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|
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// On Linux, when the user tries to launch a second copy of chrome, we check
// for a socket in the user's profile directory. If the socket file is open we
// send a message to the first chrome browser process with the current
// directory and second process command line flags. The second process then
// exits.
//
// The socket file's name contains the process id of chrome's browser process,
// eg. "SingletonSocket-9156". A symbol link named "SingletonSocket" will be
// created and pointed to the real socket file, so they would look like:
//
// SingletonSocket -> SingletonSocket-9156
// SingletonSocket-9156
//
// So that the socket file can be connected through "SingletonSocket" and the
// process id can also be retrieved from it by calling readlink().
//
// When the second process sends the current directory and command line flags to
// the first process, it waits for an ACK message back from the first process
// for a certain time. If there is no ACK message back in time, then the first
// process will be considered as hung for some reason. The second process then
// retrieves the process id from the symbol link and kills it by sending
// SIGKILL. Then the second process starts as normal.
//
// TODO(james.su@gmail.com): Add unittest for this class.
#include "chrome/browser/process_singleton.h"
#include <errno.h>
#include <fcntl.h>
#include <signal.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/un.h>
#include <unistd.h>
#include <cstring>
#include <set>
#include <string>
#include "base/base_paths.h"
#include "base/basictypes.h"
#include "base/command_line.h"
#include "base/eintr_wrapper.h"
#include "base/logging.h"
#include "base/message_loop.h"
#include "base/path_service.h"
#include "base/process_util.h"
#include "base/stl_util-inl.h"
#include "base/string_util.h"
#include "base/time.h"
#include "base/timer.h"
#include "chrome/browser/browser_init.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/chrome_thread.h"
#include "chrome/browser/profile.h"
#include "chrome/browser/profile_manager.h"
#include "chrome/common/chrome_constants.h"
#include "chrome/common/chrome_paths.h"
const int ProcessSingleton::kTimeoutInSeconds;
namespace {
const char kStartToken[] = "START";
const char kACKToken[] = "ACK";
const char kShutdownToken[] = "SHUTDOWN";
const char kTokenDelimiter = '\0';
const int kMaxMessageLength = 32 * 1024;
const int kMaxACKMessageLength = arraysize(kShutdownToken) - 1;
// Return 0 on success, -1 on failure.
int SetNonBlocking(int fd) {
int flags = fcntl(fd, F_GETFL, 0);
if (-1 == flags)
return flags;
if (flags & O_NONBLOCK)
return 0;
return fcntl(fd, F_SETFL, flags | O_NONBLOCK);
}
// Close a socket and check return value.
void CloseSocket(int fd) {
int rv = HANDLE_EINTR(close(fd));
DCHECK_EQ(0, rv) << "Error closing socket: " << strerror(errno);
}
// Write a message to a socket fd.
bool WriteToSocket(int fd, const char *message, size_t length) {
DCHECK(message);
DCHECK(length);
size_t bytes_written = 0;
do {
ssize_t rv = HANDLE_EINTR(
write(fd, message + bytes_written, length - bytes_written));
if (rv < 0) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
// The socket shouldn't block, we're sending so little data. Just give
// up here, since NotifyOtherProcess() doesn't have an asynchronous api.
LOG(ERROR) << "ProcessSingleton would block on write(), so it gave up.";
return false;
}
LOG(ERROR) << "write() failed: " << strerror(errno);
return false;
}
bytes_written += rv;
} while (bytes_written < length);
return true;
}
// Wait a socket for read for a certain timeout in seconds.
// Returns -1 if error occurred, 0 if timeout reached, > 0 if the socket is
// ready for read.
int WaitSocketForRead(int fd, int timeout) {
fd_set read_fds;
struct timeval tv;
FD_ZERO(&read_fds);
FD_SET(fd, &read_fds);
tv.tv_sec = timeout;
tv.tv_usec = 0;
return HANDLE_EINTR(select(fd + 1, &read_fds, NULL, NULL, &tv));
}
// Read a message from a socket fd, with an optional timeout in seconds.
// If |timeout| <= 0 then read immediately.
