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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_RENDERER_HOST_VIDEO_LAYER_PROXY_H_
#define CHROME_BROWSER_RENDERER_HOST_VIDEO_LAYER_PROXY_H_
#pragma once
#include "chrome/browser/renderer_host/video_layer.h"
#include "ipc/ipc_channel.h"
class GpuProcessHostUIShim;
// Proxies YUV video layer data to the GPU process for rendering.
class VideoLayerProxy : public VideoLayer, public IPC::Channel::Listener {
public:
VideoLayerProxy(RenderWidgetHost* widget, const gfx::Size& size,
GpuProcessHostUIShim* process_shim, int32 routing_id);
virtual ~VideoLayerProxy();
// VideoLayer implementation.
virtual void CopyTransportDIB(RenderProcessHost* process,
TransportDIB::Id bitmap,
const gfx::Rect& bitmap_rect);
// IPC::Channel::Listener implementation.
virtual void OnMessageReceived(const IPC::Message& message);
virtual void OnChannelConnected(int32 peer_pid);
virtual void OnChannelError();
private:
// Called when GPU process has finished painting the video layer.
void OnPaintToVideoLayerACK();
// GPU process receiving our proxied requests.
GpuProcessHostUIShim* process_shim_;
// IPC routing ID to use when communicating with the GPU process.
int32 routing_id_;
DISALLOW_COPY_AND_ASSIGN(VideoLayerProxy);
};
#endif // CHROME_BROWSER_RENDERER_HOST_VIDEO_LAYER_PROXY_H_
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