTIONARY or Values::TYPE_LIST and
// |path| must point to a registered preference of type |type|.
// Ownership of the returned value remains at the user pref store.
base::Value* GetMutableUserPref(const char* path,
base::Value::Type type);
// The PrefValueStore provides prioritized preference values. It is owned by
// this PrefService. Subclasses may access it for unit testing.
scoped_ptr<PrefValueStore> pref_value_store_;
// Pref Stores and profile that we passed to the PrefValueStore.
scoped_refptr<PersistentPrefStore> user_pref_store_;
scoped_refptr<DefaultPrefStore> default_store_;
// Local cache of registered Preference objects. The default_store_
// is authoritative with respect to what the types and default values
// of registered preferences are.
mutable PreferenceSet prefs_;
// The model associator that maintains the links with the sync db.
scoped_ptr<PrefModelAssociator> pref_sync_associator_;
DISALLOW_COPY_AND_ASSIGN(PrefService);
};
#endif // CHROME_BROWSER_PREFS_PREF_SERVICE_H_
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