// Return number of bytes actually read, or -1 on error.
ssize_t ReadFromSocket(int fd, char *buf, size_t bufsize, int timeout) {
if (timeout > 0) {
int rv = WaitSocketForRead(fd, timeout);
if (rv <= 0)
return rv;
}
size_t bytes_read = 0;
do {
ssize_t rv = HANDLE_EINTR(read(fd, buf + bytes_read, bufsize - bytes_read));
if (rv < 0) {
if (errno != EAGAIN && errno != EWOULDBLOCK) {
LOG(ERROR) << "read() failed: " << strerror(errno);
return rv;
} else {
// It would block, so we just return what has been read.
return bytes_read;
}
} else if (!rv) {
// No more data to read.
return bytes_read;
} else {
bytes_read += rv;
}
} while (bytes_read < bufsize);
return bytes_read;
}
// Set up a socket and sockaddr appropriate for messaging.
void SetupSocket(const std::string& path, int* sock, struct sockaddr_un* addr) {
*sock = socket(PF_UNIX, SOCK_STREAM, 0);
CHECK(*sock >= 0) << "socket() failed: " << strerror(errno);
int rv = SetNonBlocking(*sock);
DCHECK_EQ(0, rv) << "Failed to make non-blocking socket.";
addr->sun_family = AF_UNIX;
CHECK(path.length() < arraysize(addr->sun_path))
<< "Socket path too long: " << path;
base::strlcpy(addr->sun_path, path.c_str(), arraysize(addr->sun_path));
}
// Read a symbol link, return empty string if given path is not a symbol link.
std::string ReadLink(const std::string& path) {
struct stat statbuf;
if (lstat(path.c_str(), &statbuf) < 0) {
DCHECK_EQ(errno, ENOENT);
return std::string();
}
if (S_ISLNK(statbuf.st_mode)) {
char buf[PATH_MAX + 1];
ssize_t len = readlink(path.c_str(), buf, PATH_MAX);
if (len > 0) {
buf[len] = '\0';
FilePath real_path(buf);
// If it's not an absolute path, then it's necessary to prepend the
// original path's dirname.
if (!real_path.IsAbsolute()) {
real_path = FilePath(path).DirName().Append(real_path);
}
return real_path.value();
} else {
LOG(ERROR) << "readlink(" << path << ") failed: " << strerror(errno);
}
}
return std::string();
}
// Unlink a socket path. If the path is a symbol link, then the symbol link
// and the real path referenced by the symbol link will be unlinked together.
bool UnlinkSocketPath(const std::string& path) {
std::string real_path = ReadLink(path);
bool ret = true;
if (real_path.length())
ret = UnlinkSocketPath(real_path);
int rv = unlink(path.c_str());
if (rv < 0)
DCHECK_EQ(errno, ENOENT);
return rv == 0 && ret;
}
// Extract the process's pid from a symbol link path and kill it.
// The pid will be appended to the end of path with a preceding dash, such as:
// .../SingletonSocket-1234
void KillProcessBySocketPath(const std::string& path) {
std::string real_path = ReadLink(path);
// If the path is not a symbol link, try to extract pid from the path itself.
if (real_path.empty())
real_path = path;
// Only extract pid from the base name, to avoid finding wrong value from its
// parent path name.
std::string base_name = FilePath(real_path).BaseName().value();
DCHECK(base_name.length());
std::string::size_type pos = base_name.rfind('-');
if (pos != std::string::npos) {
std::string pid_str = base_name.substr(pos + 1);
int pid;
if (StringToInt(pid_str, &pid)) {
// TODO(james.su@gmail.com): Is SIGKILL ok?
int rv = kill(static_cast<base::ProcessHandle>(pid), SIGKILL);
DCHECK_EQ(0, rv) << "Error killing process:" << strerror(errno);
return;
}
}
LOG(ERROR) << "Failed to extract pid from path: " << real_path;
}
// A helper class to close a socket automatically.
class SocketCloser {
public:
explicit SocketCloser(int fd) : fd_(fd) { }
~SocketCloser() { CloseSocket(fd_); }
private:
int fd_;
};
} // namespace
///////////////////////////////////////////////////////////////////////////////
// ProcessSingleton::LinuxWatcher
// A helper class for a Linux specific implementation of the process singleton.
// This class sets up a listener on the singleton socket and handles parsing
// messages that come in on the singleton socket.
class ProcessSingleton::LinuxWatcher
: public MessageLoopForIO::Watcher,
public MessageLoop::DestructionObserver,
public base::RefCountedThreadSafe<ProcessSingleton::LinuxWatcher> {
public:
// A helper class to read message from an established socket.
class SocketReader : public MessageLoopForIO::Watcher {
public:
SocketReader(ProcessSingleton::LinuxWatcher* parent,
MessageLoop* ui_message_loop,
int fd)
: parent_(parent),
ui_message_loop_(ui_message_loop),
fd_(fd),
bytes_read_(0) {
// Wait for reads.
