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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This used to do a lot of TLS-based management of multiple Directory objects.
// We now can access Directory objects from any thread for general purpose
// operations and we only ever have one Directory, so this class isn't doing
// anything too fancy besides keeping calling and access conventions the same
// for now.
// TODO(timsteele): We can probably nuke this entire class and use raw
// Directory objects everywhere.
#ifndef CHROME_BROWSER_SYNC_SYNCABLE_DIRECTORY_MANAGER_H_
#define CHROME_BROWSER_SYNC_SYNCABLE_DIRECTORY_MANAGER_H_
#include <string>
#include <vector>
#include "base/atomicops.h"
#include "base/basictypes.h"
#include "base/file_path.h"
#include "base/lock.h"
#include "chrome/browser/sync/syncable/dir_open_result.h"
#include "chrome/browser/sync/syncable/path_name_cmp.h"
#include "chrome/browser/sync/syncable/syncable.h"
#include "chrome/browser/sync/util/sync_types.h"
#include "chrome/common/deprecated/event_sys.h"
namespace sync_api { class BaseTransaction; }
namespace syncable {
struct DirectoryManagerEvent {
enum {
OPEN_FAILED,
OPENED,
CLOSED,
CLOSED_ALL,
SHUTDOWN,
} what_happened;
std::string dirname;
DirOpenResult error; // Only for OPEN_FAILED.
typedef DirectoryManagerEvent EventType;
static inline bool IsChannelShutdownEvent(const EventType& event) {
return SHUTDOWN == event.what_happened;
}
};
DirectoryManagerEvent DirectoryManagerShutdownEvent();
class DirectoryManager {
public:
typedef EventChannel<DirectoryManagerEvent> Channel;
// root_path specifies where db is stored.
explicit DirectoryManager(const FilePath& root_path);
~DirectoryManager();
static const FilePath GetSyncDataDatabaseFilename();
const FilePath GetSyncDataDatabasePath() const;
// Opens a directory. Returns false on error.
// Name parameter is the the user's login,
// MUST already have been converted to a common case.
bool Open(const std::string& name);
// Marks a directory as closed. It might take a while until all the
// file handles and resources are freed by other threads.
void Close(const std::string& name);
// Should be called at App exit.
void FinalSaveChangesForAll();
// Gets the list of currently open directory names.
typedef std::vector<std::string> DirNames;
void GetOpenDirectories(DirNames* result);
Channel* channel() const { return channel_; }
protected:
DirOpenResult OpenImpl(const std::string& name, const FilePath& path,
bool* was_open);
// Helpers for friend class ScopedDirLookup:
friend class ScopedDirLookup;
const FilePath root_path_;
// protects managed_directory_
Lock lock_;
Directory* managed_directory_;
Channel* const channel_;
private:
DISALLOW_COPY_AND_ASSIGN(DirectoryManager);
};
class ScopedDirLookup {
public:
ScopedDirLookup(DirectoryManager* dirman, const std::string& name);
~ScopedDirLookup();
inline bool good() {
good_checked_ = true;
return good_;
}
Directory* operator -> () const;
operator Directory* () const;
protected: // Don't allow creation on heap, except by sync API wrapper.
friend class sync_api::BaseTransaction;
void* operator new(size_t size) { return (::operator new)(size); }
Directory* dir_;
bool good_;
// Ensure that the programmer checks good before using the ScopedDirLookup.
// This member should can be removed if it ever shows up in profiling
bool good_checked_;
DirectoryManager* const dirman_;
};
} // namespace syncable
#endif // CHROME_BROWSER_SYNC_SYNCABLE_DIRECTORY_MANAGER_H_
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