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path: root/chrome/browser/resources/downloads.html
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<!DOCTYPE HTML>
<html id="t">
<head>
<meta charset="utf-8">
<title jscontent="title"></title>
<style type="text/css">
body {
  font-family:arial;
  background-color:white;
  color:black;
  font-size:84%;
  margin:10px;
}
.header {
  overflow:auto;
  clear:both;
}
.header .logo {
  float:left;
}
.header .form {
  float:left;
  margin-top:22px;
  margin-left:12px;
}
#downloads-summary {
  margin-top:12px;
  border-top:1px solid #9cc2ef;
  background-color:#ebeff9;
  font-weight:bold;
  padding:3px;
  margin-bottom:6px;
}
#downloads-display {
  max-width:740px;
}
.download {
  position:relative;
  padding-left:45px;
  margin-bottom:16px;
}
.download .icon {
  position:absolute;
  top:2px;
  left:2px;
  width:32px;
  height:32px;
}
.name {
  display:none;
  padding-right:16px;
  max-width:450px;
  text-overflow:ellipsis;
}
.download .status {
  display:inline;
  color:#999;
}
.download .url {
  color:#080;
  width:500px;
  white-space:nowrap;
  overflow:hidden;
  text-overflow:ellipsis;
}
.controls a {
  color:#777;
}
#downloads-pagination {
  padding-top:24px;
  margin-left:18px;
}
.page-navigation {
  padding:8px;
  background-color:#ebeff9;
  margin-right:4px;
}
.footer {
  height:24px;
}
</style>
<script type="text/javascript">
///////////////////////////////////////////////////////////////////////////////
// localStrings:
/**
 * We get strings into the page by using JSTemplate to populate some elements
 * with localized content, then reading the content of those elements into
 * this global strings object.
 * @param {Node} node The DOM node containing all our strings.
 */
function LocalStrings(node) {
  this.strings_ = {};

  var children = node.childNodes;
  for (var i = 0, child; child = children[i]; i++) {
    var id = child.id;
    if (id) {
      this.strings_[id] = child.innerHTML;
    }
  }
}

/**
 * Gets a localized string by its id.
 * @param {string} s The id of the string we want
 * @return {string} The localized string
 */
LocalStrings.prototype.getString = function(s) {
  return (s in this.strings_) ? this.strings_[s] : '';
}

/**
 * Returns a formatted localized string (where all %s contents are replaced
 * by the second argument).
 * @param {string} s The id of the string we want
 * @param {string} d The string to include in the formatted string
 * @return {string} The formatted string.
 */
LocalStrings.prototype.formatString = function(s, d) {
  return (s in this.strings_) ? this.strings_[s].replace(/\%s/, d) : '';
}

///////////////////////////////////////////////////////////////////////////////
// Helper functions
function $(o) {return document.getElementById(o);}

function bind(fn, selfObj, var_args) {
  var boundArgs = Array.prototype.slice.call(arguments, 2);
  return function() {
    var args = Array.prototype.slice.call(arguments);
    args.unshift.apply(args, boundArgs);
    return fn.apply(selfObj, args);
  }
}

/**
 * Sets the display style of a node.
 */
function showInline(node, isShow) {
  node.style.display = isShow ? 'inline' : 'none';
}

/**
 * Creates an element of a specified type with a specified class name.
 * @param {String} type The node type.
 * @param {String} className The class name to use.
 */
function createElementWithClassName(type, className) {
  var elm = document.createElement(type);
  elm.className = className;
  return elm;
}

/**
 * Creates a link with a specified onclick handler and content
 * @param {String} onclick The onclick handler
 * @param {String} value The link text
 */
function createLink(onclick, value) {
  var link = document.createElement("a");
  link.onclick = onclick;
  link.href = '#';
  link.innerHTML = value;
  return link;
}

/**
 * Creates a button with a specified onclick handler and content
 * @param {String} onclick The onclick handler
 * @param {String} value The button text
 */
function createButton(onclick, value) {
  var button = document.createElement("input");
  button.type = 'button';
  button.value = value;
  button.onclick = onclick;
  return button;
}