MessageLoopForIO::current()->WatchFileDescriptor(
fd, true, MessageLoopForIO::WATCH_READ, &fd_reader_, this);
timer_.Start(base::TimeDelta::FromSeconds(kTimeoutInSeconds),
this, &SocketReader::OnTimerExpiry);
}
virtual ~SocketReader() {
CloseSocket(fd_);
}
// MessageLoopForIO::Watcher impl.
virtual void OnFileCanReadWithoutBlocking(int fd);
virtual void OnFileCanWriteWithoutBlocking(int fd) {
// SocketReader only watches for accept (read) events.
NOTREACHED();
}
// Finish handling the incoming message by optionally sending back an ACK
// message and removing this SocketReader.
void FinishWithACK(const char *message, size_t length);
private:
// If we haven't completed in a reasonable amount of time, give up.
void OnTimerExpiry() {
parent_->RemoveSocketReader(this);
// We're deleted beyond this point.
}
MessageLoopForIO::FileDescriptorWatcher fd_reader_;
// The ProcessSingleton::LinuxWatcher that owns us.
ProcessSingleton::LinuxWatcher* const parent_;
// A reference to the UI message loop.
MessageLoop* const ui_message_loop_;
// The file descriptor we're reading.
const int fd_;
// Store the message in this buffer.
char buf_[kMaxMessageLength];
// Tracks the number of bytes we've read in case we're getting partial
// reads.
size_t bytes_read_;
base::OneShotTimer<SocketReader> timer_;
DISALLOW_COPY_AND_ASSIGN(SocketReader);
};
// We expect to only be constructed on the UI thread.
explicit LinuxWatcher(ProcessSingleton* parent)
: ui_message_loop_(MessageLoop::current()),
parent_(parent) {
}
virtual ~LinuxWatcher() {
STLDeleteElements(&readers_);
}
// Start listening for connections on the socket. This method should be
// called from the IO thread.
void StartListening(int socket);
// This method determines if we should use the same process and if we should,
// opens a new browser tab. This runs on the UI thread.
// |reader| is for sending back ACK message.
void HandleMessage(const std::string& current_dir,
const std::vector<std::string>& argv,
SocketReader *reader);
// MessageLoopForIO::Watcher impl. These run on the IO thread.
virtual void OnFileCanReadWithoutBlocking(int fd);
virtual void OnFileCanWriteWithoutBlocking(int fd) {
// ProcessSingleton only watches for accept (read) events.
NOTREACHED();
}
// MessageLoop::DestructionObserver
virtual void WillDestroyCurrentMessageLoop() {
fd_watcher_.StopWatchingFileDescriptor();
}
private:
// Removes and deletes the SocketReader.
void RemoveSocketReader(SocketReader* reader);
MessageLoopForIO::FileDescriptorWatcher fd_watcher_;
// A reference to the UI message loop (i.e., the message loop we were
// constructed on).
MessageLoop* ui_message_loop_;
// The ProcessSingleton that owns us.
ProcessSingleton* const parent_;
std::set<SocketReader*> readers_;
DISALLOW_COPY_AND_ASSIGN(LinuxWatcher);
};
void ProcessSingleton::LinuxWatcher::OnFileCanReadWithoutBlocking(int fd) {
// Accepting incoming client.
sockaddr_un from;
socklen_t from_len = sizeof(from);
int connection_socket = HANDLE_EINTR(accept(
fd, reinterpret_cast<sockaddr*>(&from), &from_len));
if (-1 == connection_socket) {
LOG(ERROR) << "accept() failed: " << strerror(errno);
return;
}
int rv = SetNonBlocking(connection_socket);
DCHECK_EQ(0, rv) << "Failed to make non-blocking socket.";
SocketReader* reader = new SocketReader(this,
ui_message_loop_,
connection_socket);
readers_.insert(reader);
}
void ProcessSingleton::LinuxWatcher::StartListening(int socket) {
DCHECK(ChromeThread::GetMessageLoop(ChromeThread::IO) ==
MessageLoop::current());
// Watch for client connections on this socket.
