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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_HARNESS_H_
#define CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_HARNESS_H_
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "chrome/browser/api/sync/profile_sync_service_observer.h"
#include "chrome/browser/sync/backend_migrator.h"
#include "chrome/browser/sync/profile_sync_service.h"
#include "chrome/browser/sync/retry_verifier.h"
#include "sync/internal_api/public/base/model_type.h"
class Profile;
namespace browser_sync {
namespace sessions {
class SyncSessionSnapshot;
}
}
// An instance of this class is basically our notion of a "sync client" for
// automation purposes. It harnesses the ProfileSyncService member of the
// profile passed to it on construction and automates certain things like setup
// and authentication. It provides ways to "wait" adequate periods of time for
// several clients to get to the same state.
class ProfileSyncServiceHarness
: public ProfileSyncServiceObserver,
public browser_sync::MigrationObserver {
public:
ProfileSyncServiceHarness(Profile* profile,
const std::string& username,
const std::string& password);
virtual ~ProfileSyncServiceHarness();
// Creates a ProfileSyncServiceHarness object and attaches it to |profile|, a
// profile that is assumed to have been signed into sync in the past. Caller
// takes ownership.
static ProfileSyncServiceHarness* CreateAndAttach(Profile* profile);
// Sets the GAIA credentials with which to sign in to sync.
void SetCredentials(const std::string& username, const std::string& password);
// Returns true if sync has been enabled on |profile_|.
bool IsSyncAlreadySetup();
// Creates a ProfileSyncService for the profile passed at construction and
// enables sync for all available datatypes. Returns true only after sync has
// been fully initialized and authenticated, and we are ready to process
// changes.
bool SetupSync();
// Same as the above method, but enables sync only for the datatypes contained
// in |synced_datatypes|.
bool SetupSync(syncer::ModelTypeSet synced_datatypes);
// ProfileSyncServiceObserver implementation.
virtual void OnStateChanged() OVERRIDE;
// MigrationObserver implementation.
virtual void OnMigrationStateChange() OVERRIDE;
// Blocks the caller until the sync backend host associated with this harness
// has been initialized. Returns true if the wait was successful.
bool AwaitBackendInitialized();
// Blocks the caller until the datatype manager is configured and sync has
// been initialized (for example, after a browser restart). Returns true if
// the wait was successful.
bool AwaitSyncRestart();
// Blocks the caller until this harness has completed a single sync cycle
// since the previous one. Returns true if a sync cycle has completed.
bool AwaitDataSyncCompletion(const std::string& reason);
// Blocks the caller until this harness has completed as many sync cycles as
// are required to ensure its progress marker matches the latest available on
// the server.
//
// Note: When other clients are committing changes this will not be reliable.
// If your test involves changes to multiple clients, you should use one of
// the other Await* functions, such as AwaitMutualSyncCycleComplete. Refer to
// the documentation of those functions for more details.
bool AwaitFullSyncCompletion(const std::string& reason);
// Blocks the caller until sync has been disabled for this client. Returns
// true if sync is disabled.
bool AwaitSyncDisabled(const std::string& reason);
// Blocks the caller until exponential backoff has been verified to happen.
bool AwaitExponentialBackoffVerification();
// Blocks the caller until the syncer receives an actionable error.
// Returns true if the sync client received an actionable error.
bool AwaitActionableError();
// Blocks until the given set of data types are migrated.
bool AwaitMigration(syncer::ModelTypeSet expected_migrated_types);
// Blocks the caller until this harness has observed that the sync engine
// has downloaded all the changes seen by the |partner| harness's client.
bool WaitUntilProgressMarkersMatch(
ProfileSyncServiceHarness* partner, const std::string& reason);
// Calling this acts as a barrier and blocks the caller until |this| and
// |partner| have both completed a sync cycle. When calling this method,
// the |partner| should be the passive responder who responds to the actions
// of |this|. This method relies upon the synchronization of callbacks
// from the message queue. Returns true if two sync cycles have completed.
// Note: Use this method when exactly one client makes local change(s), and
// exactly one client is waiting to receive those changes.
bool AwaitMutualSyncCycleCompletion(ProfileSyncServiceHarness* partner);
// Blocks the caller until |this| completes its ongoing sync cycle and every
// other client in |partners| have achieved identical download progresses.