///////////////////////////////////////////////////////////////////////////////
// Downloads
/**
 * Class to hold all the information about the visible downloads.
 */
function Downloads() {
  this.downloads_ = {};
  this.node_ = $('downloads-display');
  this.summary_ = $('downloads-summary');
  this.searchText_ = "";
}

/**
 * Called when a download has been updated or added.
 * @param {Object} download A backend download object (see downloads_ui.cc)
 */
Downloads.prototype.updated = function(download) {
  var id = download.id;
  if (!!this.downloads_[id]) {
    this.downloads_[id].update(download);
  } else {
    this.downloads_[id] = new Download(download);
    // We get downloads in display order, so we don't have to worry about
    // maintaining correct order for now.
    this.node_.insertBefore(this.downloads_[id].node,
                            this.node_.firstChild);
  }
}

/**
 * Set our display search text.
 * @param {String} searchText The string we're searching for.
 */
Downloads.prototype.setSearchText = function(searchText) {
  this.searchText_ = searchText;
}

/**
 * Update the summary block above the results
 */
Downloads.prototype.updateSummary = function() {
  if (this.searchText_) {
    this.summary_.innerHTML = localStrings.formatString(
        'searchresultsfor', this.searchText_);
  } else {
    this.summary_.innerHTML = localStrings.getString('downloads');
  }

  var hasDownloads = false;
  for (var i in this.downloads_) {
    hasDownloads = true;
    break;
  }

  if (!hasDownloads) {
    this.node_.innerHTML = localStrings.getString('noresults');
  }
}

/**
 * Remove a download.
 * @param {Number} id The id of the download to remove.
 */
Downloads.prototype.remove = function(id) {
  this.node_.removeChild(this.downloads_[id].node);
  delete this.downloads_[id];
}

/**
 * Clear all downloads and reset us back to a null state.
 */
Downloads.prototype.clear = function() {
  for (var id in this.downloads_) {
    this.downloads_[id].clear();
    this.remove(id);
  }
}

///////////////////////////////////////////////////////////////////////////////
// Download
/**
 * A download and the DOM representation for that download.
 * @param {Object} download A backend download object (see downloads_ui.cc)
 */
function Download(download) {
  // Create DOM
  this.node = createElementWithClassName('div', 'download');

  // Container for all 'safe download' UI.
  this.safe_ = document.createElement("div");
  this.safe_.ondragstart = bind(this.drag_, this);
  this.node.appendChild(this.safe_);

  this.nodeImg_ = createElementWithClassName('img', 'icon');
  this.safe_.appendChild(this.nodeImg_);

  // FileLink is used for completed downloads, otherwise we show FileName.
  this.nodeTitleArea_ = createElementWithClassName('div', 'title-area');
  this.safe_.appendChild(this.nodeTitleArea_);

  this.nodeFileLink_ = createLink(bind(this.openFile_, this), '');
  this.nodeFileLink_.className = 'name';
  this.nodeFileLink_.style.display = 'none';
  this.nodeTitleArea_.appendChild(this.nodeFileLink_);

  this.nodeFileName_ = createElementWithClassName('span', 'name');
  this.nodeFileName_.style.display = 'none';
  this.nodeTitleArea_.appendChild(this.nodeFileName_);

  this.nodeStatus_ = createElementWithClassName('span', 'status');
  this.nodeTitleArea_.appendChild(this.nodeStatus_);

  this.nodeURL_ = createElementWithClassName('div', 'url');
  this.safe_.appendChild(this.nodeURL_);