MessageLoopForIO* ml = MessageLoopForIO::current();
ml->AddDestructionObserver(this);
ml->WatchFileDescriptor(socket, true, MessageLoopForIO::WATCH_READ,
&fd_watcher_, this);
}
void ProcessSingleton::LinuxWatcher::HandleMessage(
const std::string& current_dir, const std::vector<std::string>& argv,
SocketReader* reader) {
DCHECK(ui_message_loop_ == MessageLoop::current());
DCHECK(reader);
// Ignore the request if the browser process is already in shutdown path.
if (!g_browser_process || g_browser_process->IsShuttingDown()) {
LOG(WARNING) << "Not handling interprocess notification as browser"
" is shutting down";
// Send back "SHUTDOWN" message, so that the client process can start up
// without killing this process.
reader->FinishWithACK(kShutdownToken, arraysize(kShutdownToken) - 1);
return;
}
// If locked, it means we are not ready to process this message because
// we are probably in a first run critical phase.
if (parent_->locked()) {
DLOG(WARNING) << "Browser is locked";
// Send back "ACK" message to prevent the client process from starting up.
reader->FinishWithACK(kACKToken, arraysize(kACKToken) - 1);
return;
}
CommandLine parsed_command_line(argv);
PrefService* prefs = g_browser_process->local_state();
DCHECK(prefs);
FilePath user_data_dir;
PathService::Get(chrome::DIR_USER_DATA, &user_data_dir);
ProfileManager* profile_manager = g_browser_process->profile_manager();
Profile* profile = profile_manager->GetDefaultProfile(user_data_dir);
if (!profile) {
// We should only be able to get here if the profile already exists and
// has been created.
NOTREACHED();
return;
}
// Run the browser startup sequence again, with the command line of the
// signalling process.
FilePath current_dir_file_path(current_dir);
BrowserInit::ProcessCommandLine(parsed_command_line,
current_dir_file_path.ToWStringHack(),
false, profile, NULL);
// Send back "ACK" message to prevent the client process from starting up.
reader->FinishWithACK(kACKToken, arraysize(kACKToken) - 1);
}
void ProcessSingleton::LinuxWatcher::RemoveSocketReader(SocketReader* reader) {
DCHECK(reader);
readers_.erase(reader);
delete reader;
}
///////////////////////////////////////////////////////////////////////////////
// ProcessSingleton::LinuxWatcher::SocketReader
//
void ProcessSingleton::LinuxWatcher::SocketReader::OnFileCanReadWithoutBlocking(
int fd) {
DCHECK_EQ(fd, fd_);
while (bytes_read_ < sizeof(buf_)) {
ssize_t rv = HANDLE_EINTR(
read(fd, buf_ + bytes_read_, sizeof(buf_) - bytes_read_));
if (rv < 0) {
if (errno != EAGAIN && errno != EWOULDBLOCK) {
LOG(ERROR) << "read() failed: " << strerror(errno);
CloseSocket(fd);
return;
} else {
// It would block, so we just return and continue to watch for the next
// opportunity to read.
return;
}
} else if (!rv) {
// No more data to read. It's time to process the message.
break;
} else {
bytes_read_ += rv;
}
}
// Validate the message. The shortest message is kStartToken\0x\0x
const size_t kMinMessageLength = arraysize(kStartToken) + 4;
if (bytes_read_ < kMinMessageLength) {
buf_[bytes_read_] = 0;
LOG(ERROR) << "Invalid socket message (wrong length):" << buf_;
return;
}
std::string str(buf_, bytes_read_);
std::vector<std::string> tokens;
SplitString(str, kTokenDelimiter, &tokens);
if (tokens.size() < 3 || tokens[0] != kStartToken) {
LOG(ERROR) << "Wrong message format: " << str;
return;
}
// Stop the expiration timer to prevent this SocketReader object from being
// terminated unexpectly.
timer_.Stop();
std::string current_dir = tokens[1];
// Remove the first two tokens. The remaining tokens should be the command
// line argv array.
tokens.erase(tokens.begin());
tokens.erase(tokens.begin());
// Return to the UI thread to handle opening a new browser tab.
ui_message_loop_->PostTask(FROM_HERE, NewRunnableMethod(
parent_,
&ProcessSingleton::LinuxWatcher::HandleMessage,
current_dir,
tokens,
this));
fd_reader_.StopWatchingFileDescriptor();
// LinuxWatcher::HandleMessage() is in charge of destroying this SocketReader
// object by invoking SocketReader::FinishWithACK().
}
void ProcessSingleton::LinuxWatcher::SocketReader::FinishWithACK(
const char *message, size_t length) {
if (message && length) {
// Not necessary to care about the return value.
WriteToSocket(fd_, message, length);
}
if (shutdown(fd_, SHUT_WR) < 0)
LOG(ERROR) << "shutdown() failed: " << strerror(errno);
parent_->RemoveSocketReader(this);
// We are deleted beyond this point.