// Note: Use this method when exactly one client makes local change(s),
// and more than one client is waiting to receive those changes.
bool AwaitGroupSyncCycleCompletion(
std::vector<ProfileSyncServiceHarness*>& partners);
// Blocks the caller until every client in |clients| completes its ongoing
// sync cycle and all the clients' progress markers match. Note: Use this
// method when more than one client makes local change(s), and more than one
// client is waiting to receive those changes.
static bool AwaitQuiescence(
std::vector<ProfileSyncServiceHarness*>& clients);
// Blocks the caller until |service_| indicates that a passphrase is required.
bool AwaitPassphraseRequired();
// Blocks the caller until |service_| indicates that the passphrase set by
// calling SetDecryptionPassphrase has been accepted.
bool AwaitPassphraseAccepted();
// Returns the ProfileSyncService member of the sync client.
ProfileSyncService* service() { return service_; }
// Returns the status of the ProfileSyncService member of the sync client.
ProfileSyncService::Status GetStatus();
// See ProfileSyncService::ShouldPushChanges().
bool ServiceIsPushingChanges() { return service_->ShouldPushChanges(); }
// Enables sync for a particular sync datatype. Returns true on success.
bool EnableSyncForDatatype(syncer::ModelType datatype);
// Disables sync for a particular sync datatype. Returns true on success.
bool DisableSyncForDatatype(syncer::ModelType datatype);
// Enables sync for all sync datatypes. Returns true on success.
bool EnableSyncForAllDatatypes();
// Disables sync for all sync datatypes. Returns true on success.
bool DisableSyncForAllDatatypes();
// Returns a snapshot of the current sync session.
syncer::sessions::SyncSessionSnapshot GetLastSessionSnapshot() const;
// Encrypt the datatype |type|. This method will block while the sync backend
// host performs the encryption or a timeout is reached.
// PostCondition:
// returns: True if |type| was encrypted and we are fully synced.
// False if we timed out.
bool EnableEncryptionForType(syncer::ModelType type);
// Wait until |type| is encrypted or we time out.
// PostCondition:
// returns: True if |type| is currently encrypted and we are fully synced.
// False if we timed out.
bool WaitForTypeEncryption(syncer::ModelType type);
// Check if |type| is encrypted.
bool IsTypeEncrypted(syncer::ModelType type);
// Check if |type| is registered and the controller is running.
bool IsTypeRunning(syncer::ModelType type);
// Check if |type| is being synced.
bool IsTypePreferred(syncer::ModelType type);
// Get the number of sync entries this client has. This includes all top
// level or permanent items, and can include recently deleted entries.
size_t GetNumEntries() const;
// Get the number of sync datatypes registered (ignoring whatever state
// they're in).
size_t GetNumDatatypes() const;
// Gets the |auto_start_enabled_| variable from the |service_|.
bool AutoStartEnabled();
private:
friend class StateChangeTimeoutEvent;
enum WaitState {
// The sync client has just been initialized.
INITIAL_WAIT_STATE = 0,
// The sync client awaits the OnBackendInitialized() callback.
WAITING_FOR_ON_BACKEND_INITIALIZED,
// The sync client is waiting for the first sync cycle to complete.
WAITING_FOR_INITIAL_SYNC,
// The sync client is waiting for data to be synced.
WAITING_FOR_DATA_SYNC,
// The sync client is waiting for data and progress markers to be synced.
WAITING_FOR_FULL_SYNC,
// The sync client anticipates incoming updates leading to a new sync cycle.
WAITING_FOR_UPDATES,
// The sync client is waiting for a passphrase to be required by the
// cryptographer.
WAITING_FOR_PASSPHRASE_REQUIRED,
// The sync client is waiting for its passphrase to be accepted by the
// cryptographer.
WAITING_FOR_PASSPHRASE_ACCEPTED,
// The sync client anticipates encryption of new datatypes.
WAITING_FOR_ENCRYPTION,
// The sync client is waiting for the datatype manager to be configured and
// for sync to be fully initialized. Used after a browser restart, where a
// full sync cycle is not expected to occur.
WAITING_FOR_SYNC_CONFIGURATION,
// The sync client is waiting for sync to be disabled for this client.