  // Controls.
  this.nodeControls_ = createElementWithClassName('div', 'controls');
  this.safe_.appendChild(this.nodeControls_);

  this.controlShow_ = createLink(bind(this.show_, this),
      localStrings.getString('control_showinfolder'));
  this.nodeControls_.appendChild(this.controlShow_);

  this.controlPause_ = createLink(bind(this.pause_, this),
      localStrings.getString('control_pause'));
  this.nodeControls_.appendChild(this.controlPause_);

  this.controlCancel_ = createLink(bind(this.cancel_, this),
      localStrings.getString('control_cancel'));
  this.nodeControls_.appendChild(this.controlCancel_);

  // Container for 'unsafe download' UI.
  this.danger_ = createElementWithClassName('div', 'show-dangerous');
  this.node.appendChild(this.danger_);

  this.dangerDesc_ = document.createElement("div");
  this.danger_.appendChild(this.dangerDesc_);

  this.dangerSave_ = createButton(bind(this.saveDangerous_, this),
      localStrings.getString("danger_save"));
  this.danger_.appendChild(this.dangerSave_);

  this.dangerDiscard_ = createButton(bind(this.discardDangerous_, this),
      localStrings.getString("danger_discard"));
  this.danger_.appendChild(this.dangerDiscard_);

  // Update member vars.
  this.update(download);
}

/**
 * The states a download can be in. These correspond to states defined in
 * DownloadsDOMHandler::CreateDownloadItemValue
 */
Download.States = {
  IN_PROGRESS : "IN_PROGRESS",
  CANCELLED : "CANCELLED",
  COMPLETE : "COMPLETE",
  PAUSED : "PAUSED",
  DANGEROUS : "DANGEROUS",
}

/**
 * Updates the download to reflect new data.
 * @param {Object} download A backend download object (see downloads_ui.cc)
 */
Download.prototype.update = function(download) {
  this.id_ = download.id;
  this.filePath_ = download.file_path;
  this.fileName_ = download.file_name;
  this.url_ = download.url;
  this.state_ = download.state;
  this.percent_ = download.percent;
  this.speed_ = download.speed;
  this.received_ = download.received;

  if (this.state_ == Download.States.DANGEROUS) {
    this.dangerDesc_.innerHTML = localStrings.formatString('danger_desc',
                                                           this.fileName_);
    this.danger_.style.display = 'block';
    this.safe_.style.display = 'none';
  } else {
    this.nodeImg_.src = 'chrome-ui://fileicon/' + this.filePath_;

    if (this.state_ == Download.States.COMPLETE) {
      this.nodeFileLink_.innerHTML = this.fileName_;
      this.nodeFileLink_.href = this.filePath_;
    } else {
      this.nodeFileName_.innerHTML = this.fileName_;
    }

    showInline(this.nodeFileLink_, this.state_ == Download.States.COMPLETE);
    showInline(this.nodeFileName_, this.state_ != Download.States.COMPLETE);

    showInline(this.controlShow_, this.state_ == Download.States.COMPLETE);
    showInline(this.controlPause_, this.state_ == Download.States.IN_PROGRESS);
    showInline(this.controlCancel_, this.state_ == Download.States.IN_PROGRESS);

    this.nodeURL_.innerHTML = this.url_;
    this.nodeStatus_.innerHTML = this.getStatusText_();

    this.danger_.style.display = 'none';
    this.safe_.style.display = 'block';
  }
}

/**
 * Removes applicable bits from the DOM in preparation for deletion.
 */
Download.prototype.clear = function() {
  this.safe_.ondragstart = null;
  this.nodeFileLink_.onclick = null;
  this.controlShow_.onclick = null;
  this.controlCancel_.onclick = null;
  this.controlPause_.onclick = null;
  this.dangerDiscard_.onclick = null;

  this.node.innerHTML = '';
}

/**
 * @return {String} User-visible status update text.
 */
Download.prototype.getStatusText_ = function() {
  switch (this.state_) {
    case Download.States.IN_PROGRESS:
      // TODO(glen): Make pretty, localize, etc.
      return this.percent_ + '% at ' + this.speed_;
    case Download.States.CANCELLED:
      return localStrings.getString('status_cancelled');
    case Download.States.PAUSED:
      return localStrings.getString('status_paused');
    case Download.States.DANGEROUS:
      return localStrings.getString('danger_desc');
    case Download.States.COMPLETE:
      return "";
  }
}