}
///////////////////////////////////////////////////////////////////////////////
// ProcessSingleton
//
ProcessSingleton::ProcessSingleton(const FilePath& user_data_dir)
: locked_(false),
foreground_window_(NULL),
ALLOW_THIS_IN_INITIALIZER_LIST(watcher_(new LinuxWatcher(this))) {
socket_path_ = user_data_dir.Append(chrome::kSingletonSocketFilename);
}
ProcessSingleton::~ProcessSingleton() {
}
bool ProcessSingleton::NotifyOtherProcess() {
int socket;
sockaddr_un addr;
SetupSocket(socket_path_.value(), &socket, &addr);
// It'll close the socket automatically when exiting this method.
SocketCloser socket_closer(socket);
// Connecting to the socket
int ret = HANDLE_EINTR(connect(socket,
reinterpret_cast<sockaddr*>(&addr),
sizeof(addr)));
if (ret < 0)
return false; // Tell the caller there's nobody to notify.
timeval timeout = {20, 0};
setsockopt(socket, SOL_SOCKET, SO_SNDTIMEO, &timeout, sizeof(timeout));
// Found another process, prepare our command line
// format is "START\0<current dir>\0<argv[0]>\0...\0<argv[n]>".
std::string to_send(kStartToken);
to_send.push_back(kTokenDelimiter);
FilePath current_dir;
if (!PathService::Get(base::DIR_CURRENT, ¤t_dir))
return false;
to_send.append(current_dir.value());
const std::vector<std::string>& argv =
CommandLine::ForCurrentProcess()->argv();
for (std::vector<std::string>::const_iterator it = argv.begin();
it != argv.end(); ++it) {
to_send.push_back(kTokenDelimiter);
to_send.append(*it);
}
// Send the message
if (!WriteToSocket(socket, to_send.data(), to_send.length())) {
// Try to kill the other process, because it might have been dead.
KillProcessBySocketPath(socket_path_.value());
return false;
}
if (shutdown(socket, SHUT_WR) < 0)
LOG(ERROR) << "shutdown() failed: " << strerror(errno);
// Read ACK message from the other process. It might be blocked for a certain
// timeout, to make sure the other process has enough time to return ACK.
char buf[kMaxACKMessageLength + 1];
ssize_t len =
ReadFromSocket(socket, buf, kMaxACKMessageLength, kTimeoutInSeconds);
// Failed to read ACK, the other process might have been frozen.
if (len <= 0) {
KillProcessBySocketPath(socket_path_.value());
return false;
}
buf[len] = '\0';
if (strncmp(buf, kShutdownToken, arraysize(kShutdownToken) - 1) == 0) {
// The other process is shutting down, it's safe to start a new process.
return false;
} else if (strncmp(buf, kACKToken, arraysize(kACKToken) - 1) == 0) {
// Assume the other process is handling the request.
return true;
}
NOTREACHED() << "The other process returned unknown message: " << buf;
return true;
}
void ProcessSingleton::Create() {
int sock;
sockaddr_un addr;
// Append the process id to the socket path, so that other process can find it
// out.
std::string path = StringPrintf(
"%s-%u", socket_path_.value().c_str(), base::GetCurrentProcId());
SetupSocket(path, &sock, &addr);
UnlinkSocketPath(socket_path_.value());
// Create symbol link before binding the socket, so that the socket file can
// always be reached and removed by another process.
// The symbol link only contains the filename part of the socket file, so that
// the whole config directory can be moved without breaking the symbol link.
std::string symlink_content = FilePath(path).BaseName().value();
if (symlink(symlink_content.c_str(), socket_path_.value().c_str()) < 0)
NOTREACHED() << "Failed to create symbol link: " << strerror(errno);
if (bind(sock, reinterpret_cast<sockaddr*>(&addr), sizeof(addr)) < 0) {
LOG(ERROR) << "bind() failed: " << strerror(errno);
LOG(ERROR) << "SingletonSocket failed to create a socket in your home "
"directory. This means that running multiple instances of "
"the Chrome binary will start multiple browser process "
"rather than opening a new window in the existing process.";
CloseSocket(sock);
return;
}
if (listen(sock, 5) < 0)
NOTREACHED() << "listen failed: " << strerror(errno);
// Normally we would use ChromeThread, but the IO thread hasn't started yet.
// Using g_browser_process, we start the thread so we can listen on the
// socket.
MessageLoop* ml = g_browser_process->io_thread()->message_loop();
DCHECK(ml);
ml->PostTask(FROM_HERE, NewRunnableMethod(
watcher_.get(),
&ProcessSingleton::LinuxWatcher::StartListening,
sock));
}
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