WAITING_FOR_SYNC_DISABLED,
// The sync client is in the exponential backoff mode. Verify that
// backoffs are triggered correctly.
WAITING_FOR_EXPONENTIAL_BACKOFF_VERIFICATION,
// The sync client is waiting for migration to start.
WAITING_FOR_MIGRATION_TO_START,
// The sync client is waiting for migration to finish.
WAITING_FOR_MIGRATION_TO_FINISH,
// The sync client is waiting for an actionable error from the server.
WAITING_FOR_ACTIONABLE_ERROR,
// The client verification is complete. We don't care about the state of
// the syncer any more.
WAITING_FOR_NOTHING,
// The sync client needs a passphrase in order to decrypt data.
SET_PASSPHRASE_FAILED,
// The sync client's credentials were rejected.
CREDENTIALS_REJECTED,
// The sync client cannot reach the server.
SERVER_UNREACHABLE,
// The sync client is fully synced and there are no pending updates.
FULLY_SYNCED,
// Syncing is disabled for the client.
SYNC_DISABLED,
NUMBER_OF_STATES,
};
// Listen to migration events if the migrator has been initialized
// and we're not already listening. Returns true if we started
// listening.
bool TryListeningToMigrationEvents();
// Called from the observer when the current wait state has been completed.
void SignalStateCompleteWithNextState(WaitState next_state);
// Indicates that the operation being waited on is complete.
void SignalStateComplete();
// Finite state machine for controlling state. Returns true only if a state
// change has taken place.
bool RunStateChangeMachine();
// Returns true if a status change took place, false on timeout.
bool AwaitStatusChangeWithTimeout(int timeout_milliseconds,
const std::string& reason);
// A helper for implementing IsDataSynced() and IsFullySynced().
bool IsDataSyncedImpl(
const syncer::sessions::SyncSessionSnapshot& snapshot);
// Returns true if the sync client has no unsynced items.
bool IsDataSynced();
// Returns true if the sync client has no unsynced items and its progress
// markers are believed to be up to date.
//
// Although we can't detect when commits from other clients invalidate our
// local progress markers, we do know when our own commits have invalidated
// our timestmaps. This check returns true when this client has, to the best
// of its knowledge, downloaded the latest progress markers.
bool IsFullySynced();
// Returns true if there is a backend migration in progress.
bool HasPendingBackendMigration();
// Returns true if this client has downloaded all the items that the
// other client has.
bool MatchesOtherClient(ProfileSyncServiceHarness* partner);
// Returns a string with relevant info about client's sync state (if
// available), annotated with |message|. Useful for logging.
std::string GetClientInfoString(const std::string& message);
// Gets the current progress marker of the current sync session for a
// particular datatype. Returns an empty string if the progress marker isn't
// found.
std::string GetSerializedProgressMarker(syncer::ModelType model_type) const;
// Gets detailed status from |service_| in pretty-printable form.
std::string GetServiceStatus();
// When in WAITING_FOR_ENCRYPTION state, we check to see if this type is now
// encrypted to determine if we're done.
syncer::ModelType waiting_for_encryption_type_;
// The WaitState in which the sync client currently is. Helps determine what
// action to take when RunStateChangeMachine() is called.
WaitState wait_state_;
// Sync profile associated with this sync client.
Profile* profile_;
// ProfileSyncService object associated with |profile_|.
ProfileSyncService* service_;
// The harness of the client whose update progress marker we're expecting
// eventually match.
ProfileSyncServiceHarness* progress_marker_partner_;
// Credentials used for GAIA authentication.
std::string username_;
std::string password_;
// The current set of data types pending migration. Used by
// AwaitMigration().
syncer::ModelTypeSet pending_migration_types_;
// The set of data types that have undergone migration. Used by
// AwaitMigration().
syncer::ModelTypeSet migrated_types_;
// Used for logging.
const std::string profile_debug_name_;
// Keeps track of the number of attempts at exponential backoff and its
// related bookkeeping information for verification.
browser_sync::RetryVerifier retry_verifier_;
// Flag set to true when we're waiting for a status change to happen. Used to
// avoid triggering internal state machine logic on unexpected sync observer
// callbacks.
bool waiting_for_status_change_;
DISALLOW_COPY_AND_ASSIGN(ProfileSyncServiceHarness);
};
#endif // CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_HARNESS_H_
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