/**
 * Tells the backend to initiate a drag, allowing users to drag
 * files from the download page and have them appear as native file
 * drags.
 */
Download.prototype.drag_ = function() {
  chrome.send("drag", [this.id_.toString()]);
  return false;
}

/**
 * Tells the backend to open this file.
 */
Download.prototype.openFile_ = function() {
  chrome.send("openFile", [this.id_.toString()]);
  return false;
}

/**
 * Tells the backend that the user chose to save a dangerous file.
 */
Download.prototype.saveDangerous_ = function() {
  chrome.send("saveDangerous", [this.id_.toString()]);
  return false;
}

/**
 * Tells the backend that the user chose to discard a dangerous file.
 */
Download.prototype.discardDangerous_ = function() {
  chrome.send("discardDangerous", [this.id_.toString()]);
  downloads.remove(this.id_);
  return false;
}

/**
 * Tells the backend to show the file in explorer.
 */
Download.prototype.show_ = function() {
  chrome.send("show", [this.id_.toString()]);
  return false;
}

/**
 * Tells the backend to pause this download.
 */
Download.prototype.pause_ = function() {
  chrome.send("pause", [this.id_.toString()]);
  return false;
}

/**
 * Tells the backend to cancel this download.
 */
Download.prototype.cancel_ = function() {
  chrome.send("cancel", [this.id_.toString()]);
  return false;
}

///////////////////////////////////////////////////////////////////////////////
// Page:
var downloads, localStrings;

function load() {
  localStrings = new LocalStrings($('l10n'));
  downloads = new Downloads();
  setSearch("");
}

function setSearch(searchText) {
  downloads.clear();
  downloads.setSearchText(searchText);
  chrome.send("getDownloads", [searchText.toString()]);
}

///////////////////////////////////////////////////////////////////////////////
// Chrome callbacks:
/**
 * Our history system calls this function with results from searches or when
 * downloads are added or removed.
 */
function downloadsList(results) {
  downloadUpdated(results);
  downloads.updateSummary();
}

/**
 * When a download is updated (progress, state change), this is called.
 */
function downloadUpdated(results) {
  for (var i = 0, thisResult; thisResult = results[i]; i++) {
    downloads.updated(thisResult);
  }
}
</script>
</head>
<body onload="load();">
<div class="header">
  <a href="" onclick="setSearch(''); return false;">
    <img src="../../app/theme/downloads_section.png"
         width="67" height="67" class="logo" border="0" /></a>
  <form method="post" action=""
      onsubmit="setSearch(this.term.value); return false;"
      class="form">
    <input type="text" name="term" id="term" />
    <input type="submit" name="submit" jsvalues="value:searchbutton" />
  </form>
</div>
<div class="main">
  <div id="downloads-summary"></div>
  <div id="downloads-display"></div>
</div>
<div class="footer">
</div>
<div id="l10n" style="display:none;">
  <span id="searchresultsfor" jscontent="searchresultsfor">Search results for '%s'</span>
  <span id="no_results" jscontent="no_results">No results found.</span>
  <span id="downloads" jscontent="downloads">Downloads</span>

  <span id="status_cancelled" jscontent="status_cancelled">Cancelled</span>
  <span id="status_paused" jscontent="status_paused">Paused</span>

  <span id="danger_desc" jscontent="danger_desc">This is a dangerous file</span>
  <span id="danger_save" jscontent="danger_save">Save</span>
  <span id="danger_discard" jscontent="danger_discard">Discard</span>

  <span id="control_pause" jscontent="control_pause">Pause</span>
  <span id="control_showinfolder" jscontent="control_showinfolder">Show in folder</span>
  <span id="control_cancel" jscontent="control_cancel">Cancel</span>
  <span id="control_resume" jscontent="control_resume">Resume</span>
</div>
</body>
</html>